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Offline Poker Alho

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461746#msg461746
« Reply #12 on: February 18, 2012, 06:39:57 pm »
those empathic bonds are nearly useless in that deck switch them for heals instead
Or just more brute force. Why sacrifice stability (hence win ratio) for a chance of EMs (and stalling, but this is a rush...)?
I would at least go with 4 adrens and 6 dragonflies (as if they are pillars).
he was probably trying to make a EM rush build wich can be viable agaisnt AI3 to gain  :electrum and score

Against Dim Shield, he says.
that would be a good decision if 50% or more of the elders used dim shield... only one of the elders use dim shield therefore its far better to use heals instead, for better performance against all the other elders

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461748#msg461748
« Reply #13 on: February 18, 2012, 06:40:52 pm »
Quote
he was probably trying to make a EM rush build wich can be viable agaisnt AI3 to gain   and score


^^^ This.  I'm still a newb, and am getting fed up with restarting.  This deck is a lot more fun to play than monoblack or monoaether, which is good when grinding away.  The EBs just seem to add versatility, especially when up against Dark/Entropy, and Dark/Fire.  They provide PC baiting, to keep my Fog Shields and Owl's Eyes viable.

But, I do trust to the wisdom of those who have been playing for longer than I, and will probably end up swapping out a few things down the line.  Is there any way, in your opinion(s), to make this a usuable AI5 grinder?  I'm nearly at the point of my first upgrade, and would like to know whether to work this deck further, or start on a new build.
I've tried, and no, this won't work as an FG grinder.

Offline Mathematistic

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461749#msg461749
« Reply #14 on: February 18, 2012, 06:42:34 pm »
those empathic bonds are nearly useless in that deck switch them for heals instead
Or just more brute force. Why sacrifice stability (hence win ratio) for a chance of EMs (and stalling, but this is a rush...)?
I would at least go with 4 adrens and 6 dragonflies (as if they are pillars).
he was probably trying to make a EM rush build wich can be viable agaisnt AI3 to gain  :electrum and score
Well, ok...
Then your advice on heals is right. :P
But 3 adrens seems kinda risky to me. You need at least one of them to produce :air consistently, or else your deck cannot get started.

Against Dim Shield, he says.
PCless decks can't really survive VS dimsields anyways... It's more efficient to forfeit the match and win a new one for the sake of AI3 grind.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461750#msg461750
« Reply #15 on: February 18, 2012, 06:43:14 pm »

he was probably trying to make a EM rush build wich can be viable agaisnt AI3 to gain  :electrum and score

^^^ This.  I'm still a newb, and am getting fed up with restarting.  This deck is a lot more fun to play than monoblack or monoaether, which is good when grinding away.  The EBs just seem to add versatility, especially when up against Dark/Entropy, and Dark/Fire.  They provide PC baiting, to keep my Fog Shields and Owl's Eyes viable.

But, I do trust to the wisdom of those who have been playing for longer than I, and will probably end up swapping out a few things down the line.  Is there any way, in your opinion(s), to make this a usuable AI5 grinder?  I'm nearly at the point of my first upgrade, and would like to know whether to work this deck further, or start on a new build.
this deck is not vaible against half bloods, what you should do after grinding AI3 a bit is gathering cards to beat the daily god the oracle predicts. I have already gained 8 upped cards from that in a week so it does compensate a lot, considering each upped card is worth more than 1k

Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461751#msg461751
« Reply #16 on: February 18, 2012, 06:44:53 pm »
Quote
PCless decks can't really survive VS dimsields anyways... It's more efficient to forfeit the match and win a new one for the sake of AI3 grind.
I beg to differ on this point.  Aether is one the easier builds to beat with this deck, I find - as long as I'm not hosed for quanta early.

Offline Poker Alho

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461756#msg461756
« Reply #17 on: February 18, 2012, 06:49:20 pm »
Quote
PCless decks can't really survive VS dimsields anyways... It's more efficient to forfeit the match and win a new one for the sake of AI3 grind.
I beg to differ on this point.  Aether is one the easier builds to beat with this deck, I find - as long as I'm not hosed for quanta early.
when the elder start the shield chain and you dont have PC in your deck, chances are you lost

Offline Absol

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461760#msg461760
« Reply #18 on: February 18, 2012, 06:55:03 pm »
Why do i got low success rate using this deck?
Always RoF, Freeze, haxx shield.
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Offline Mathematistic

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461777#msg461777
« Reply #19 on: February 18, 2012, 07:14:58 pm »
Why do i got low success rate using this deck?
Always RoF, Freeze, haxx shield.
Yes indeed, if it is meant to be a serious AI3 grinder it needs to answer all the elders' decks (which is quite hard IMO). Common forms of damage evasion (Haxx), CC (rage Pot, RoF, Pandy, owl's eye), and PC from AI3 have to be taken into consideration.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461808#msg461808
« Reply #20 on: February 18, 2012, 07:53:16 pm »
i decided to play with this concept a little bit, its a very fast strategy that requires the most quanta in the least time possible
so i came up with this in the end, never losing against AI3 in 20 matches:

Hover over cards for details, click for permalink
Deck import code : [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7mv 7n9 7n9 7qb 7qb 7qb 7qb 7qb 7qb 8ps


damselfly-your  :air quanta generator duh
epinephrine-increases your damage output and quanta production, 2 vital aspects on a rush
Sky Dragon-your heavy critters, pretty obvious i think
Sky Blitz-a finishing blow to end some matches early on
Precognition-this is what you wanted to know i bet :P. Precognition is awesome here because i not only lets you see your opponents hand, it also effectively decreases your deck to 24 cards. Thats very important because it makes you get the cards you need to deploy the combo even faster and helps in decreasing bad hands A LOT

i would use this version over the one OP posted, but feel free to change it to your liking

the deck will work completely unnuped as it is,just not as fast

Offline furballdn

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg461921#msg461921
« Reply #21 on: February 18, 2012, 11:56:26 pm »
This deck would work much better if upped, just because of the dragonflies. Their attack doubles and they become free to play (like wind pillars), which makes a huge leap in the speed and damage this deck outputs.

Offline Mathematistic

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg462146#msg462146
« Reply #22 on: February 19, 2012, 08:21:07 am »
i decided to play with this concept a little bit, its a very fast strategy that requires the most quanta in the least time possible
so i came up with this in the end, never losing against AI3 in 20 matches:

Hover over cards for details, click for permalink
Deck import code : [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7mv 7n9 7n9 7qb 7qb 7qb 7qb 7qb 7qb 8ps


damselfly-your  :air quanta generator duh
epinephrine-increases your damage output and quanta production, 2 vital aspects on a rush
Sky Dragon-your heavy critters, pretty obvious i think
Sky Blitz-a finishing blow to end some matches early on
Precognition-this is what you wanted to know i bet :P. Precognition is awesome here because i not only lets you see your opponents hand, it also effectively decreases your deck to 24 cards. Thats very important because it makes you get the cards you need to deploy the combo even faster and helps in decreasing bad hands A LOT

i would use this version over the one OP posted, but feel free to change it to your liking

the deck will work completely unnuped as it is,just not as fast
This looks much more consistent. At least for the draws, as damselfly+epinephrine is a must to get the combo started, and a pair of them doubles the deck speed. Mitosis is too slow IMO.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Chapuz

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Re: AdrenaDragonBlitz[Unupped] https://elementscommunity.org/forum/index.php?topic=36763.msg462538#msg462538
« Reply #23 on: February 20, 2012, 03:15:58 am »
i decided to play with this concept a little bit, its a very fast strategy that requires the most quanta in the least time possible
so i came up with this in the end, never losing against AI3 in 20 matches:

Hover over cards for details, click for permalink
Deck import code : [Select]
7ac 7ac 7ac 7ac 7ac 7ac 7an 7an 7an 7an 7an 7mt 7mt 7mt 7mt 7mt 7mt 7mv 7mv 7mv 7mv 7mv 7n9 7n9 7qb 7qb 7qb 7qb 7qb 7qb 8ps


damselfly-your  :air quanta generator duh
epinephrine-increases your damage output and quanta production, 2 vital aspects on a rush
Sky Dragon-your heavy critters, pretty obvious i think
Sky Blitz-a finishing blow to end some matches early on
Precognition-this is what you wanted to know i bet :P. Precognition is awesome here because i not only lets you see your opponents hand, it also effectively decreases your deck to 24 cards. Thats very important because it makes you get the cards you need to deploy the combo even faster and helps in decreasing bad hands A LOT

i would use this version over the one OP posted, but feel free to change it to your liking

the deck will work completely unnuped as it is,just not as fast
This looks much more consistent. At least for the draws, as damselfly+epinephrine is a must to get the combo started, and a pair of them doubles the deck speed. Mitosis is too slow IMO.
Of course it looks more consistent, it's an upped version  :-X
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