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Offline majofaTopic starter

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg494233#msg494233
« Reply #96 on: May 07, 2012, 01:50:37 pm »
Miracle should never be a problem. Hold your dragons and all your other creatures and just hit for 8 damage a turn until you can OTK.

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg496444#msg496444
« Reply #97 on: May 10, 2012, 10:14:13 pm »
Miracle should never be a problem. Hold your dragons and all your other creatures and just hit for 8 damage a turn until you can OTK.
Miracles are indeed a problem when two of your dragons are in your last three cards. You deck out because you can't do enough damage fast enough. (Fast enough being the 22/23 turns you have to attack before you deck out, not anything hp related).

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg503332#msg503332
« Reply #98 on: May 24, 2012, 09:37:05 pm »
For those bored with the standard Adrenastaffs: Try adding Emerald/Jade Shield and some Shards of Wisdom.

The Shards should be used an his flying weapons! Weapon damage converts to spell damage, and that is reflected to him. Bang!

For this FG, it´s quite okay to have more than just 30 cards to prevent deckout.

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg504788#msg504788
« Reply #99 on: May 27, 2012, 10:13:27 pm »
Trolling with DG
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5c4 5c4 5c4 5c4 5c4 5c4 6rn 6rn 6rn 6rn 6rn 6rn 6s5 6s5 6s5 6s5 6s5 6s5 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ac 7ao 7ao 7ao 8pn


Should work upped, though you might need some novas to power the shards. Shields are unupped since games usually start out with 2 towers in hand. Upping shields is also alright.

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg508503#msg508503
« Reply #100 on: June 07, 2012, 02:24:30 am »
How to EM Divine Glory and not see her play a single miracle:
Hover over cards for details, click for permalink
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6rm 6rm 6rm 6rm 6s5 6s5 6s5 6s5 6s5 6s5 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k0 7k0 7k0 7k2 7k2 7k2 7k6 7k6 7k6 7k6 8pq

Make sure you have a sanc in your hand at all times (others can be played to keep you alive). The turn before she kills herself, play a sanc just before miracle, and watch as the spinner shows up saying you got lotsa :electrum. SoD can be replace with SoB for more reliable draws, though you can usually survive off the SoDs and Sancs untill you get a shield. Sancs can be replaced with HF if you don't mind screwing the mulligan.

Works fine unupped as well:
Hover over cards for details, click for permalink
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4tl 4tl 4tl 4tl 4tl 4tl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lg 5lg 5lg 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 8pq

Works okay when you both get good draws, works even better if you both get bad draws. (One time I didn't see a shield untill about turn 6, and 2 turns later DG managed to finally pull out a Morning Glory while I had 5/6 SoWs in my hand. Won without using a single miracle.)

Still prototypes, though they both work consistantly enough for me to use them next time I get DG from the Oracle and reccomend them to anyone else.
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg515582#msg515582
« Reply #101 on: June 27, 2012, 03:07:06 am »
How to EM Divine Glory and not see her play a single miracle:
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rm 6s5 6s5 6s5 6s5 6s5 6s5 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k0 7k0 7k0 7k2 7k2 7k2 7k6 7k6 7k6 7k6 8pq

Make sure you have a sanc in your hand at all times (others can be played to keep you alive). The turn before she kills herself, play a sanc just before miracle, and watch as the spinner shows up saying you got lotsa :electrum. SoD can be replace with SoB for more reliable draws, though you can usually survive off the SoDs and Sancs untill you get a shield. Sancs can be replaced with HF if you don't mind screwing the mulligan.

Works fine unupped as well:
Hover over cards for details, click for permalink
Deck import code : [Select]
4tl 4tl 4tl 4tl 4tl 4tl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lg 5lg 5lg 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 8pq

Works okay when you both get good draws, works even better if you both get bad draws. (One time I didn't see a shield untill about turn 6, and 2 turns later DG managed to finally pull out a Morning Glory while I had 5/6 SoWs in my hand. Won without using a single miracle.)
Still prototypes, though they both work consistantly enough for me to use them next time I get DG from the Oracle and reccomend them to anyone else.
Great deck idea.  I added a nova which allowed me to play my SoDs early but would consider 2--in my case all 3 shields were in the last 6 cards so I had to miracle twice in the game.  There's a small chance DG will deploy another weapon after you play sanc/miracle but it's pretty low, so the EM rate is pretty high.

