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Re: Underworld War https://elementscommunity.org/forum/index.php?topic=20634.msg283027#msg283027
« Reply #12 on: March 04, 2011, 12:48:21 pm »
We already have regular War, and soon we will have Elite War (upped cards).
YES!! Any Idea of when?

Scaredgirl

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Re: Underworld War https://elementscommunity.org/forum/index.php?topic=20634.msg283031#msg283031
« Reply #13 on: March 04, 2011, 01:04:21 pm »
We already have regular War, and soon we will have Elite War (upped cards).
YES!! Any Idea of when?
After the regular one, which means it will probably run parallel to Trials which might be a bit of a problem, but we'll see.

This is off-topic however so please use the original topic for further discussion: http://elementscommunity.org/forum/index.php/topic,16429.0.html . Thanks.

Offline KakerlakeTopic starter

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Re: Underworld War https://elementscommunity.org/forum/index.php?topic=20634.msg283185#msg283185
« Reply #14 on: March 04, 2011, 05:56:46 pm »
This event idea suffers from not being unique enough. Only unique thing is the fact that Vaults become visible, but I don't think that's enough to make the event interesting.

We already have regular War, and soon we will have Elite War (upped cards). I don't think we should milk the War concept any more because we can just as easily come up with something completely different and new.

So I think that in order for this idea to become a reality, you need to make some drastic changes, starting from the name.
SG asks, I deliver.

The thing is redone, instead uf Underworld war it is now a Dogpit. Basically the same with the vault thingie but the addition of the stats which can change the outcome of a matchup drastically gives this event a new level of strategy.

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg283213#msg283213
« Reply #15 on: March 04, 2011, 06:33:22 pm »
Wow I love this idea even more now that you changed it. Reading a meta has NEVER been more important than it would be in this event.
Edit
Also the only thing this needs is balance of the stats and I think this will be a solid idea.

Offline DevilLoss

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg283381#msg283381
« Reply #16 on: March 04, 2011, 10:34:01 pm »
ilike the knew chages kaker the knew idea and such is very itresting but a couple things
1. how do we find/know who were fighting next is thiss swiss style or what?
2. i feel that a 30 card startig vault is rough espcially if somone does a setup like dog B. maybe make it 36 cards (the 6 so they can have 6 of that one card they wat) this will also prevent 1st round knockouts unless you want first round knockouts to happen then go for it.
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Offline KakerlakeTopic starter

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg283405#msg283405
« Reply #17 on: March 04, 2011, 11:03:28 pm »
1. how do we find/know who were fighting next is thiss swiss style or what?
Forgot to add that. Swiss Style sounds like a fair way to do the matchups.

2. i feel that a 30 card startig vault is rough espcially if somone does a setup like dog B. maybe make it 36 cards (the 6 so they can have 6 of that one card they wat) this will also prevent 1st round knockouts unless you want first round knockouts to happen then go for it.
You can decide on your own how big your starting vault is.
In the examples it is shown how, either you do it like Dog B and spend all your points on Str/Def/Int and have a vault of 30, or you do it more like Dog A, have a disadvantage with the stats but a much bigger vault.
The best choice would be something in between, so you have many different options on how to build your deck out of your vault and at the same time not having a too big disadvantage with the stats.

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg283471#msg283471
« Reply #18 on: March 05, 2011, 12:42:28 am »
I like the Idea of the stats.

questions:
1-how many people can join?
2- Is this a last man standing or a swiss style? As we may have seen in 12 lives, those are different and can lead to confusion and drama.

confusion and drama = not good
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Offline KakerlakeTopic starter

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg283496#msg283496
« Reply #19 on: March 05, 2011, 01:38:56 am »
1-how many people can join?
Didn't think much about this. IMO anyone who wants to join should be able to join.
If there are too many players for one organizer to handle, then a second or third one would be a nice addition ;)

2- Is this a last man standing or a swiss style? As we may have seen in 12 lives, those are different and can lead to confusion and drama.
This event is a last man standing. Anyone who drops out is out, simple as that.
I didn't follow the 12 lives event much since I droped out quite early. The idea was to have winners matchup vs. winners and losers vs. losers. The dummy points I mentioned are for that purpose.

 - Removed the part about the swiss tournament, clarified descriprion.

confusion and drama = not good
agreed^^ that's why questions for clarification and/or addition are appreciated ;)

Offline 1world24

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg284187#msg284187
« Reply #20 on: March 05, 2011, 10:49:19 pm »
Seems straight forward. YAY! 200 POSTS!

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg284540#msg284540
« Reply #21 on: March 06, 2011, 09:31:21 am »
i like this idea its defintly way diffrent then stuff thats out there and if we have a dedicated person running the event then it should take off easily
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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg284546#msg284546
« Reply #22 on: March 06, 2011, 09:39:33 am »
I don't think I get the whole strength thing.

So someone with 1 str can do 4 damage, and someone with 11 str can do 4/11 damage?

Also with the amount of wins.

You're just as selfish as I am. You're just not as good at it yet.

Offline KakerlakeTopic starter

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Re: The Dog Pit https://elementscommunity.org/forum/index.php?topic=20634.msg284564#msg284564
« Reply #23 on: March 06, 2011, 10:03:41 am »
So someone with 1 str can do 4 damage, and someone with 11 str can do 4/11 damage?
- Damages opponents Hp by 4/Str
4/Str doesn't mean 4 divided by Strength but 4 per Strength.
So 1 Str gives 4 damage, 2 Str gives 8, 3 Str gives 12 and so on.

Reworded into:
 - Increases damage done to opponents Hp by 4/Str

 

anything
blarg: