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Offline slightlyshivaTopic starter

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Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153367#msg1153367
« on: August 31, 2014, 05:49:23 pm »
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Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4ve 4ve 4ve 4ve 4vf 4vf 4vn 4vn 4vn 4vn 4vo 4vo 4vo 4vo 5bs 5bs 5bs 5bs 5bs 5bs 5bu 5bu 5bu 5c0 5c0 5c0 5c2 5c2 5c4 5c5 5c6 5c6 5c6 5c6 5c7 5c7 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 8pj


Works extremely well, I use it to farm AI4 with good success rate.

Offline iDaire

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Re: Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153368#msg1153368
« Reply #1 on: August 31, 2014, 05:53:26 pm »
Woah. Sir, I can't say I believe you.

Offline ARTHANASIOS

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Re: Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153375#msg1153375
« Reply #2 on: August 31, 2014, 06:38:36 pm »
Woah. Sir, I can't say I believe you.

I think I believe him...
60-card decks are fat and have a much smaller chance to be just decked-out from HBs, HB decks are random so 'random' decks seems to work against them (most of unupped HB farmers are rainbows), cards like Maxwell and Antimatter work well because HBs always have dragons and BE works well because HBs always have a weapon and a shield etc...
That said, this deck can work well against HBs but not enough to call it a true HB farmer.
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline omegareaper7

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Re: Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153439#msg1153439
« Reply #3 on: September 01, 2014, 01:14:33 am »
Can win doesn't mean will. Played 4 brief games. Won half. That isn't awful, except that it took 14 turns on a QUICK game. I was also quanta starved a lot of the time, with butterfly effect usually sitting in my hand doing nothing while I wait for quanta for antimatter. The deck is not even a remotely good farmer. Just because it can win doesn't mean you should farm with it. Grabbows and mono aether are both cheaper and more functional, albeit, less original. 
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Offline ARTHANASIOS

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Re: Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153469#msg1153469
« Reply #4 on: September 01, 2014, 09:36:09 am »
Can win doesn't mean will.

That's exactly my point.
BE won't be used as PC most of times but as a single-target lobotomizer. Also, it really depends on what kind of HB you're facing. Btw, winning half of your games is very good for a fully unupped deck but yeah, I agree that this deck's main problem is speed which doesn't allow it to become an effective HB farmer.
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline NoLimit

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Re: Entropy/Life Duo https://elementscommunity.org/forum/index.php?topic=55570.msg1153567#msg1153567
« Reply #5 on: September 01, 2014, 11:08:24 pm »
I could never get into  :entropy :life duos without elfs + antimatter. But this one just seems like it has a lot of cards it doesn't need. BE and scorps could easily be dropped.
∞ Entropy is always growing ∞

 

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