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lestat1

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7104#msg7104
« on: December 15, 2009, 10:10:04 pm »
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« Last Edit: June 13, 2012, 12:00:37 am by willng3 »

earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7105#msg7105
« Reply #1 on: December 15, 2009, 10:10:04 pm »

Mark of Fire, I assume? Problem with decks like this is that having two different types of Pillars makes the deck inconsistant.

lestat1

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7106#msg7106
« Reply #2 on: December 15, 2009, 10:10:04 pm »

yes mark of fire it does ok wins 75% of the time against top 50. Should i use all earth and use mark of gravity for pulverizer? Im open to any suggestons.

Offline Dragoon

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7107#msg7107
« Reply #3 on: December 15, 2009, 10:10:04 pm »

I've been toying with a similar idea.

Gravity Towers+Earth Mark
Earth Towers or Gnome Riders (for earth quanta)
Pulverizers
Either Permanent Artifact or Flying Weapons
Otyughs or Gravity Pull
Armagio or Diamond Shield
Possibly Colossal Dragon

Haven't been able to find a good balance so far.

turin

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7108#msg7108
« Reply #4 on: December 15, 2009, 10:10:04 pm »

i like this built:



His strenght are untargetable artifacts and creatures. It's a complete deck that can face any situation, only problem is no healing. There are some other version of this deck here around (scaredgirl's antirainbow it's a good one: uses dragons intead of shrieks, i prefer shrieks because they burrow)

About balance between 2 different pillars: try to have a minor element that needs only the mark or just 3-4 pillars, then all others from a 2nd element and deck will work

earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7109#msg7109
« Reply #5 on: December 15, 2009, 10:10:04 pm »

i like this built:



His strenght are untargetable artifacts and creatures. It's a complete deck that can face any situation, only problem is no healing. There are some other version of this deck here around (scaredgirl's antirainbow it's a good one: uses dragons intead of shrieks, i prefer shrieks because they burrow)

About balance between 2 different pillars: try to have a minor element that needs only the mark or just 3-4 pillars, then all others from a 2nd element and deck will work
Honestly, Scaredgirl's deck with the dragons would be better. Burrow is nice, but it not only cuts your Shrieker's attack in half, but you have to wait a single, VERY vulnerable turn, befor you can burrow. Dragons may cost more, but upgraded, they are 10/11's, which means that not even an Otyugh with a single Heavy Armor could eat it. Other than the Shrieker/Dragon difference, this deck is exactly the same as the Anti-Rainbow deck.

lestat1

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7110#msg7110
« Reply #6 on: December 15, 2009, 10:10:04 pm »

i know scaredgirls deck is good but icant stand using other peoples deck. I was trying to build my own kind of earthquake deck thats different from anybody else. protect artifacts and diamond shields are definitely a good idea. im dropping thefiremasters for artifacts and more chargers to get past those shields.

turin

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7347#msg7347
« Reply #7 on: December 15, 2009, 10:10:05 pm »

Honestly, Scaredgirl's deck with the dragons would be better. Burrow is nice, but it not only cuts your Shrieker's attack in half, but you have to wait a single, VERY vulnerable turn, befor you can burrow. Dragons may cost more, but upgraded, they are 10/11's, which means that not even an Otyugh with a single Heavy Armor could eat it. Other than the Shrieker/Dragon difference, this deck is exactly the same as the Anti-Rainbow deck.
I think it's not so clear: dragons are vulnerable to mutations and reverse time, and they cost more. Shrieks have a vulnerable turn but then they're immortal, and being cheaper you can play them earlier, burrowing when it's the case. I cant say they're better (i played dragons and found situation worst for them than for shrieks, but even the opposite) but i like their immortality.
About this deck and anti rainbow being different version of a same deck, i said it. But I consider it a pulverizers deck rather than an anti rainbow one, wich could be built in many different ways.

earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7348#msg7348
« Reply #8 on: December 15, 2009, 10:10:05 pm »

Honestly, Scaredgirl's deck with the dragons would be better. Burrow is nice, but it not only cuts your Shrieker's attack in half, but you have to wait a single, VERY vulnerable turn, befor you can burrow. Dragons may cost more, but upgraded, they are 10/11's, which means that not even an Otyugh with a single Heavy Armor could eat it. Other than the Shrieker/Dragon difference, this deck is exactly the same as the Anti-Rainbow deck.
I think it's not so clear: dragons are vulnerable to mutations and reverse time, and they cost more. Shrieks have a vulnerable turn but then they're immortal, and being cheaper you can play them earlier, burrowing when it's the case. I cant say they're better (i played dragons and found situation worst for them than for shrieks, but even the opposite) but i like their immortality.
About this deck and anti rainbow being different version of a same deck, i said it. But I consider it a pulverizers deck rather than an anti rainbow one, wich could be built in many different ways.
The most common form of Mutation is a Fallen Elf/Druid, which a smart player would Gravity Pull before ever playing the Dragon/Shrieker. Sure, the Shriekers are cheaper and they can become immortal, but by cutting their attack power in half, you're slowing down the advancement of the game. Remember, the slower a game goes against a rainbow deck, the better the chance it has to make a comeback.

I've tried it in the Top 50 numerous times with both Elite Shriekers Shriekers and Basalt Dragons, and Shriekers actually slowed it down quite a bit, as they were often killed the turn they hit play, or were burrowed and slowed the game. Winning percentages were relatively the same, though.

Evil Hamster

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7349#msg7349
« Reply #9 on: December 15, 2009, 10:10:05 pm »

It's true they lose half their power, but it's kinda fun to unburrow5-6 shriekers once all the sundials run out and smack down your opponent in a single massive blow :)

sillyking14

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7350#msg7350
« Reply #10 on: December 15, 2009, 10:10:05 pm »

yeah the advantage that i think shrieker have over dragons is their adaptability. against certain decks you can have leave them unburrowed (especially in l3) however you also have the option to burrow them if your are fighting a deck that could potentially have rain of fire. otyughs aren't a real big problem for me (i use 18 stone pillar, 6 graboid, 6 shrieker. so a typical time/earth deck) because they can only eat one and you can play 2-3 at a time to get 'em past. its all about strategy. the problem with dragons is that as long as your opponent has no creature control hey do more damage, but almost all t50/pvp decks have creature control. with shriekers, if you have 6 burrowed shriekers thats 24 damage, after 2 turns they will be down to 52 hp (assuming that you haven't already some damage, andlets face it chances are that if you have 6 burrowed shriekers you prbably already have done some damage.) at this point point you can unburrow your shrieker to do 48 more damage, leaving them with 4 hp, which almost any rare weapon will take care of.

another thing with my deck is that if my opponent plays sundials i will simply hold on to shriekers in my hand and burrow any that i have on the field and not evolve graboids, this means that even under the cover of sundail my opponent can't do much to me (except build up quantums for a fire/ice bolt/life drain rush) but then when the sundials come down i have a damage potential of 56-64

Evil Hamster

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earth/gravity deck https://elementscommunity.org/forum/index.php?topic=735.msg7351#msg7351
« Reply #11 on: December 15, 2009, 10:10:05 pm »

Upgrade those shriekers- you ger 30 damage out of your 6 burrowed ones for the same quantum cost.

And you don't need a rare weapon in a shrieker deck- in fact none of them really fit. Just use a long sword.

Another good thing about burrowed shriekers- they can safely demolish your opponents bone walls without any fear of being firestormed or eaten by otyughs :)

 

blarg: