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Offline jarozaozTopic starter

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Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134008#msg1134008
« on: April 22, 2014, 05:04:27 pm »
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7n2 7n2 7n2 7n8 7n8 7nq 7nq 7nq 7nq 7nq 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7ta 7tb 7tb 7tb 7tb 7tc 7tc 7td 7td 7td 7td 7td 8pr


Vamps and Animated Daggers + SoFree = many EM's, such win, many gold lol

Seems its got a low quanta production in early game. But isnt a big problem, because of low cost of... ...almost anything, except vamps. And, thanks to amount of tower, its hard to toss less than 2 towers.
Wings are for cheap, nice protecion.
SL for CC. I usually keep that for end-game, when I got many more :darkness quanta.
I was thinking about giving there Cloak, for protection of vamps and daggers. But in my opinion Cloaks would ruin balance of :darkness quanta's, without adding any towers.

Aganist AI4 I almost always got EM. This maybe can work in gold too, but it would clearly lose aganist Poison Dial.
Anyways, Im waiting for feedback. ;)
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Offline omegareaper7

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Re: Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134015#msg1134015
« Reply #1 on: April 22, 2014, 05:22:54 pm »
Needs more quanta. You need 11 turns to be able to play all the air required cards, that is assuming animate doesn't take air. And over 50 for dark to play them all. Get at least two pendulums in there.  At the very least, I would get another pillar or two. Having 3 vampires in hand that you can't play is sad.
« Last Edit: April 22, 2014, 05:27:43 pm by omegareaper7 »
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Offline jarozaozTopic starter

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Re: Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134016#msg1134016
« Reply #2 on: April 22, 2014, 05:32:48 pm »
Needs more quanta. You need 11 turns to be able to play all the air required cards, that is assuming animate doesn't take air. And over 50 for dark to play them all. Get at least two pendulums in there.

Thats true. But mainly, 2 daggers, 2 vamps and 2 SoFree are enough to start a nice combo.
I dont think those pendulums are really necesarry, because it will slow down a deck.
Mainly the game is something like that:
In hand: 2 towers, 1 SoFree, 2 animates, 1 vamp, 1 dagger
1 turn. Plays 2 towers, and dagger
2 turn. Plays SoFree and animate
3 turn. Waits for enough quanta. Plays drawn a second ago SoFree
4 turn. Plays Vamp and drawn tower.
5 turn. Waits for quanta. Draws Eclipse
6 turn. Plays Eclipse.
7 and another turns. Plays more daggers, vamps and SoFree.

I would try to check, how those pendulums will work, but they would have big impact at game, in my opinion.
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Offline omegareaper7

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Re: Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134017#msg1134017
« Reply #3 on: April 22, 2014, 05:37:05 pm »
I started a game with 2 pillars and had a dead vampire in my hand all game, with 2 more being drawn that were also dead.  They were sitting there useless. Not getting at least 3 pillars means you aren't going to be able to play half your vampires in any reasonable amount of time. Pendulums were a hind sight before playing, air quanta is mostly fine barring wings consumption. But it definitely needs more dark, if even a little. Or you could go full flying daggers, cheaper and more damage that way.
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Re: Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134018#msg1134018
« Reply #4 on: April 22, 2014, 05:39:14 pm »
While many of your cards are "small" (in terms of quanta), 8 quanta cards in a 32 card deck is heavily underquantaed in anything but a smallbow (which can effectively power it's entire deck off a few novas).  I'd definitely add at least two, proabably 3-4 quanta cards.  Can maybe lower the number of vampires by one to keep deck small, too.
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Offline jarozaozTopic starter

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Re: Freed Batmanz [AI4, bronze, silver] [darkness & air] [upped] https://elementscommunity.org/forum/index.php?topic=54361.msg1134019#msg1134019
« Reply #5 on: April 22, 2014, 05:41:21 pm »
I started a game with 2 pillars and had a dead vampire in my hand all game, with 2 more being drawn that were also dead.  They were sitting there useless. Not getting at least 3 pillars means you aren't going to be able to play half your vampires in any reasonable amount of time. Pendulums were a hind sight before playing, air quanta is mostly fine barring wings consumption. But it definitely needs more dark, if even a little. Or you could go full flying daggers, cheaper and more damage that way.

Just checked pendulums. They really helps. Sorry.  :'(
Anyways, i will stay with vamps. Same daggers in my opinion wouldnt kill. With all my played games with this deck i dont get more than 3 daggers with animates. And, not anyone gets all those daggers.  :-\
You. And sand. Endless sand. Endless trillions tons of sand.
This endless power. which can kill you like insignificant bug.
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blarg: