I'm sorry, if this idea was posted here. I was wondering, if wyrms keep their damage-doubling ability with quint and SoW:
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It can deal 100 damage in 6-7 turns in best cases, not consistently. I know that it's far from ideal, but funny to see 34/3 magic damage wyrms, with some SoFree's down.
Before any questions about that: Sky blitz on them won't work after quint (as they are untargetable with spells).