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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vq 4vq 4vq 4vq 50u 50u 50u 50u 50u 50u 52k 52k 52k 52k 52r 52r 52r 52v 52v 52v 52v 52v 52v 8pk
This version seems a little slow, also I only tried it once on Elder (3). I won the fight, but it was slower than expected, but it did get the job done. It uses bone walls for defense and the bone catchers generate a lot of death, so any worry about casting is out the window. With the pendulums, you'll be able to cast schrodinger's cat and use the quantum to use dead and alive, generating bone walls. The only thing that worries me at the time is what if the opponent draws too many cards for the bone wall to handle. Only way to win those fights is with attack, and the draws for vulture might be in the beginning of the game.
You don't need that many soul catchers. What are you saving up for?
Thanks for that advice, I'll just add replace 4 of them with 2 Schrodingers and 2 Vultures.