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Offline Djhopper :)Topic starter

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386156#msg386156
« Reply #24 on: August 29, 2011, 08:12:38 am »
Not bad at all.

Im using it upped like this:
Hover over cards for details, click for permalink
Deck import code : [Select]
7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q5 7q8 7q8 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80d 80d 80d 80d 80d 80d 80i 80i 8pu

I have found it to be FASTER than IGT, with little loss in performance.  In fact, the speed compensates for any loss in winrate.

Thank you for providing yet another FG killer :)
I endorse this product.

edit - I started collecting stats while playing, see here (https://docs.google.com/spreadsheet/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGltLUNHXzF6WXlMbFUtNnZGcjBwSkE&output=html). No fancy time or efficiency stats since I'm usually doing something else while playing so those would be out of whack anyway. Only a handful of games now but I played a bunch before I started logging and so far it's seemed crazy good.

edit 2 - Added 3 Shards after 35 games, no other changes, stats in separate sheets. Gonna stop for tonight, so far the version with Shards won all 7 games I played with it with 6 EMs.
Played 50 games, took stats.
                 Wins/Losses
Morte             0/1
Serket            1/2
Seism             0/3
Hermes           0/3
Octane            0/2
Osiris              0/1
Paradox          1/0
Chaos Lord      1/1
Hecate            0/3
EP                   0/2
Jezebel            0/6
Destiny           1/2
Fire Queen      0/2
Akebono         0/3
Miracle           2/1
Divine Glory    0/2
Neptune         0/1
Gemini           1/1
Scorpio          0/1
Decay            0/2
Graviton         0/1
Dark Matter    0/1
Ferox             0/1
DC                 0/1
                     7/43                       
7/50 Wins=14%
Notes:
Poison, lack of pillars in opening draw, lack of dimshields in opening draw, PC, Momentum, Direct Damage, Heavy CC and some forms of denial can kill you.
I had bad luck against Serket. 1 loss came from lack of quanta to keep dimshield chain going early, and the other came from dimshields going up too late.
Unupped Hourglasses are really costly.
Wow; the upped version with 3 shards seems really good (though surely its win-percentage will drop soon)

The un-upped version still looks like an effective farmer.


Artois

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386264#msg386264
« Reply #25 on: August 29, 2011, 03:13:53 pm »
...so the basic upgraded build as previously posted + 3 shards for effective FG killing?

I like that idea... I will give it a go!

PS. Maybe you could add the upped deck + shards in the original post, so people can see the development?

Offline Djhopper :)Topic starter

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386282#msg386282
« Reply #26 on: August 29, 2011, 04:07:46 pm »
PS. Maybe you could add the upped deck + shards in the original post, so people can see the development?
Done.

Now re-testing.

EDIT: Thought I'd mention that Chaos Lord is indeed quite beatable. I still can't beat ferox or elidnis though bonds are REALLY nasty

Offline Polari

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386376#msg386376
« Reply #27 on: August 29, 2011, 07:33:05 pm »
Won 69 out of 100 games, 52 with EM, sup? A few words about the deck and a quick FG breakdown: (edit - link to my stats spreadsheet (https://docs.google.com/spreadsheet/pub?hl=en_GB&hl=en_GB&key=0AgxDeoyDoRYZdGltLUNHXzF6WXlMbFUtNnZGcjBwSkE&output=html))

Hover over cards for details, click for permalink
Deck import code : [Select]
6rn 6rn 6rn 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q5 7q8 7q8 7qe 7qe 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80d 80d 80d 80d 80d 80d 80i 80i 8pu

In general, once you've got your first shield and hourglass, you're on. Once you're rolling, it will only take a few turns to draw your deck, leaving 10 cards or so. Later on you might look into filling your hand with spells and discarding extra Eternity, hourglasses and shields. Once you're set, keep producing time quanta and Fractal for ~5-7 Ghosts. Pay attention to the state of your Pendulums so you don't accidentally break your shield chain with a Fractal. A single Eternity is surprisingly effective in shutting down opposing strategies. Even if they do draw one card a turn, they won't actually be able to do a whole lot. If you ever get them draw- and quanta-locked, that's game right there. Eternity also works as a poor man's Lobo against activated abilities and as a superior Lobo against abilities granted by spells.

You'll lose maybe 1 out of... 20? games to simply crapping out with no shields or no hourglasses. It happens less often than you might imagine for a 41-card deck since Shields buy you time to draw into hourglasses and hourglasses cycle through your deck extremely fast, but it does happen. Also you might need to hold back Shards early so you don't fuck up your first Shield drop, or think about the correct order for playing out stuff. The one loss against Miracle was because I played an hourglass instead of Eternity and barely died the turn before getting to 5 aether, and I probably could have won a few more games against permanent control by baiting correctly.

Permanent control in general isn't really a big problem if you get started, since they'll just nuke your Eternities and extra hourglasses, leaving shields and shards untouched. Jezebel and Rainbow are an exception as they'll USE those hourglasses to bury you.

Gods with no answer to shields and no real threats:

Destiny - 7W 0L 7EM
Elidnis - 1W 0L 1EM
Ferox - 3W 0L 3EM
Fire Queen - 5W 0L 3EM
Incarnate - 2W 1L 2EM
Lionheart - 3W 0L 3EM
Miracle - 3W 1L 3EM
Morte - 4W 1L 0EM
Neptune - 5W 0L 5EM
Paradox - 3W 0L 3EM
Serket - 4W 0L 3EM

Piece of cake unless you crap out.

Gods with nothing too bad:

Akebono - 7W 0L 5EM

Not too many creatures, all expensive. Find a shard or two and an Eternity and you're done.

Chaos Lord - 3W 0L 1EM

Little CC, 4 pieces of PC. You'll punch through a Dissipation Field np.

Dark Matter - 2W 0L 0EM

Probably worse than this in reality? Get an Eternity lock before he has too many momentum dudes.

Gemini - 1W 1L 1EM

Only two games played. Maybe a great matchup actually?

Osiris - 4W 1L 3EM

Eternity, even drawn late, limits his Scarab production even if it rarely shuts it down completely. The catapults won't start firing until his field is full and will have a hard time against shards unless he drew multiples.

Seism - 3W 1L 3EM

Bait out his first quakes and get an Eternity ASAP. When limited to one card a turn his quakes should stay manageable. The one game I lost he nuked literally every single tower and pendulum in my deck.

Gods with PC:

If you manage to set up, the game should go like I described in the beginning. Sometimes they kill all your stuff before you can start drawing more and you lose.

Divine Glory - 2W 1L 2EM
Eternal Phoenix - 1W 3L 0EM
Graviton - 0W 2L 0EM
Hecate - 1W 2L 0EM
Hermes - 2W 2L 2EM
Octane - 1W 0L 0EM

Graviton's worse than others thanks to momentum, but is probably winnable. Against Octane you'll obviously need to draw your shards to survive gases, otherwise it's pretty much same old.

Bad matchups:

Dream Catcher - 1W 2L 1EM

Unlike Lobo, Eternity is the first thing BE'd dudes will kill. It's still possible though. Try to keep him entropy-starved.

Obliterator - 0W 1L 0EM

Like with most other permanent-based strategies, you'll need to draw your anti-momentum thing (Eternity) early-ish and have him not draw a Pulvy.

Decay - 0W 2L 0EM

Probably a skip. I also faced him four times with the shardless version and in those six games, a couple of times almost got enough aether for a Fractal.

Jezebel - 0W 4L 0EM

Should be possible if she doesn't have Steals early, I was close once. You can't really let her have hourglasses and you'll also need to dodge the worst nymphs.

Rainbow - 1W 4L 1EM

Better for you than for most decks, but you'll still lose if he gets going.

Scorpio - 0W 2L 0EM

You'll need to get set really, really fast. Chrysaoras are stupidly dangerous for you and killing him through permafrost and squids is a pain.

Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386413#msg386413
« Reply #28 on: August 29, 2011, 08:41:16 pm »
love it i already won 3/0

Offline Chapuz

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386494#msg386494
« Reply #29 on: August 29, 2011, 11:01:53 pm »
So there are not good stats for the unupped version or an unupped mod? =(
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Offline Baily18

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386502#msg386502
« Reply #30 on: August 29, 2011, 11:27:38 pm »
^the stats are OK, 14%ish is OK for an unupped farmer. I think Flay'em or Liquid Antimatter may have higher win % than this.

Offline Djhopper :)Topic starter

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386638#msg386638
« Reply #31 on: August 30, 2011, 07:04:54 am »
So there are not good stats for the unupped version or an unupped mod? =(
I'm currently collecting more accurate stats.

^the stats are OK, 14%ish is OK for an unupped farmer. I think Flay'em or Liquid Antimatter may have higher win % than this.
So far; yup.

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386746#msg386746
« Reply #32 on: August 30, 2011, 01:34:56 pm »
^the stats are OK, 14%ish is OK for an unupped farmer. I think Flay'em or Liquid Antimatter may have higher win % than this.
But Flay'em requires more rares(miracle come to me my pretty =_() and unlike liquid antimatter this actually looks relatively effective for PvP1 as well(vs decks without deflags etc. of course)

Offline Djhopper :)Topic starter

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg386758#msg386758
« Reply #33 on: August 30, 2011, 02:13:49 pm »
^the stats are OK, 14%ish is OK for an unupped farmer. I think Flay'em or Liquid Antimatter may have higher win % than this.
But Flay'em requires more rares(miracle come to me my pretty =_() and unlike liquid antimatter this actually looks relatively effective for PvP1 as well(vs decks without deflags etc. of course)
Dunno how this would fare against fast rushes aswell; so probably not a great PvP1 deck. Rareless is good. Liquid antimatter is meh.

Offline Djhopper :)Topic starter

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg387641#msg387641
« Reply #34 on: September 01, 2011, 11:22:41 am »
I've nearly made it to 100 games, so I thought I'd post an update on my progress:

  deck     Fast-Draw God-killer (original)   
  players     Djhopper :)   
  version    1.285 
  win-rate     10.53%   
  $ track ?    disabled 
  win-rate (n)     n.a.   
  games    76 
  Score/h     -986 ~   
  win-loss-(EM)     8-68-(0)   
  Score/h (n)    n.a.   
  time (h:m:s)     01:26:38   
  FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  1097   
  min/game     01:08   
  FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html  n.a.   
      Statmasta™4000                                                                *assumed card-spin/win: 35%      
      
"
  score/h  FGei(c)   Statmasta™4000    wins losses skips EM/Wins
   -72000
   -697
   -46286
   -54000
   n.a.
   -36000
   -49091
   -36000
   -24923
   -36000
   -46286
   -54000
   -40500
   -27000   
   -57600
   545 ~
   -1831
   -230
   217 ~
   -46286
   -54000
   -36000
   -54000
   -43200
   638 ~
   -36000
   -36000
   -79 ~
   -40500
   -72000
   -697
   -46286
   -54000
   n.a.
   -36000
   -49091
   -36000
   -24923
   -36000
   -46286
   -54000
   -40500
   -27000   
   -57600
   3851
   -1831
   -230
   1955
   -46286
   -54000
   -36000
   -54000
   -43200
   4091
   -36000
   -36000
   2215
   -40500
Akebono
Chaos Lord
Dark Matter
Decay
Destiny
Divine Glory
Dream Catcher
Elidnis
Eternal Phoenix
Ferox
Fire Queen
Gemini
Graviton
Hecate
Hermes
Incarnate
Jezebel
Lionheart
Miracle
Morte
Neptune
Obliterator
Octane
Osiris
Paradox
Rainbow
Scorpio
Seism
Serket
   
   
   
   
     
   
   
   
   
   
   
   
   
   
   
   2
   
   
   1
   
   
   
   
   
   4
   
   
   1
   
   
    5
   
   
     
   
   
   
   
   
   
   
   
   
   
    1
    1
    1
    1
   
   
   
   
   
    1
   
   
    3
   
   2
   
   3
   1
   
   1
   5
   1
   3
   1
   3
   2
   3
   2
   8
   
   
   
   
   3
   1
   4
   2
   4
   
   1
   2
   
   3
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
"      
      
As you can see, my stats are considerably under what I should be getting...

This is because of many losses against Chaos Lord, two unlucky draws against Incarnate and Miracle and meeting Hermes eight times!

moonlighting

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Re: Fast-Draw False-God Killer [un-upped] [time] [aether] [awesome] https://elementscommunity.org/forum/index.php?topic=29973.msg387988#msg387988
« Reply #35 on: September 02, 2011, 03:39:47 am »
I'd like to see the results. from a first glance, I don't think it will be a successful deck, as you have no healing, and phase shield is very expensive, you'll need to play at least 4 pendulums to get enough quanta to support a chain, and then it conflicts with fractal, you can hardly get enough quanta for fractal unless you're lucky to draw almost all of the pendulums early.
3 actually (well, you can survive on two but three gives you extra quanta which you need to fractal (slowly); mabye you forgot mark?


Also, remember you draw very fast, which means you draw pends more often than you'd think
yes, I'll take back what I said, quanta should not be a problem here, and unless your hourglasses and shields are at the bottom of the deck, you should be fine.

and regarding your stats, I think you can work better if you don't skip that many gods.

I'm playing your deck with adding 2 SOGs, only one eternity, and with 3 hourglasses and one fractal one shield upgraded, and it works cool. SOG will make you survive better, especially facing poison based gods like morte and serket (you skipped these two).

thanks for this deck :)

 

blarg: Polari