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orgolove

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Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg40872#msg40872
« on: March 19, 2010, 07:24:12 am »
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7dg 7dg 7dg 7dg 7dg 7dg 7dh 7dh 7dh 7dh 7dh 7dh 7dk 7dk 7dk 7dk 7dk 7dm 7dm 7dm 7dm 7dm 808 808 808 808 80i 80i 80i 80i 8pu


The idea is to control the board with cheap fireballs and explosions, building up enough  :fire to kill with fire lance or just with attack.

Comparing with the dark/aether control deck:
Advantages:
less mana reliant (only costs  :fire as opposed to  :darkness :darkness)--> creature can go up 1st turn, easier explosion w/fractals
combo doubles as control (fireball can get rid of pesky creatures as well as part of the combo)
not reliant on a permanent to deal damage (no need for eclipse)
3 more slots for permanent destruction

Disadvantages:
creature is not inherently controlling the enemy
creatures are very weak (wiped out by 1 firestorm/Otyugh eatable)


As this deck shares many similar qualities with the Dark/Aether control deck, I'd be very interested in seeing the average vs win % when the new patch comes out.
« Last Edit: June 12, 2012, 07:19:40 am by willng3 »

Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg40887#msg40887
« Reply #1 on: March 19, 2010, 08:45:24 am »
I had something like this, too. My version didn't have ANY Burning Towers, since the BEs only cost 1 :fire to play. Instead, I had some extra Aether Towers, and used Thunderbolts and Dim Shields to control the opponent until I could either Lance them to death, or my mass of creatures swarmed them. Only downside was that the deck was completely beaten by Jade Shield. XD

Anyways, I love this style of deck, and a quick fix to the Firestorm problem is to just keep a single BE in your hand, so when they storm, you just play it and then Fractal.

orgolove

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Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg40889#msg40889
« Reply #2 on: March 19, 2010, 08:50:27 am »
Both Fire/Aether and Dark/Aether has the problem of jade shield.

If the deck becomes popular enough that people are packing jade shields, it's simple to just add 1 fahrenheit for the fire deck.

Delreich

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Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg40893#msg40893
« Reply #3 on: March 19, 2010, 09:18:20 am »
Fire could solve that with immolation and reflective shield. Dark... I dunno, a dragon or two, perhaps.

joob

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Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg41172#msg41172
« Reply #4 on: March 19, 2010, 09:12:42 pm »
Both Fire/Aether and Dark/Aether has the problem of jade shield.
Depends on the deck, really. Mine uses no siphons and has dragons to get over shields. Having at least 1 dragon is helpful to get a late-game fractal burst if you need it.

Of course, if it works correctly, they just never play anything, which is why I prefer dark.

orgolove

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Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg41321#msg41321
« Reply #5 on: March 20, 2010, 02:17:23 am »
Yes, that is the biggest disadvantage - this deck inherently is responsive, meaning it will let the opponent do what he wants to do, then respond to it, while the black deck is inherently proactive, meaning it will prevent the opponent from doing anything.

Red does have the cheapest removals though, both in terms of damage and permanent destruction. So what it does, it does effectively. But the question is, is that enough?

I'm particularly looking at the green rush decks, shrieker rush decks, and poison rush decks. Despite Fractal Control being a combo deck, it doesn't win by speed. Both this deck and the black deck takes a while before it becomes unstoppable, and the rush decks can exploit that.

The creature rush deck dangers can be mitigated by getting several firestorms, but I don't know how I can deal with poison rush.

midg3333

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Re: Fire/Aether Fractal Control Deck https://elementscommunity.org/forum/index.php?topic=4158.msg41930#msg41930
« Reply #6 on: March 21, 2010, 12:14:14 pm »
Yes, that is the biggest disadvantage - this deck inherently is responsive, meaning it will let the opponent do what he wants to do, then respond to it, while the black deck is inherently proactive, meaning it will prevent the opponent from doing anything.

Red does have the cheapest removals though, both in terms of damage and permanent destruction. So what it does, it does effectively. But the question is, is that enough?

I'm particularly looking at the green rush decks, shrieker rush decks, and poison rush decks. Despite Fractal Control being a combo deck, it doesn't win by speed. Both this deck and the black deck takes a while before it becomes unstoppable, and the rush decks can exploit that.

The creature rush deck dangers can be mitigated by getting several firestorms, but I don't know how I can deal with poison rush.
you could add some SoGs or possibly immolations and a purify or 2 and some other cards from different elements that complement the deck in some way

 

blarg: