Rules Reminder
For each match, two elements will be randomized. Players must use these two elements as the marks of their game 1 and game 2 decks, in either order. Additionally, an event card rule will modify each round's rules. Both of these will be revealed throughout the event.
The following rules also apply to all rounds' decks, unless an event card supercedes them:
You must use an even number of copies of every card in your deck, though nymphs and their corresponding alchemy cards will be considered to be the same card for the purposes of this rule.
The number of elements present in your deck, including Other, must be an even number of elements. An element is present if any card from that element is present, INCLUDING THE MARK OF YOUR DECK.
There must be an even number of unique cards in each deck, though nymphs and their corresponding alchemy cards will be considered to be the same card for the purposes of this rule.
Players may use 3 upgrades in game 1 of a match, 6 upgrades in game 2, and 12 upgrades in game 3.
Event Card
This means that the following cards are banned.
Hover over cards for details, click for permalink
4tc 4vi 4vg 4vp 50a 4vn 52o 53e 52l 52n 52p 52s 52r 561 55v 55p 592 594 595 593 58s 5cq 5c2 5c4 5c6 5c3 5fu 5f4 5f6 5fb 5f5 5f8 5i7 5i8 5ia 5ij 5ih 5j2 5i9 5og 5pa 5on 5oh 5oo 5om 5vi 5v1 5uq 5us 5v2 5up 5uo 5lg 5lc 5ld 5m6 5lm 5lk 5li 5rp 5rr 5rl 5rj 5rk 61q 624 623 61t 622 4vj 52v 5f9
(Immolation and Soul Catcher are the cards missing on the right side of the deck code.)
Time's Up!