The deck I used with the parts I had laying around:
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4tl 4tl 4tl 4vj 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lm 6rm 6rm 6rm 6rm 6s5 6s5 6s5 7k0 7k0 7k0 7k2 7k2 7k2 7k6 7k6 7k6 8pq
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg515642#msg515642
« Reply #102 on: June 27, 2012, 07:10:31 am »
The reason I added scorps to my deck was that DG will use miracles if the flying glories will kill him/her next turn.

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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg515657#msg515657
« Reply #103 on: June 27, 2012, 07:21:30 am »
How to EM Divine Glory and not see her play a single miracle:
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rm 6s5 6s5 6s5 6s5 6s5 6s5 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k0 7k0 7k0 7k2 7k2 7k2 7k6 7k6 7k6 7k6 8pq


Make sure you have a sanc in your hand at all times (others can be played to keep you alive). The turn before she kills herself, play a sanc just before miracle, and watch as the spinner shows up saying you got lotsa :electrum. SoD can be replace with SoB for more reliable draws, though you can usually survive off the SoDs and Sancs untill you get a shield. Sancs can be replaced with HF if you don't mind screwing the mulligan.

Works fine unupped as well:
Hover over cards for details, click for permalink
Deck import code : [Select]
4tl 4tl 4tl 4tl 4tl 4tl 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lg 5lg 5lg 5li 5li 5li 5lm 5lm 5lm 5lm 5lm 8pq

Works okay when you both get good draws, works even better if you both get bad draws. (One time I didn't see a shield untill about turn 6, and 2 turns later DG managed to finally pull out a Morning Glory while I had 5/6 SoWs in my hand. Won without using a single miracle.)
Still prototypes, though they both work consistantly enough for me to use them next time I get DG from the Oracle and reccomend them to anyone else.
Great deck idea.  I added a nova which allowed me to play my SoDs early but would consider 2--in my case all 3 shields were in the last 6 cards so I had to miracle twice in the game.  There's a small chance DG will deploy another weapon after you play sanc/miracle but it's pretty low, so the EM rate is pretty high.

The deck I used with the parts I had laying around:
Hover over cards for details, click for permalink
Deck import code : [Select]
4tl 4tl 4tl 4vj 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5lm 6rm 6rm 6rm 6rm 6s5 6s5 6s5 7k0 7k0 7k0 7k2 7k2 7k2 7k6 7k6 7k6 8pq


Glad you like it, though I am not sure why you think EMs can be ruined.


The reason I added scorps to my deck was that DG will use miracles if the flying glories will kill him/her next turn.

Hardly ever. She did this once out of the 20 odd games I played.
« Last Edit: June 27, 2012, 07:25:55 am by Annele »
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg515943#msg515943
« Reply #104 on: June 28, 2012, 12:40:48 am »
Glad you like it, though I am not sure why you think EMs can be ruined.
Now that I have thought about this more, I see that you are right.  As long as you calculate the damage correctly, DG will kill himself prior to any new flying weapons/held weapons are played.  That being said, DG has managed to miracle away from certain defeat at least once both times I have used this deck only to explode the lone sanctuary out.  So, yes, EMs can be ruined but you do tend to get extra coin from the SoDs.
« Last Edit: June 28, 2012, 12:48:25 am by Boingo »
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg516029#msg516029
« Reply #105 on: June 28, 2012, 07:25:04 am »
EDIT: I actually didn't realize the deck I posted here was basically the same as the upped RoL/Hope in the OP, so I removed it. All it does is replace the dragons and lucis with angels and holy lights, and have a pillar/pend split.

Ignore my ramblings :S
« Last Edit: June 28, 2012, 08:14:05 pm by ddevans96 »
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg516038#msg516038
« Reply #106 on: June 28, 2012, 08:42:43 am »
We don't really need more Hope decks here, but here's what I use for EMs:

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5lc 5lc 5lk 5lk 5lk 5lk 7jp 7jp 7jp 7jp 7jp 7jp 7ju 7ju 7k2 7k2 808 808 808 808 80i 80i 80i 80i 80i 81q 81q 81q 81q 81q 8pu


It's so simple it's probably been posted in this thread already. In that case derp, but oh well.

Just my small mod of Perpetual Light (unupped hopes, -1 Tower, +1 Miracle) with the Lobos replaced with a second miracle and two holy lights. Pretty much works the same as any other RoL/Hope would, just with the EM potential. 120 coins (and more Glories) for the win.

Can I ask how you get EMs?
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Re: Oracle: Divine Glory https://elementscommunity.org/forum/index.php?topic=13075.msg516039#msg516039
« Reply #107 on: June 28, 2012, 08:46:06 am »
Miracle when DG can't damage you anymore, play Holy Light next turn.
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anything
blarg: