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Offline EmeraldTigerTopic starter

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Re: Words for the Elements https://elementscommunity.org/forum/index.php?topic=45087.msg1022201#msg1022201
« Reply #12 on: December 14, 2012, 01:53:37 pm »
I will have to Update the OP tonight or tomorrow.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline EmeraldTigerTopic starter

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Re: Words for the Elements https://elementscommunity.org/forum/index.php?topic=45087.msg1022473#msg1022473
« Reply #13 on: December 15, 2012, 01:44:10 pm »
To quote a much older discussion...

Expanding Elemental themes.
Aether-Undefined Shape/Abstract, Energy, Mind, Space, Immaterial, Duplication, Incapable of /Prevention of Change, Silence|||Field effects, expand space theme, card movement, cosmos, radiation(Entropy?), multiplicity of dimensions, parallel existence(dualities)

Air-Flow, motion, freedom(untouchable), speed/slow diffusion, sky, omnipresence?, wind, sound, weather/climate, flexibility (which it ironically tends to lack by itself), high height (dive, sky blitz), accuracy (OE), Physical Disruption (Fog Shield, Shockwave), gases and gaseous forms that are triggered by other Elements (UG)||| Peace (Light?), Force (Gravity?), Board effect(Thunderstorm RoF? Pandemonium?), Scent, Breath (These two look good), Flow,*Sylphs,

Darkness: Shadow, Stealth, Manipulation, The Unseen, Fear,Theft, Secrecy (Cloak), black, Absence/Hollow, night, Void (SoV), Illusion (Nightmare), |||Depression, Cold(water?), Solemness (Slightly Water?), Contrast, opportunistic? (I guess so. No other element implies this.),

Death: Poison, necrosis, decay, Toxicity, Corruption (Skull Shield), tainting, undeath, death, plague, Amassing an large force (bonewall, boneyard) ||| zombies, famine, four horsemen

Earth Fortitude, Defense, protection, rocks, metals, stability, underground,wieght(Gravity?common theme for both?), solidity, gnomes |||Teraforming, tectonics, terrestrial disaster, (drought= Earth + fire+ time), stubborness, Strength, (Gaia = + life) constuction

Entropy: Thermodynamics, random,Manipulation of Randomness,  RNG-explotation (in the reverse of Gravity, Entropy has tons of RNG  stuff. Most of it is rigged in their favor) chaos,||| Insanity,

Gravity Mass, Certainty, Force, Pressure, Gravity (Durrr), Acceleration, Physics,Technology (Steam Machine?), anti-RNG (no Gravity card relies on luck in any way.)||| Control

Fire aggression, destruction, power, force(Gravity?), Rage, anger, aggressiveness, building flames/temperature|||Purification, Purging, War

Life Growth, reproduction, Poisonous composition, genetics (mitosis), healing||| dynamics between creatures ?, ecosystem, food chain, harmony

Light
Physical properties spectrum (refraction), reflection, mirage, luminosity, focal lens, brightness, Sight ||| intensity, illusion, blinding
Spiritual properties passiveness, quality, aid/working with others, divinity, Hope ||| Protection?, truth, Inner light, knowledge (seems more all Elements)

Time drawing mechanics, delays, altering the flow of time(slow,stop, accelerate, skip?), deja vu, creatures from the past(pharoah), Evolution(graboid's effect)||| Time skipping, Decay with time,   card manipulation, time displacement, repetition of events, time paradox

Water Fluidity,Ice,Synergy, patience, purification (alchemy?), flooding, change of physical forms||| Natural disasters, capable of creation and destruction, unpredictable


Looking at this list I noticed it needs to be cleaned up for the purpose here.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OdinVanguard

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Re: Words for the Elements https://elementscommunity.org/forum/index.php?topic=45087.msg1022676#msg1022676
« Reply #14 on: December 16, 2012, 06:24:21 am »
Although it hasn't been used in game yet, fire can be a creative and restorative force by providing warmth. It makes for a good thematic. Also, bravery / fearlessness should be in there too
:fire Warmth, bravery

As a nod to sundial:
:light revelation / insight

Freedom is in there, but I think evasiveness should be added as well
:air evasiveness, fog
« Last Edit: December 16, 2012, 06:27:46 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
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Offline Jyiber

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Re: Words for the Elements https://elementscommunity.org/forum/index.php?topic=45087.msg1022863#msg1022863
« Reply #15 on: December 16, 2012, 09:17:54 pm »
The colors used for naming Dragons and Nymphs.
For example the fire dragons use: Crimson and Ruby
Maybe bring up other color names for an element that could have it applied.

Also, I have some criticism on how wordy Aether is. Maybe you should stick to mainly key-words such as the other elements. My OCD is going nuts on how messy it looks compared to the other elements. Perhaps you could trim it down?

EDIT: I suggest cutting the tables in half to separate all the words that already exist in game from ones that are generated by this topic.
« Last Edit: December 16, 2012, 09:29:10 pm by Jyiber »
<^> Curiosity killed the cat. Now what if I told you Curiosity was the name of my dog?
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Offline EmeraldTigerTopic starter

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Re: Words for the Elements https://elementscommunity.org/forum/index.php?topic=45087.msg1022951#msg1022951
« Reply #16 on: December 17, 2012, 03:50:36 am »
I will clean it up when I have time. Real Life and my Runescape peeps divert much of my attention.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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blarg: