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kobisjeruk

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg139832#msg139832
« Reply #12 on: August 16, 2010, 01:57:18 pm »
what does a purple nymph do against immaterial creatures?
the trick is to convert DG's light towers into a light nymph (9|9) with your nymph queen and antimattered those with the purple nymph
the last part of the combo which is in a nymphomania deck is to use your black nymph to liquid shadow those light nymph essentially killing him with his own creatures

Offline Higurashi

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140431#msg140431
« Reply #13 on: August 17, 2010, 05:22:55 am »
Other than Hope, I can say bonewall can also kill him.

He don't have lot of creatures (around 5 most of the time) and explosion only destroy 1 bonewall.

and there are many other ways
eg. Permaforst+Protect Artifact
      Fractal+Vampires
      Nymph Tear (Nymph Queen+Purple Nymph)
what does a purple nymph do against immaterial creatures?
Nothing; you use the Nymph's Tears on his Towers to make targets for your Antimatter from Purple Nymph. With Liquid Shadow from Black Nymph, he doesn't register the damage done by the Light Nymphs and won't use Improved Miracle to save his ass.
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fl0ppy

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140499#msg140499
« Reply #14 on: August 17, 2010, 09:56:11 am »
IF you have the nymph... can be a good solution yes.

For all the rest the problem is be so lucky (and generally I aint) to have the good hand with bone wall and oty and firefly queen  to drop down at the 3rd round) but it's quite sci-fi for what I'm saw.

I understand it draws, more mana and therefore it's easy to play, but again what I dont understand is why even statistically it always have at least 3 of those card ( with related animated weapon) in the hand in every starting phase.
Try to put 8 pillars on a deck of 60 and see how many times you will see those... even with the double draws would take some turns.
That's why I was speaking of "random good" before.

Edit: this is what I mean

(http://imageplay.net/view/m7Gbd80564/divine_glory)

Here this is the 3rd turn.
Notice that I had the bone wall since the first turn but somehow I dont have quanta to play it.
Also with 6 nove, 6 sundials and 10 quantum tower that make 22 cards out of a deck of 44 what you can notice on my hand is junk, as always when I play against this one.
Instead for him 3 out of those with animate weapon and one in the weapon slot.
That's 4 out of 8 that he have in the first 3 turns at almost every single match (I say almost cause I saw one more a couple of times) I've played.
Just 8 in a deck of  that big and always this happen on the first 5 turns? Right...it's "random".... like a fixed sequence.

It happens with the others as well, like Eternal Phoenix that always get a couple of fire towers in the first hand despite not having a lot of them. Want to speak about Dark Matter? ALWAYS has 3 black holes to play for the first 3 turns. Seism? Always the damn quicksand handy in the start..
Have a look for yourself when you play, dont thrust me on this but, I'm sure that everyone that have played those FG well know this.
And dont tell me that is luck cause I've stopped to believe it after 50 rounds with Divine Glory gone in the way of the pic.

It's ok I understand the whole godly like thing, x3  quanta  x2 draw x2 life points, but hell... what I ask is only a true random shuffled deck for them like for us.

It's difficult enough in this way, and after all, you dont have any guarantee to win a card anyway, and you win a misery of electrums when you win so.. at least make the game playable and enjoyable mantaining an "apparence" of a fair chance to win.


Offline Higurashi

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140514#msg140514
« Reply #15 on: August 17, 2010, 11:09:52 am »
IF you have the nymph... can be a good solution yes.
No, you just use Nymph's Tears.
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kobisjeruk

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140520#msg140520
« Reply #16 on: August 17, 2010, 11:41:45 am »
...
one word: redundancy

the only reason most FGs are able to play out their entire hands in the first couple of turns is because their deck is designed specifically to avoid screwups
take DG's for example :-

Code: [Select]
7dg 7dg 7dg 7dm 7dm 7dm 7dm 7dm 7dm 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7k1 7k1 7k1 7k1 7k1 7k1 7k2 7k2 7k2 7n2 7n2 7n2 7n2 7n2
sure anyone can be suspicious about getting 1 out of 6 fire towers in a 72 card deck in the first few turns but it is not mathematically improbable. i dont think nay, i'm quite certain the developer did not in any way programmed so that FGs will always have a few towers to start of (based on a few players experience of how FGs can start with no towers at all). DG will always be a difficult opponent. thats just how it is

fl0ppy

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140527#msg140527
« Reply #17 on: August 17, 2010, 12:08:06 pm »
May be you are right but 4 cards with related animated weapon combo out of 8 cards in a 60+ deck?

It's hard see pillars when you put  a third of them in a 40 cards deck, or even half, then why this always has those.

Your deck example is a 36 version even if you dont add 2 more weapon but just the rest of the cards for reaching our max limit of 60 you will see from yourself how many you will draw.
My guess is one or two at the best in the 3 or 4 rounds.

This is the most eclatant one while the other are more subtle.

kobisjeruk

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140737#msg140737
« Reply #18 on: August 17, 2010, 06:47:03 pm »
Quote
Your deck example is a 36 version
i thought it is common knowledge that an FG decklist is doubled, but i guess not
well its doubled, so there you go...more cards = higher frequency of seeing more weapons/animate weapons

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg140789#msg140789
« Reply #19 on: August 17, 2010, 08:15:27 pm »
This was posted in the Most Humiliating FG Defeats thread.

(http://imageplay.net/)

turn 16 and no sword. fail.

fl0ppy

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg141198#msg141198
« Reply #20 on: August 18, 2010, 10:18:57 am »
Quote
Your deck example is a 36 version
i thought it is common knowledge that an FG decklist is doubled, but i guess not
well its doubled, so there you go...more cards = higher frequency of seeing more weapons/animate weapons
No, it's not exactly doubled, I'm sorry to disappoint everyone sowing a seed of suspect, but I made Divne Glory deck out with the Rol/Hope and I saw exactly what it contains.. a whole lot of pillars, miracles and just 8 weapons with related flying weapon, that's why I'm rambling about.
4/60+ out on 3 turns is a steep percentage to manage almost every time without mention that happens usually at the 2nd or third turn and whith the relative combo animate weapon.

My advice is to take in careful considerations all the decks posted in the wiki, or in the FG decks thread, because the ones that are in the game may be sighlty different as Divine Glory proved me.
Can be a guideline but that's it.

16 turns is definitively a fail but it's happened once in a million and more, this is not the usual behaviour.
Probabily the Ai went out for a coffee break :D

I can claim 2 EM victories on Eternal Phoenix myself just cause I was lucky to get my pulvy out at the first turn and managed to break and steal all his pillars, grilling with a firestorm all the 6 phoenix that he put down in the first turns, forcing him to activate just one or two at times.
I know I was lucky and he's out of there waiting to peck me to death with those Minor Phoenix at the next  match...

fl0ppy

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg141199#msg141199
« Reply #21 on: August 18, 2010, 10:24:14 am »
time to boast about defeating DG!

(http://imageplay.net/view/m7Gbd80379/42vsDivineGlory) (http://imageplay.net/view/m7Gbd80380/NoCcDivineGlory0) (http://imageplay.net/view/m7Gbd80383/pwnDivineGlory0)
(me KO'ing DG with 3 different deck - 42 timeBow, CC?Whybother, 60 timeBow)

heh, sometimes you just get lucky and he didnt draw any fire towers in the early turns
sometimes, you just persevere and push through with whatever you've got and hope you can kill him before he kill you
sometimes, you just play RoL/Hope
Hemm I've noticed just now something weird on your shots: since when Divine Glory use the Aflatoxin?
On the second and mostly third screen you posted I can see many of your creatures poisoned with that.
At first I though you had used liquid shadow on top of your own card but it's not the case.
I dont think either you have used the Aflatoxin deliberatly on your creatures even cause you can have 6 of them not that much and you cannot poison your own creatures with a plague.
I also dont see any of your creatures have the Aflatoxin ability on them.
Also that effect color belong only to the Aflatoxin poisoning effect, but bear a nice 2 in the middle.


What exactly happened there then?

For references here side by side your screenshot and my experiment with the trainer:

(http://imageplay.net/view/m7Gbd80695/pwnDivineGlory0) (http://imageplay.net/view/m7Gbd80696/trainer)

I've tested every poison effect and as everyone can see the Aflatoxin is the only one with that colour.

Offline Amilir

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg141233#msg141233
« Reply #22 on: August 18, 2010, 12:22:59 pm »
Those are mutated malignant cells ;)
He DID use aflatoxin on himself.

fl0ppy

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Re: Divine Glory what's wrong with this guy? https://elementscommunity.org/forum/index.php?topic=11320.msg141235#msg141235
« Reply #23 on: August 18, 2010, 12:28:09 pm »
You are right...  I've just tried and if you mutate a malignant cell it take that symbol on and stop to do everything it's suppose to (divide endless) and it's not meaning it's poisoned since it's life will not decrease.

Thanks for help me understand :)

 

anything
blarg: