Welcome to your Draft III headquarters. Use this area to plan your drafting stratetgy and deck choices. Good luck and have fun!
All right guys, what do we want with our early picks?
Food
lol
Okay, Nympho Tears is on the board, would love that as pick #2
I'd like everyone to do a depth chart of say the top 10 cards they'd like, here's mine
#1 Deflag (or) Steal / #2 Nymphs Tears / #3 Rev Time / #4 Graboid / #5 Devourer / #6 Lightning Bolt / #7 Titanium Shield / #8 Stone Skin / #9 Earthquake / #10 Purify
Mine will based on how many rounds this will go and if it is drafting twice or two drafts of six teams... let me know when you find out more
All the teams are divided into one of two sides (First and Second). Teams in the First Draft are picking cards against eachother and teams in Second Draft are picking cards against eachother.
~plastiqe
Before anything other: Which deck can we make (Mono, Duo, Trio and Rainbow)?
More elements means less speed.
Ok, if we choose a card to draft it's good to consider that nobody other will have it, so for me we must choose a smart card to fight.
I'd choose:
>>> Ideas, not in order
Steal (very smart)
Nymph's Tears (with Rainbow and Water desk should be very powerful)
Immolation (for Mono Fire is perfect)
Black Hole (against Rainbow decks)
Maxwell's Demon (against attack creatures)
Antimatter (against attack creatures)
Nova (free quantas)
Parallel Universe
Devourer (nice for Dark Mono)
Fate Egg (sometimes there are powerful creatures. as Nymphs)
Firefly Queen (if you want a Firefly farm, but I think could be too slow)
Luciferin (universal extra-life)
Purify (against Poison, Arsenic and so on)
Steam Machine (reaches big attack very fast)
Deflagration
Earthquake (against pillars)
Emphatic Bond (if you have lots of creatures)
Armagio (gravity pull)
Aflatoxin
Reverse Time (against overpowered creatures)
Great comments, I agree with you on a lot of cards you like. I think we have to go rainbow, since mono-duo relies on getting the specific cards you want from that element. Nymphs tears lets us have a 2nd deck that can be changed easily - add gravity pillars and we have black hole nymphs, add entropy pillars and we have anti-matter nymphs etc. We can use that deck, then switch back to our rainbow. If we do go rainbow, I prefer cheap quanta cards with lots of punch; like graboid, lycanthrope, etc.
Nova is a great card as you mentioned, I'm a little nervous about immolation though, since I've never built a good winning immo-deck.
I just read that the draft goes 15 rounds, so let's start thinking about good mid-round picks too. We can't just take random cards we like, the deck needs to work efficiently. Some cards on Alorx's list that I don't like (not saying we can't take them - fate egg (too random - and a bit slow) FFQ (also too slow unless you build the right deck) unupgraded anti-matter (takes forever and usually isn't decisive) Steam Machine (seems slow to me, although they are tough with purify) Aflatoxin (very risky play) - just my comments, doesn't mean I'm 100% against taking these cards.
Alorx, can you organize your list into a depth chart for the top 10 cards you want in order of importance? I'm thinking steal/delfag has to be #1.
I'm experimenting with mindgate at the moment, very powerful... try this deck if you get the time:
5um 5um 5um 5um 5um 5um 5up 5up 5up 5up 5uq 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 622 623 623 623 623 623 8pt
Ach, nevermind, just got humiliated by an FFQ/hope deck
We're drafting 6th - Discord is the first card chosen, let's hope someone else takes black hole. If we can't get steal or deflag, we should seriously consider enchant artifact or earthquake. Deflag went #1 in the other draft, we can rest assured it will be gone when we pick. Should nymphs be our #1?
Picking 6th has the advantage of getting two picks in a row with the snake drafting format. You should aim to post pick #6 and pick #7 at the same time. There is not a 12h window between them.
~plastiqe
I've been really dominating with nymphs in pvp, but deflag is absolutely necessary
Once we make our pick in the #6 slot, we should take our time with pick 7. I don't want a disadvantage, like if we pick 2 cards, including Nymph Tears, then later find out it's off the board. I was told by plastique that it's in play, but the forum says something abotu nymphs banned period.
Nymph cards (Purple Nymph, Auburn Nymph etc) are banned. Nymph Tears is not banned.
~plastiqe
We're going to need denial protection - I'm starting to think Earth - Light, with enchanted sancturaies might keep us going pretty well. I'm going to start experimenting, but nymph should still be our top priority
Okay, we're coming up pretty quick. Nymph's Tears will be our pick if nobody objects. If Deflag is still on the board we go that route, and have a badass deck with only those two cards. If not, what do you guys want? Steal? Doesn't combine as well with Nymphs.... Get your top two up before we pick guys.
4 teams have chosen, and Nova and Black Hole are drafted
.
I think using Nymph's Tears could be a great card, but would it fast enough? It takes 7 quantas. We could use a Rainbow-Water deck, but would it fast enough?
A nymph tears deck should be all water pillars you usually have enough for it by turn 2 or 3 max
ok, but we couldn't use other's nymph's skills. I think we also need Quantum pillars for that strategy
I you want to take it as first card I agree with you, for me this card can be treatable.
About the second, I'm considering taking Steal, because I think it works better than Deflag and has about the quite same cost (3 fire vs 4 dark).
Steal is great, but I've been testing nymph tears with fire,and deflag works well in there. The deck is 6x nymph tears, 3x deflag, 8 x fire pillar, 13 x water pillar and it's killing people in pvp1
If deflag is gone, we need to consider steal, but maybe not with nymph tears
I say we go for deflag / nymph tears too.. i have played with this deck and am winning in pvp1 quite a bit as well... after we get those two cards - go for all cards that will hurt us, like reverse, earthquake, dev, etc... followed by all low cost cards to prevent anyone from rushing us
Also just to mention that if we did Nymph / Steal deck, the ability of Dark Nymph is too slow to use for creature control
We're going to gamble that other people aren't targeting nymphs tears - since nymphs are banned. If deflag is gone - since steal doesn't work with tears, we should consider dev + fractal
Hey guys, the pick is in, it's arsenic. I'm going to plu gour picks of deflag and nymph tears, I know bpculture is in agreement. Alorx, are you on board with these picks as #1 and #2 for us?
Okay guys, with Nymph Tears and Deflag we have a complete deck only using those two cards. Purify will be a very nice addition, and if we can grab it we should asap. Otherwise, let's start thinking about what our back-up deck should do.
Alorx, a little bit about how this deck works... play your pillars asap. If you have 2 tears in your hand, and at least 2 fire pillars in play, bring out a fire nymph first (for creature control) then start spamming water nymphs every turn, using the nymph to create another one (cheaper cost - you wont need the rest of the tears - they are there just to ensure you get one out right away) once you get purify, cast it on a fire nymph, then have her rage up. Her HP will drop to 1, but she'll start healing immediately and you can rage her again in 2 turns. Don't do too much raging without purify until you're ready to go for the kill, or if you think you won't last that long. Nymphs are very tough and can take a lightning bolt or shockwave without dying, but once raged they are easy to kill. Once you're closing in on the kill, rage everyone up. Until then, the fire nymphs are there to kill enemy creatures. It's best to have at least 2 on the board, so you can use bpcultures method of destroying enemy pillars. Use your water nymph to turn an enemy pillar into a nymph, then kill her with 2 rages. Make sure you have enough quanta before giving your opponent a nymph like that, and only do it if it will cause them quanta lock in one element. This is a complete deck, we could play now. The rest of our cards are pure bonus.
Wow, cool method to destroy enemies' pillars.
The strategy of duo water/fire seems to be very clean, fast to do and funny.
Now I'd make a consideration, this desk is fast, but what about lobotomizers and other things that could damage nymphs?
I also thought about use some Aether Pillar for Immortal Nymphs, what do you think? (that could slow the desk so much, but protection is assured)
Deflag the lobos immediately, as for aether nymphs, that's the cool thing, we can change pillars every game, nobody knows what we'll bring to the table.
I'll be offline for the next 12 hours, we have to fumigate.... the draft is going [pretty fast but I'll definitely be back before our 12 horu time limit expires on picks 18 and 19. Right now I like purify, and maybe rev time, but not set on either of those. I'd be more apt to listen to you guys... a good shield would be nice too...
reverse is down
i go down for 12 hours at least, you can choose purify as next draw, but i'm not sure about the second.
My weapons: druidic staff, fahnenheit, trident, owl's eye (everything x1).
I thought about second choice: ice shield or mindgate or parallel universe (last 2 are for alternative strategy).
I love those choices.... Earthquake is also still on the board, would be good to lock that up.
BP wants to wait on purify, and start building a green rush deck.... thorn carapace is an automatic win vs teams without perm control - what do you think?
Although fire shield syncs up with our deflag nicely
Everyone put their top 3 cards available for the next two picks, in order.... we'll draft based on this.
#1 Fire Shield #2 Immolation #3 Earth Quake
I'm thinking... Earthquake, Thorn Caripice, Heal... not really sure.... scorpions and addrennaline?
I am thinking Immolation and Earthquake, 1 I think that team Polk is going to draft Immolation next and will stop them from their 1st build... Earthquake works against our Nymph deck and we can also build something cool with it in a cheap rainbow deck.
OKay Immo and Earthquake are the picks unless Alorx prefers something else...
I'm leaning toward purify over immo....
Okay, my vote is purify + earthquake... waiting on Alorx shoot, talking myself out of purify, I do like firewall
I like your choices, we really need taking some permanent that controls creatures, because we are without it.
I've seen a little the situation of other teams and I'm a bit worried about team Reagan, as matter of fact they seem to build a quanta-destroing team with Devourers and Black hole, but I think it's solvable using some strategy as using some creature-controlling cards, like Firewall or Thorn Carapace (they're great because work also on untargetable creatures.
For me the first choice should be Purify, it's going nice with our Nymph desk.
I was thinking we might be able to wait on picking purify because other teams might not take it? I guess the way to look at our pick is what benefits us more? If we are starting a new "type" of deck... EQ and firewall would be a good start to a new theme
Purify and Firewall also have nice synergy
Alorx... what cards (elements) do you have most of?
I'd take Earthquake, reasons are two: 1)It gains us a permanent control 2)I think team Reagan could plan about it
I also like Firewall, it's nice with our Water/Fire desk and we need a creature control.
Purify could be ok, but we also should see what other teams will want taking.
So Earthquake and Firewall.
Okay lets do it, Firewall and EQ... Purify in next round
I'm on board, good picks... and we can always go mono-fire, or firestall with healing in the future
Alorx, are you having any luck with the nymph deck in PvP1?
Take a look guys
http://elementscommunity.org/forum/index.php/topic,43275.new.html#newGreat! Now we can plan next draw / experiment / discuss some other strategy.
I'm getting some extra money playing Nymph deck against cpu, i'll play PvP1 soon, I want better the desk.
I thought about permanent distruction, there are only these cards that destroy them (don't count SoF): Steal, Deflagration, Earthquake, Trident and Butterfly Effect, right?
Hey Alorx, I want to watch your next game, tell me your opponents name, and I'll pop in in spectate mode
Ok, i'll check the desk a moment and i'm here
Oracle gave me a Blue Nymph, lol.
Very nice when you get nymphs from the oracle, they are the one thing I don't have a complete set of
http://www.elementsthegame.com/spectate.htmlBaby duty here, be back in a few
Trying some fireshield - earthquake decks, with stone skin, very necessary ....
I just want to throw my computer out the window... lost 10 in a row with nymph deck - usually dead before I draw a single tears - and people in pvp1 keep tauning me saying "you suck"
Just lost #11, opponent had no earth quanta, but got an enchanted owls eye on the board... lovin this
Rut roh
Let's take enchant artifact off the board as one of our picks and grab rage potion as creature control... what do you think? Or, if purify is still on the board... I'd take that with enchant.... I don't know here...
For me it's Ok Purify and Enchant Artefact this rounds.
Im starting to lean toward hourglass... goes great with tears in a 40 card deck, more quantum, more pillars, more nymphs
We're on the clock, unless anyone changes their vote, it's purify and enchant
Wow.... guys, try this combo for the nymph deck...
5f5 5f5 5f5 5f6 5f6 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5ig 5ig 5ig 5ig 5ig 5ig 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 8pp
It's blowing people up. Create only light nymphs (save your fire pendulums) to get your shield out, then just keep healing yourself. Game over quick if you can draw at least 3 nymph tears in the first half. You should EM quite a bit.
BP... can you build us an experimental deck using nymphs and hourglass? With tons of quantum pillars and any other elements you think will work? I need to find the right card count for it to work well. I've been trying it with 40 cards and 4 hourglasses, but maybe there's a better ratio.
If you use Mindgate with Quantum desk it also would be funny
I do like mindgate
What time do you think you will be on Junkers? I have class and some meetings Tuesday 1730 Central Time
Should we think about taking pandemonium in the next round... it is something that will mess us up quite a bit... was just taken in the other draft
I'm more worried about mutation
Good point.. you know the rest =)
So what are we thinking for next round? Mitosis + Scorpion? Mindgate? Hourglass?
Mitosis is gone... I'd love to have mindgate and hourglass
Have you tried that white nymph deck yet?
Let's grab immo, and maybe lava golem next round, what do you say? Hourglass hasn't worked for me in tests.
What about Steam Macchine? I think it's a nice card for Fire/Water Nimph desk, as support.
I also like Mindgate because you can use opponents' weapons against them (good for quantum deck).
ive got a really big deck =)
using red/blue/white/yellow nymphs, can use steam and other growing creatures too
I'm starting to not like mindgate for our purposes just because it's very difficult to make it work without phase/shield and lightning, or devourer and steal. But I'm listening to your votes. I definitely want immolation, but if you guys like steam machine over lava golem I'm good with that...although doesnt match with immo.
So far:
Immo - 1 vote
Lava Golem - 1 vote
Steam Machine - 1 vote?
Mindgate - 1 vote
1 note about steam machines and lava golems, they are prone to reverse time, just like nymphs.
I like lava golems or fire spirits before steam machine... immo is something i think we should pick up for sure so those are my votes... Immo, fire spirits, lava golems, steam machine, mindgate in that order
Steams are good, very resilient, but they might stick around - lava and immo wont be here long, as it's a killer combo...
Alorx, I feel bad because we haven't gotten you your cards yet, but I'm talking to bpculture and it looks like we really need to stop anyone from getting lobotomizer. It completely shuts down nymphs. I know you don't have it, but we need to stop anyone else from using it. We'll try to pick up mind gate or steam next round. We've both had difficulty using the nymph deck in pvp when lobo comes out.
We should also take mind flayer asap...
No problems, you have done nice choice, lobotomizer is painful, so you neutralized it.
About Immolation, I'm not adverse: it makes fast fire quantas, so it's good for Fire Nymphs (that work really well against creatures), the only thing I don't understand is which creatures will you sacrifice.
Next round is x3 choice and the final is x4, that's nice!
Photons, sparks and gnomes are still available. If nobody drafts them we can use them, otherwise we'll take something in the last round. Next round we'll get your steam machine and mindgate, or lava golem if those aren't available. BP was talking about some green cards, the only green I want are thorn carapace and empathic bond, but they dont really fir what we're doing, except we can do green nymphs and adrenalize them.
Any thoughts with the upcoming three picks? Junkers are you going to be on much the next few days? How long will your visitor be in town?
Team Nixon looking at Pandebonium it looks like
Okay, here are my picks...
Mind Flayer, Hourglass, Mindgate, Lava Golem, Rain of Fire
If any of you guys also vote for any of those cards we'll grab them next round. Otherwise, I'm tempted to give Alorx whichever cards he absolutely needs at this point, since we've been making him wait on cards like Steam Machine.
