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Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg60921#msg60921
« on: April 29, 2010, 08:02:18 pm »
This is a PVP deck I've been having lots of fun with because it's pretty effective.
Might take a bit of grinding to get the titans, but it's worth it for the occasional "WTF?!".

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Deck import code : [Select]
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The idea here is to do lots of damage fast, with a twist:
Upped Titans become 8/70 creatures when you make them fly, which, besides being hard to get rid of, serve as your meat-shields by casting Gravity Force on them. Many times have I had a game where the opponent thought he won, only to find himself having to chew through another 70hp. Yes it's a 3 card combo, but it's a small deck and you have a very good chance of drawing the combo within the first 3-4 turns.

While the titan meat-shield is the gimmick of this deck, it doesn't rely on it, to avoid not drawing an Animate Weapon while being stuck with 5 titans in your hand. For this reason, there's 6 chargers, and only 4 titans.

Titans:
Avoid playing a Titan if you cannot immediately cast Animate Weapon, when playing against decks that focus on destroying permanents (Steal, Deflag, etc). Against elements that can't destroy permanents, play titans at the earliest opportunity.

Black Holes:
If you get a Black Hole, you should generally play it early, to stall your opponent's development, but depending on the situation you can hold on to it. I find lots of players cast (Super)Novas in their first turn and then not actually do anything with the quantas. This is when you should punish him with a Black Hole :P

Gravity Force:
They're meant to go on flying Titans to provide you with 70 extra hp. Unless your opponent lobotomizes your chargers or titans, they don't work on your opponent's creatures anyway.

Charger:
Play em fast and hard. There's 6 of them so it's ok for a few to die.


It has of course its weaknesses, as you have no means of getting rid of your opponent's creatures, and all of your damagedealers cost 5 to cast, so someone nuking your towers will stall you considerably.

However, in the time I've been playing this deck, it wins quite a lot more than it loses.

I did not include the gravity shield, because it's useless against the majority of creatures, and the creatures it does work against are often not cast early enough to pose a problem.

You could mess around with the distribution of cards (more titans/animate weapons/gravity force) but keep it close to 30 to give you a better chance to get the cards you need.


« Last Edit: April 18, 2012, 01:52:41 am by willng3 »

Offline asymmetry

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg60946#msg60946
« Reply #1 on: April 29, 2010, 08:32:49 pm »
A gravity force saved you yesterday ;D
Good deck dude
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

solaryn

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg60993#msg60993
« Reply #2 on: April 29, 2010, 10:54:04 pm »
Code: [Select]
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I made this deck and I was going to post it here but I saw your post (didn't want to duplicate).

I like more animate weapons and more gravity forces because it really jacks your life total through the roof. Not sure which version is better, but I definitely agree that the deck is fun :)

-Solaryn

(Also you can gravity force your opponent's creatures if you have an Oty out b/c he doesn't have momentum)

finkel

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg79162#msg79162
« Reply #3 on: June 01, 2010, 12:17:32 am »
I took a slightly different take of it than you guys did. At first I had a 3-card typical flying titan deck, 6 titans, 5 animate weapons, 4 black holes, 4 gravity forces, the rest pillars. Then I realized that PU was amazing in these decks. It substitutes a titan and a flying weapon. I tried that, but with 35 cards it was too inconsistent, so I settled on this (I really love 30-card decks):
Code: [Select]
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I've found that  :airmark may actually work better, since you never get denied that precious gravity quantum, but it's never been an issue, and I like my animate weapons ^_^

It's pretty straight forward. You just need to pair one titan with one animate weapon, and then gravity force it. If that fails, you can stall with black hole. You can PU the enemy's dragons if you so choose, or in one case for me, use three PUs on a Wyrm to get it to 24 attack ^_^
3 PUs is better than 4 because I can't fit 4 into 30 cards  :P
I like all of your decks, but this is my favorite, because it's the purist.

Offline GG

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg87347#msg87347
« Reply #4 on: June 10, 2010, 05:21:28 am »
this is the deck of my dreams... a perfect flying titan deck.

i already have 6 titans ready, and fully upped 6 chargers from my fractal charger deck... heheh...

nice deck. i'll use this as a reference for my own deck.
Ex-Master of :gravity, still a fervid supporter! GO GRAVY!

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg91660#msg91660
« Reply #5 on: June 14, 2010, 09:19:11 pm »
I dont think you need the black holes, they are good but with only 2 they seem kinda dead......... But other then that keep supporting gravity with epic decks like this since its the greatest element of all time!
I decided to "drop" back in

918273645

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg107331#msg107331
« Reply #6 on: July 04, 2010, 01:36:47 am »
Great deck. My Momentum deck would crush you though. ;)

Offline nilsieboy

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg121814#msg121814
« Reply #7 on: July 23, 2010, 09:08:42 am »
great deck,i'd add more pulls
:gravity nilsieboy :gravity
I wondered why the titan was getting bigger, then it hit me. ~gravity
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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg130393#msg130393
« Reply #8 on: August 03, 2010, 07:03:08 pm »
I used the twin universe version of this deck (all upgraded). Changed my mark to gravity just because I didn't need the air anymore.

It's officially a FG killer  ;D

The % isn't high enough to make it effective, but if you get the cards you actually need (I still won sometimes when I didn't but just barely)  then it's a piece of cake.

Worst element to face against this deck is gravity. Momentum is its single greatest enemy. That and poison. I did NOT like playing against people who poison a lot. Makes flying titans kinda useless.

Anyways, love the deck. It's really fun and gravity ROCKS (and its very attractive  :P)

shinyarceus4

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg191436#msg191436
« Reply #9 on: November 02, 2010, 06:42:00 pm »
I'd add Chimeras  :gravity

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Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg199569#msg199569
« Reply #10 on: November 12, 2010, 06:41:32 pm »
Great deck, version with TU is nice.
IMO the light way is a better choice thant the aether way.

I personnally use Archangel instead of TU. It has pro and cons :
Pro :
- you don't need the combo to be played to play your archangel (that is a very very good point because you often die waiting for the combo)
- archangel survivability (and cannot be devour) allow them to be played as soon as possible.
- if you don't draw titan, it's eventually possible to gravity force an archangel. It's not the best choice but it's better than dying in some situation.
- Having archangel can considerably enhance titan survivability. 2+ archangel is incredibly nice :D

Con :
- Archangel does 1 less damage than TU titan
- 2 gravity forced titan is better than 1 gravity forced titan + archangel
- archangels can be stopped /useless by some shields.
- you cannot copy an opponent creature :(

Here is the deck in light version :


Re: Flying Titans https://elementscommunity.org/forum/index.php?topic=5967.msg202877#msg202877
« Reply #11 on: November 17, 2010, 10:51:42 am »
I think poison deck doesn't work very well against this deck, since poison deck takes ages to set up...
and by then, the chargers and titans have already destroyed the opponent... unless they have mass heals (aka miracles, and stone skins)

 

anything
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