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Offline eaglgenes101Topic starter

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Tungsten Carbide [Silver][Bronze?][HB?] https://elementscommunity.org/forum/index.php?topic=52726.msg1113391#msg1113391
« on: December 05, 2013, 04:04:14 am »
Tungsten carbide is a hard, strong material used in really long-lasting tools.
This deck is a decent silver farmer. It doesn't get 8 TTW like PitchBlack Hole, but if Silver starts adapting with BH's and you don't have lots of rares, you know what to do.

The idea of this deck is like PitchBlack Hole's: Drive a road straight to the enemy with denial, and rush your creatures through it. You could mod this deck with diamond shields and the like to make it better for bronze and HB.

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Deck import code : [Select]
747 747 778 778 778 778 778 778 778 778 778 778 778 778 77a 77a 77a 77a 77f 77f 77h 77h 77h 77h 77j 77j 77j 77j 77j 77j 8pl


I have yet to check its actual winrate, but it's something like 85%. That's just my feeling though, it might be wrong.
« Last Edit: December 05, 2013, 07:04:20 am by eaglgenes101 »
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Keolino

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Re: Tungsten Carbide [Silver][Bronze?][HB?] https://elementscommunity.org/forum/index.php?topic=52726.msg1113404#msg1113404
« Reply #1 on: December 05, 2013, 06:19:16 am »
Quicksand+additional PC with pulvies, and defensive creatures to suck up the opponents CC before you go for the finish with shriekers. Looks like a solid deck. Looks like novabows and cremation decks will be the main problem, so you might want to fit two blackholes in somehow.

(And because you have so little amount of pillars, mono darkness will probably be a pain as well...)
What's the speed of dark?

Offline eaglgenes101Topic starter

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Re: Tungsten Carbide [Silver][Bronze?][HB?] https://elementscommunity.org/forum/index.php?topic=52726.msg1113411#msg1113411
« Reply #2 on: December 05, 2013, 07:07:09 am »
Steel golems and graviton guards aren't just high in HP, they're powerhouses of their own. It's just that they tend to be overshadowed a lot.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

 

blarg: