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miniwally

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Darkness/Entropy Level 3 Farmer - 1239 coins https://elementscommunity.org/forum/index.php?topic=6287.msg65114#msg65114
« on: May 07, 2010, 10:35:06 pm »
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4vc 4vc 4vc 4vc 4vc 4vc 4vh 4vh 4vh 4vh 4vh 4vh 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5um 5um 5um 5um 5up 5up 5uq 5ut 5ut 5ut 5ut 8pt


Amethyst Pillars- Limited amount but needs to get some early for lycans

Lycanthrope - Lots of damage for little quanta

Obsidian Pillars - Only one cost things for the darkness element and all pretty much low cost things, devourer also generates some

Black Dragon - High damage when you have excess quanta

Devourer - Generates darkness quanta and discards some of your enemies giving you a little head start

Steal - Gets rid of some of your enemies dangerous permanent's

Nightfall - Not needed that badly so only one but does give a nice little boost.

Vampires - Help with EM and recovering some health that is invaluable.

« Last Edit: June 12, 2012, 04:43:07 am by willng3 »

Scaredgirl

  • Guest
Re: Darkness/Entropy Level 3 Farmer - 880 coins https://elementscommunity.org/forum/index.php?topic=6287.msg65279#msg65279
« Reply #1 on: May 08, 2010, 10:37:30 am »
You need to tweak this to get points in Trials. It has to have 50%+ of darkness cards.

Daneman

  • Guest
Re: Darkness/Entropy Level 3 Farmer - 1239 coins https://elementscommunity.org/forum/index.php?topic=6287.msg65344#msg65344
« Reply #2 on: May 08, 2010, 03:36:09 pm »
hmm... works nice but it looks suspicously like my deck...  xD

miniwally

  • Guest
Re: Darkness/Entropy Level 3 Farmer - 1239 coins https://elementscommunity.org/forum/index.php?topic=6287.msg67036#msg67036
« Reply #3 on: May 11, 2010, 05:31:37 pm »
hmm... works nice but it looks suspicously like my deck...  xD
Well after a few failed attempts by me, I remembered aspects of your deck and  tried an entropy-darkness of y own, I can promise you though while creating this deck I didn't look at yours posted.

icybraker

  • Guest
Re: Darkness/Entropy Level 3 Farmer - 1239 coins https://elementscommunity.org/forum/index.php?topic=6287.msg67261#msg67261
« Reply #4 on: May 11, 2010, 10:59:29 pm »
I'd switch the mark to :entropy, allowing you to free up some Entropy pillars. So:

-3 Amethyst Pillars
-1 Nightfall
+2 Obsidian Pillar
+2 Devourer

See how this works. More quanta production for :darkness means you can get your Dragons and Vampires out faster. You can keep your Nightfall in and only add 1 Obsidian pillar, too.

 

anything
blarg: