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lukce

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Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250373#msg250373
« on: January 17, 2011, 07:17:11 pm »
After upping my entropy collection, I've played a little bit. Here's what I made:

Hover over cards for details, click for permalink
Deck import code : [Select]
6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tu 6tu 6tu 6tu 6tu 6tu 6u3 6u3 6u3 6u3 6u4 6u4 6u4 6u4 6u4 6u4 6u6 6u6 6ve 6ve 80i 80i 8pu


The deck is really cool: if you can, just fractal micro abomination and its game over. If you can't, then just mutate them :P

(http://imageplay.net/)
(that is the best mutation I got evah!)

Now, the main strenghts and weaknesses:

Weaknesses:

  • The deck has no control at all;
  • It can easilly be outrushed;
  • Rarely, it has low quanta production.
Strenghts:

  • It is not prone to bad draws;
  • Mutation really powers up the creatures (^^above) ;
  • It is not prone to CC (all micro abominations have 4 HP, and mutations can have even more).
It is very simple; just mutate those micros and even fractal them if you can ;)
« Last Edit: April 18, 2012, 05:20:50 pm by willng3 »

kakakaak

  • Guest
Re: Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250496#msg250496
« Reply #1 on: January 17, 2011, 09:27:10 pm »
Lmao....I never thought about this.  Cool deck. But maybe PU insted fractal fits this deck better...

lukce

  • Guest
Re: Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250498#msg250498
« Reply #2 on: January 17, 2011, 09:28:52 pm »
Yes. TUing mutations is better. I've thought about this, BatCountry told me about this on chat, but really....I put the fractal just for fun...

Re: Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250596#msg250596
« Reply #3 on: January 17, 2011, 11:26:05 pm »
change the 6 minor abo to 4 RoLs and 2 hopes
that will provide you some defense, and 0 cost mutation fodders
change half of the towers to pends too

puppy33333

  • Guest
Re: Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250907#msg250907
« Reply #4 on: January 18, 2011, 08:01:29 am »
change the 6 minor abo to 4 RoLs and 2 hopes
that will provide you some defense, and 0 cost mutation fodders
change half of the towers to pends too
i agree this deck has no defence

lukce

  • Guest
Re: Da Mutation Lord! https://elementscommunity.org/forum/index.php?topic=19750.msg250940#msg250940
« Reply #5 on: January 18, 2011, 09:48:31 am »
I agree this deck has no defense at all (even though you sometimes get mutations with 50 HP and gravity pull :P), and whats up to the RoLs, I chose the micros cause they have more ATK and HP.

 

anything
blarg: lukce