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Offline jmdtTopic starter

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156934#msg156934
« Reply #12 on: September 12, 2010, 03:07:05 am »
I'm thinking about switching toward rage elixers.  I also think swapping 2 Life towers for fire towers helps speed up the fire side.

guolin

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156936#msg156936
« Reply #13 on: September 12, 2010, 03:11:21 am »
I'm thinking about switching toward rage elixers.  I also think swapping 2 Life towers for fire towers helps speed up the fire side.
Nah, rage elixirs are good only because of flexibility. Since you don't have a 6+hp creatures in this deck, you may have a dead card against an enemy with no good creatures to use it on.

yahoo123

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156937#msg156937
« Reply #14 on: September 12, 2010, 03:13:23 am »
playing this in t50
got ripped up by a shrieker/ steel golem rush  :(
works better than normal life rush against rainbows tho :)

Offline jmdtTopic starter

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156940#msg156940
« Reply #15 on: September 12, 2010, 03:15:48 am »
I'm thinking about switching toward rage elixers.  I also think swapping 2 Life towers for fire towers helps speed up the fire side.
Nah, rage elixirs are good only because of flexibility. Since you don't have a 6+hp creatures in this deck, you may have a dead card against an enemy with no good creatures to use it on.
6 damage kills almost everything.

ayoth

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156943#msg156943
« Reply #16 on: September 12, 2010, 03:19:41 am »
I'm thinking about switching toward rage elixers.  I also think swapping 2 Life towers for fire towers helps speed up the fire side.
Nah, rage elixirs are good only because of flexibility. Since you don't have a 6+hp creatures in this deck, you may have a dead card against an enemy with no good creatures to use it on.
6 damage kills almost everything.
Is it possible (technically) to have a 6|1 ash, that can be transformed to 7|1 phoenix's?

guolin

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156945#msg156945
« Reply #17 on: September 12, 2010, 03:21:48 am »
I'm thinking about switching toward rage elixers.  I also think swapping 2 Life towers for fire towers helps speed up the fire side.
Nah, rage elixirs are good only because of flexibility. Since you don't have a 6+hp creatures in this deck, you may have a dead card against an enemy with no good creatures to use it on.
6 damage kills almost everything.
By no good creatures I meant:

A) Stuff like 1|1 photons or Rustlers. Killing them = waste of fire quanta and deck space.
B) No creatures in the first place.
C) Immortals, who would fall to your Fire Buckler anyways.
D) Phoenixes.
E) Creatures with >5-6 HP, obviously.

Offline jmdtTopic starter

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156949#msg156949
« Reply #18 on: September 12, 2010, 03:30:02 am »
Rage elixer is good for thing like shriekers, cockatrices, partly grown destroyers, chargers, werewolves, crawlers.  Things that most CC can't touch.

thinking about this version atm:

Code: [Select]
7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7al 7al 7bu 7bu 7bu 7bu 7bu 7dg 7dg 7dm 7dm 7dm 7dr 7dr 7dr 7dr 7dr

guolin

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156952#msg156952
« Reply #19 on: September 12, 2010, 03:38:08 am »
Rage elixer is good for thing like shriekers, cockatrices, partly grown destroyers, chargers, werewolves, crawlers.  Things that most CC can't touch.

thinking about this version atm:

Code: [Select]
7ac 7ac 7ac 7ae 7ae 7ae 7ae 7ae 7ae 7ag 7ag 7ag 7ag 7al 7al 7bu 7bu 7bu 7bu 7bu 7dg 7dg 7dm 7dm 7dm 7dr 7dr 7dr 7dr 7dr
Too many Elixirs, though, imo. Take out 1-2 for Fire Bucklers? Also, Fire bolt works well in this case, too.

Offline jmdtTopic starter

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156956#msg156956
« Reply #20 on: September 12, 2010, 03:48:27 am »
Too many Elixirs, though, imo. Take out 1-2 for Fire Bucklers? Also, Fire bolt works well in this case, too.
I had 2 bucklers at first.  Stolen bucklers are not pleasant.  Also, the bucklers don't work as well without RoF, not fast enought to complete kills.  I may add 1 buckler back in though.  When I use the elixer something dies, so they work exact how they need to.  Lances may not have the juice till kill what I need early.  If I rework the quanta, which I may, lances may become the best option.

guolin

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156958#msg156958
« Reply #21 on: September 12, 2010, 03:50:14 am »
Too many Elixirs, though, imo. Take out 1-2 for Fire Bucklers? Also, Fire bolt works well in this case, too.
I had 2 bucklers at first.  Stolen bucklers are not pleasant.  Also, the bucklers don't work as well without RoF, not fast enought to complete kills.  I may add 1 buckler back in though.  When I use the elixer something dies, so they work exact how they need to.  Lances may not have the juice till kill what I need early.  If I rework the quanta, which I may, lances may become the best option.
2 Lances and 3 Elixirs could work. Lances double up as emergency damage to opponent should you need it. I'm all about versatility here. :P (I mean, what the hell do you expect from a Water player?)

ayoth

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156978#msg156978
« Reply #22 on: September 12, 2010, 04:32:17 am »
Too many Elixirs, though, imo. Take out 1-2 for Fire Bucklers? Also, Fire bolt works well in this case, too.
I had 2 bucklers at first.  Stolen bucklers are not pleasant.  Also, the bucklers don't work as well without RoF, not fast enought to complete kills.  I may add 1 buckler back in though.  When I use the elixer something dies, so they work exact how they need to.  Lances may not have the juice till kill what I need early.  If I rework the quanta, which I may, lances may become the best option.
2 Lances and 3 Elixirs could work. Lances double up as emergency damage to opponent should you need it. I'm all about versatility here. :P (I mean, what the hell do you expect from a Water player?)
I've got 3 lances at 2 elixirs, should I sell a lance for an elixir or should I keep it like that? (I'm actually trying this out in my real acc)

Offline jmdtTopic starter

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Re: Frogsplosion; You're Gonna Croak! https://elementscommunity.org/forum/index.php?topic=12493.msg156980#msg156980
« Reply #23 on: September 12, 2010, 04:36:57 am »
I've got 3 lances at 2 elixirs, should I sell a lance for an elixir or should I keep it like that? (I'm actually trying this out in my real acc)
The lances will work fine, maybe even better in some situations.  I prefer the elixers, but don't sell lances to get them.

 

anything
blarg: