Just used this vs Dream Catcher.
gag LOST horribly while drawing 0 Dune Scorpions and 0 Emerald Shields in 18 draws (or 35 card deck). Dream Catcher played only 2 Supernova and beat me down with it's lone Discord and maximum 6 on-field creature damage. Perhaps this was an anomaly so I will test a handful of times in Trainer now and report back... For now though, yuck yuck yuck!
***** UPDATE *****Ok, so finished 10 games in trainer with this against Dream Catcher. 3W 7L, which is not good. All but one of the wins was nip-and-tuck and barely won. My conclusion is that I don't have enough time to test it further and 10 games with this poor of performance is enough for me to give this deck a thumbs down for use against Dream Catcher.
L (above descrip)
L
L
W ! somehow pulled off an
easy win in this one...
L (how to deal with 3rd turn 13/15 scrambling Pharaoh mutant??)
W (10 HP remain, 21 turns)
L
W (21 HP, 22 turns)
L (Deckout in 29 turns with loads of HP left for me and Dream Catcher)
L (Drew only 2 Black Holes in 21 cards)
Earliest neurotoxin setup was 6 turns despite the math calculating out to 5th turn = 50/50 chance to have a blessing and scorpion in hand (never encountered drawing combo BEFORE quanta was ready for summoning).
***** END OF UPDATE *****Debating trying something with a protected Skull Shield as Micro Aboms (4 HP) are 1-in-8 chance to die, Nymph, Phys, & Deja (2 HP) are 1-in-4 chance to die. Now to figure out how to fit EA, Skull, BH, Dune, Blessing, and Heal into the rainbow (add SoB?)...