This is a simple-simple deck for pvp. Concept is simple: make enemy slow while attacking fast!
Basic idea deck:
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Due to his need of the mark quanta and because of the lack of anti-permanent power (exept for towers) this deck tents to fear particular situations that make winning impossible:
- devourers will truly spoil your tactic if eating you time quanta
- hyper-defensive deck will make things really difficult
- needs improvements: with this built wont work so good
But there are even some good things:
- mono/duo decks will suffer a lot from pillar denial
Improvements:
- adding anti-permanent with pulverizers and some gravity tower (or some time tower and gravity mark). I'm working on it searching for the good balance between cards, seems that to work good needs more time quanta and some draw hastening.
- make it a eternity+enhance artifact-flying weapon deck could be truly better than relying on reverse time.
In the end, i posted just the idea, searching for help to find the best way to exploit time/earth with a RT+EQ deck
Edit:
Variations:Pure seism style: Eternity + Protect Artifact variation
Improves: far more damage resistance (shields), strong against same tactic (Protecting towers), eternal rewind (uses abilities instead of spells), better against devourers
Unresolved: no permanent control, only 2 anti-creature cards
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