Recently discovered this great new deck idea—it has a great mixture of stalling and offensive abilities, as well as disrupting the enemy.
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Entropy pillars: Your greatest foe. Feel free to manipulate the amount you want, but for this train, there's only one speed: Overkill.
Shields: You need plenty of these because of those pesky Steal/Explosion decks.
The bread and butter of this deck, however, are the Discords and Flying Weapon cards. These are the backbone, the coup de grace, and what will make the enemy melt. With six (stacking) Discords, your enemy will either have all the Quantums they need to continue fighting, or be utterly devastated at the amount of unnecessary Discords you wield! With six Flying Weapon enchantments, you can create a Flying Weapon before they Steal or Defragment your very balanced weapons.
Since your Mark is Air, you do not need to bother with extra pillars, because Flying Weapon only costs 1 Air!
Remember, Entropy specializes in completely random events, so 60% of the time, this Deck will work every time!