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5f4 77i 77i 77j 77j 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dk 7dk 7dm 7dm 7dn 7dn 7do 7do 7do 8pm
This deck works awesome both up and unupgrayeddedd. Just make sure to get at least one Fahrenheit up in there. It takes about 12-15 turns to build up enough quanta to blast through 100 health in one shot, unless you lose some pillars or get a bad draw. Enemy heals are pointless since you cant heal from a one shot. Otyughs do nothing since you have no creatures. The hardest decks to fight without upgrades are the devourer and life zerg decks. False god farmers are a joke when played by the AI. Bonewalls make the Fahrenheit useless, so just save the mana up for a single blast from your fireyballs. Firebuckler can be a good replacement for the second Fahrenheit.
3 fireballs will kill with 110+
4 fireballs will kill with 81+ quanta
5 fireballs will kill with 63+
The idea is to stall with earthquakes / rain of fires until you have enough to destroy with fireballs and fahrenheit.
Not having to play creatures makes this deck really fast as well.
Ive found also that in instances of creature rush, its best to use fireballs on creatures and let the fahrenheit do most of the damage.
I dont keep track of my scores, but I would say I won well over 50% of the time without any upgrades, and now its probably somewhere in the 80 to 90 range.