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Offline xray1324Topic starter

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[unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198544#msg1198544
« on: July 25, 2015, 06:12:00 pm »
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vf 4vk 4vk 4vk 4vk 4vk 4vk 4vl 61p 61p 61p 61p 61p 61p 8pj

(VERSION 1)

(Basically the combo is get out a spark and use a mutation on it.)

I did 1 game on ai3 and it beat him in 7 turns with 3 mutated creatures.

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(VERSION 2)


« Last Edit: July 25, 2015, 07:02:11 pm by xray1324 »

Offline Higurashi

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198545#msg1198545
« Reply #1 on: July 25, 2015, 07:42:03 pm »
Nicely balanced. I would probably run it with 12-13 pillars (or rather 6-7 pillars and 6 pends for Earthquake resistance) and add two Dragons or a Dragon and a Discord (definitely Dragons for Arena). More total offense makes it much more consistent. 12 would be optimal for quanta as it puts us at 4.64 QI, but being a rush this can certainly go for 13 pillars/4-5 Dragons (replacing the Discord too) for 3.66 or 4.13 QI.
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Offline xray1324Topic starter

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198677#msg1198677
« Reply #2 on: July 26, 2015, 05:40:08 pm »
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« Last Edit: July 26, 2015, 11:20:43 pm by xray1324 »

Offline Higurashi

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198795#msg1198795
« Reply #3 on: July 27, 2015, 02:01:10 pm »
Also I'd run Photons over Sparks because of Bone Wall, which is a big card against you. Luckily Plague is a bad card, so few people run it although you may see it sometimes in Bronze. Still, most times you won't. While Sparks can be used for a finishing move, it's very rare as you almost always only have one left over for that purpose. Once they're upgraded, Ball Lightnings are formidable, but Damselflies remain superior or even Gemfinders for a bit of HP.

Additionally, Photons do more damage over time as AI doesn't tend to spend CC on them. If it does, it's no disaster since they're not really gaining value.
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Offline Solaris

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198810#msg1198810
« Reply #4 on: July 27, 2015, 05:13:05 pm »
I suggest upping your Mutations ASAP, allows the card more consistency, or as far as mutations can get in the terms of consistent. Otherwise, I quite like it. Nice work  ;)

Offline xray1324Topic starter

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198813#msg1198813
« Reply #5 on: July 27, 2015, 05:43:10 pm »
Sparks would be the same as photons, as they aren't on the field long (less then a turn) cos i mutate them.

Offline Luminous

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1198876#msg1198876
« Reply #6 on: July 28, 2015, 05:21:47 am »
Sparks would be the same as photons, as they aren't on the field long (less then a turn) cos i mutate them.

If you were facing a Bone Wall, you could easily break it by playing photons. Sparks can't do the same.
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Offline xray1324Topic starter

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1199359#msg1199359
« Reply #7 on: August 01, 2015, 11:50:06 am »
Yes, but what are the chances of you having a ton of photons late game?

Offline Luminous

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Re: [unupped] Sparkation (Aether and Entropy) https://elementscommunity.org/forum/index.php?topic=59014.msg1199364#msg1199364
« Reply #8 on: August 01, 2015, 12:26:05 pm »
Yes, but what are the chances of you having a ton of photons late game?

It doesn't have to be late game, and it doesn't have to be tons of photons. This deck has its weaknesses against bone wall with or without photons. Photons are just a minor help tool if that case comes. Sometimes those small advantages win you the game.
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