I'm adding carapce, scorp and empathic bond to my list..... and momentum..... sheesh, I don't want much do I?
I'll get it whittled down here...
#1 Mind Flayer
#2 Lava Golem
#3 Momentum
Ok, from chosen cards I would take:
#1 Mindgate
#2 Rain of Fire
#3 Lava Golem / Steam Macchine (it's equal)
#4 Mindgate (I'm guessing one of these votes is for mind flayer?)
#5 Golden Hourglass
Okay seeing as Accell is gone... I am thinking
#1 Rain of Fire
#2 Mind Flayer
#3 Lava Golem
#4 Thorn Carapice
#5 Emp Bond
#6 Scorpion.... can I get more? =)
Okay, looks like based on our charts - it's mindflayer, rain of fire and lava golem...overall I think a very good combination for our water-earth-fire... steam machine might go undrafted, since nobody is building water-fire, I'm surprised that hourglass is still on the board, if it's there with our next pick we should nab it. I still think mindgate is tough to do without a block everything shield since it takes w while to get rolling.
It will be a while before we draft again, but here's my list as of right now: As usual, I keep rethinking cards I used to want...
#1 mutation
#2 heal
#3 hourglass
I don't think anyone will draft poseidon - but this version of the nymph deck has been doing very well for me..
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 593 593 593 594 594 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ic 5ic 5ig 5ig 5ig 5ig 8pm
next picks are our last 4, so make sure you put like 6 or so cards you want... I am still debating this... I wouldnt mind picking up 4 solid greens if they are available at the time
Yeah, I agree.... empathic bond is great in a green/blue nymph deck, although tough to get the quanta to bring it out. Heal is nice in rainbow, and I like scorps and carapace.
What is your strategy with the above deck... I dont have trident =/
Earthquake slows down the opponent, while earth nymphs freeze their creatures. You need to create a water nymph early because there are only 4 tears in the deck. If you get two nymphs out you can pretty much control the board and slowly chip away at their health, or you can spam nymphs from whatever pillars you have the most of.
What about building a firefly queen deck with our last 4 picks? I want to take mutation off the board, but we could draft any of these cards..
FFQ, Thorn Carapace, Hope, Rustler, Empathic Bond
About Nymphs, I didn't test this desk well, but try it:
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5f0 5f3 5f4 5f5 5f6 5f6 5fc 5i4 5i4 5i4 5i7 5i9 5ig 5ig 5ig 5ig 5ig 5l8 5le 5le 5le 61o 623 623 8pp
Looks like we're on deck. Just waiting on Team Nixon.
I'm trying out your deck, although I took out cards we can't use, like Phoenix and Firebolt.
Green cards are going fast, maybe we should take druidic staff, since it's a weapon you both have. And thorn carapace and scorp should work well with it.
Momentum and Dune Scorp would also make a lot of sense...
Damn, there goes our emp bond idea from last night.. heal is gone too... what were the other 3 green cards we were talking about... like you mentioned scorp isn't much of a threat to us because we have creature control...
If you can wait to make the pick till tomorrow AM that would be good... I will be back on at 5am CET
Alorx what time zone are you in?
I'm in Italy, so I'm UTC+1
What about you two? If we want to meet online everyone we should see the most possible time.
Okay the 12 hour time limit for Nixon is coming up. I want to make our picks as soon as possible...
Here are my final votes
#1 Mutation
#2 Momentum
#3 Dune Scorpion
Home and on Skype... let me know when you are ready.... we have 4 picks
I like the idea of a scorp deck or even a cat / vulture deck
green nymphs with carapace and staff
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c3 5c3 5c3 5c5 5c5 5c8 5c8 5c8 5c8 5c8 5c8 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 8pp
Alorx, we're debating our final 4 picks here... basically we want to take out any cards we're afraid of (mutation) then get 3 cards that will help complete a nice rainbow deck... since nobody has purify, we're seriously considering heavy poison with momentum
getting ready to post the pick, bpculture has come around to my way of thinking... the picks are going to be green scorp, dune scorp, momentum and mutation if there are no objections
About mindgate.... I've been playing numerous games with mindgate and our cards... it just hasn't been working.
Here's the scorp deck
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vk 4vk 52l 52l 55q 55q 55q 55q 5c8 5c8 5c8 5c8 5if 5if 5lc 5lc 5rt 5rt 5rt 5rt 8ps
We need to start working out our deck ideas vs different teams. I'm happy to get online and be the scout team - that means I'll build a deck that I think our opponents will use against us, and you guys can try different variations with our cards until you get something that wins consistently.
List any decks you're planning on using with our cards, and undrafted cards here...
Steaming Hot Bitches (the best and fastest kill of all the decks listed - just smoked a fractal devourer deck)
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ia 5ia 5ig 5ig 5ig 5ig 5ig 8po
Lava Quake
58u 58u 58u 58u 593 593 593 593 5f0 5f0 5f0 5f0 5f0 5f0 5f5 5f5 5f6 5f6 5f6 5f8 5f8 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 8pm
Death Dames
52g 52g 52g 52g 52g 52g 52g 52g 52l 52l 52l 542 542 542 542 542 542 542 5i4 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ig 8pp
Hot Nurses
5f5 5f5 5f5 5f6 5f6 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5ig 5ig 5ig 5ig 5ig 5ig 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 5mq 8pp
Coke Ho's
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c3 5c3 5c3 5c5 5c5 5c8 5c8 5c8 5c8 5c8 5c8 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 8pp
Shaky Girls
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 593 593 593 593 593 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ig 8pm
N.I.D. Nympho in Denial
55k 55k 55k 55k 55k 55k 576 576 576 576 593 593 593 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5ig 5ig 5ig 5ig 5ig 5ig 8pp
Sorry, i haven't had time in these days, I looked to Dune Scorpion + Momentum and they seems very nice to destroy everyone fast and poisonously.
I have been doing really well with this version of a Nymph Rush deck:
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ig 8pp
Summerz88
55q 55q 55q 55q 55q 55q 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ri 5ri 5ri 5rj 5rs 5rs 5rs 5rt 5rt 5rt 5rt 5rt 5rt 7q0 7q0 7q0 7q0 8pl
Big Nymph Stall
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5f6 5f6 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ia 5ia 5ia 5ia 5ia 5ia 5ig 5ig 5ig 5ig 5ig 5ig 5ii 5ii 5ii 8po
temp
58o 58o 58o 58o 58o 58o 58o 58o 593 593 593 593 593 593 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f5 5f5 5f5 5f6 5f6 5f6 5f6 5f6 5f6 5fa 5fa 5fa 5fa 5fa 5fa 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ii 5ii 5ii 8po
Desks that I used:
5f0 5f0 5f0 5f6 5f6 5gi 5gi 5gi 5gi 5i9 5i9 5ig 5ig 5ig 5ig 5ig 5ig 5lj 5lj 5lj 5lj 5lj 5oc 5oc 5oc 5oc 5oc 5oc 5pu 5pu 5pu 5pu 5pu 5pu 8pp (used in only 1 match, but worked better than others)
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55q 55q 55q 55q 55q 55q 5c8 5c8 5c8 5c8 5fa 5fa 5i9 5i9 5rt 5rt 5rt 5rt 8ps (used twice, killed by discord)
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5ia 5ia 5ia 5ia 5ig 5ig 5ig 5ig 5ig 8po (used 3 times, didn't work as hoped)
I've got the 3rd player to play against, I'll use same desks, maybe I'll try with light nymph.
Here are the decks that I used vs Taft
Steaming Hot Version 2.0
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 8po
It won 2 games, and had perfect speed/balance. The final game was won vs parallel universe, he was creating nymphs from his own pillars, with a PU's water nymph, I was doing the same thing to him, and rage potioning them. Before he knew it, he didn't have any pillars.
Immo Golem Rush w/Dragons
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5l9 5l9 5l9 5l9 5l9 5l9 8pm
This was an extremely fast kill, but needs tweaking based on opponent