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Offline neuroleptics

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1040656#msg1040656
« Reply #132 on: February 10, 2013, 04:12:40 am »
Not many play FG given that arena provides faster  :electrum. Yes, this deck is still viable tho not as efficient as it's before in comparison to many other grinding decks (consistent, good TTW and good  :electrum)
 
If you want to grind, you can consider using some of these decks. And ROL-hope variation is in here too
v1.32 grinding decks

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Offline Higurashi

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1045721#msg1045721
« Reply #133 on: February 25, 2013, 12:09:21 pm »
Drawing from my vast experience with RoL/Hope, both unupped and upped, the unupped does suffer when it comes to winrate now. The main reason is slow quanta gain. Once you get some towers, the winrate will go up by 10-15%, and games will be much faster resulting in much better electrum/h. It is still one of the best FG grinders, however outdone by all good SoSa decks and slightly outdone by Ghostal.
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Offline -Aries-

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1079237#msg1079237
« Reply #134 on: June 11, 2013, 03:49:38 am »
Actually, Decay is quite easy to beat. just block 2 damage, and you win.

Offline CuCN

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1079239#msg1079239
« Reply #135 on: June 11, 2013, 03:55:08 am »
Hope doesn't block Decay's Siphons, and Fractal is hard to play under heavy quanta denial.

Offline Higurashi

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1079306#msg1079306
« Reply #136 on: June 11, 2013, 12:18:02 pm »
The real reason Decay -can- be easy to beat is that he prioritises your Rays over his Pests when Fractalling, provided he doesn't already have tons of  :darkness. Like Eternal Phoenix though, he will use his CC on them first, so you have to either have spares or Fractalled them already. That's why upped quanta sources are pivotal.
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Offline cwkoss

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1087391#msg1087391
« Reply #137 on: July 16, 2013, 08:39:15 pm »
Just tested a bit with everything upped buy hopes (cheaper, the +1 isn't that helpful for the extra quanta)

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5lk 5lk 5lk 5lk 7jp 7jp 7jp 7jp 7jp 7jp 7jq 7jq 808 808 808 808 808 808 80e 80e 80e 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q 81q 8pu


Won 4/5 in silver.  Lost to poison deck (couldn't get hope up before poisoned)

Offline Frost01

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1104833#msg1104833
« Reply #138 on: October 21, 2013, 07:28:01 pm »
This is the version I've been using, I added sanctuaries to counter decay and poison, and to occasionally get EM's after blocking all damage. I have both a golden dragon and an archangel to choose between quanta efficiency or more total damage if I have both in hand.

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5lk 5lk 5lk 5lk 7k6 7k6 7jp 7jp 7jp 7jp 7jp 7jp 7jq 7ju 808 808 808 808 808 80e 80e 80e 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q 8pu


I've been using it to do silvers, but it gets destroyed by firestorm, fire shield, pandemonium and phase shields with SoW.

Offline Higurashi

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1104948#msg1104948
« Reply #139 on: October 22, 2013, 06:06:21 am »
Hm, keep a Ray and Fractal in hand if you can against suspected Firestorms. If you can't, then yeah, it's a problem. Same with Pande. Fire Shield and spell damage is a counter though, that's for sure.
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Offline Cool Porygon

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1111142#msg1111142
« Reply #140 on: November 22, 2013, 03:25:31 am »
I added a Miracle ad it seems to help quite a bit. It really does help.  :light :aether
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Offline Zawadx

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1125821#msg1125821
« Reply #141 on: February 11, 2014, 05:15:12 pm »
Some data from a test with this deck. Made for the new UEI (FG):

A modification of My RoL/Hope (mostly) unupped by Krathos. Modification and Testing by Zawadx

My RoL/Hope (mostly) unupped (More Upgrades, Yay! Mod)
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5la 5la 5lk 5lk 5lk 5lk 61o 61o 61o 61o 61o 61o 61u 61u 622 622 622 622 63a 63a 63a 63a 63a 63a 7jp 7jp 7jp 7jp 7jp 7jp 80e 80i 8pu


The upgrades aren't needed in the slightest. They're just there cause I had them. I don't think the rates would differ by more than 2-3 % without them.

A total of 116 Games played:

GodWinsLossesEMsTTWTTL
Total34822500717
Akebano1201613
Chaos Lord1201313
Dark Matter1701445
Decay1301733
Destiny1201721
Divine Glory3115225
Dream Catcher1201620
Elidnis1302227
Eternal Phoenix030029
Ferox030015
Fire Queen5316942
Gemini030030
Graviton030018
Hecate2402336
Hermes030018
Incarnate3203818
Jezebel030037
Lionheart2203213
Miracle1201614
Morte040030
Neptune040038
Obliterator2302426
Octane040026
Osiris1201215
Paradox510716
Rainbow1501340
Scorpio030036
Seism1202415
Serket1201118

I included TTL because it was significantly different from TTW. Average TTW is 14.71, while average TTL is just 8.74. This might be good to consider for future UEI formulae.

The following FGs were played in the Trainer to get 3 games per God:

Akebano x2
Chaos Lord x1
Destiny x1
Dream Catcher x3
Eternal Phoenix x1
Ferox x3
Graviton x2
Jezebel x1
Osiris x1
Seism x1
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Offline ThatGuy_21

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Re: My RoL/Hope (mostly) unupped https://elementscommunity.org/forum/index.php?topic=14533.msg1165118#msg1165118
« Reply #142 on: November 08, 2014, 08:31:24 pm »
Thanks for this. It is really informative and very helpful with my new Rol/Hope deck.

 

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