***TRIALS RESPONSE***
Hmm yeah a very good deck idea I like it a lot but I think you're lacking some defense, I don't think you need quintessence for example, your vulture will have pretty high HP so it's not necessary to protect them, even if you may fear the reverse time.. Still I don't think it's really worthy to use it, I mean you're too much likely to draw them when you not need them and to not draw them when needed. Twin universe is though a very good idea and I think we can keep them (also if you use quint and then draw you paralelle universe you're kinda screwed).
The only thing your deck is lacking is a little defense, even if it's pretty fast to kill I think that common rush deck will outrush it so you need something to slow them. We are lucky there is something perfect here : the Bone Wall. This is just wonderfull in this deck fractalling a spark with a bone wall in play will give you at least 10 bones which mean 2/3 turns without damage vs most rushes which should allow you enough time to win. Moreover as Bone wall isn't vulnerable to PC you keep having the advantage vs deck with PC, making their PC cards useless.
This is my suggestion for the deck : I use less spark because you need to draw only one then you just fractal them, 3 Bone wall may be enough to make sure you'll draw one and death pend because I want to see more death cards
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