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Offline ZephyrPhantomTopic starter

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Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1000414#msg1000414
« on: September 17, 2012, 05:49:00 pm »

Welcome the CCC, where we truly design card ideas as a group and create a steady flow of higher quality ideas that target perceived wants by the game. In addition, we're also here to discuss any matters regarding the CIA forum such as the voting system, card art, etc...
Quote from: OldTrees
This started out as a trend born out of unfinished card ideas series. The author of these series sought better quality by opening the unfinished series to the community at large. This resulted in either better cards or more cards (sometimes both). This trend then continued into card series with multiple authors. Once again the average quality of the cards improved. Here we are testing the limits of the synthesis of multiple creative sources and a limiting focus to create high quality but focused cards.

Member List
Zblader
Rutarete
Anarook
furball
Arum


Discussion

So to begin, let's pick a topic to focus on and discuss it.

I'll start with the following two topics (feel free to suggest other things in addition to the below two topics):

1. How do you feel the CI&A forum can be improved?

2. What element do you feel needs a new card the most, and what kind of card should it be?

Suggestions


Development Order


We have a chat at http://sync.in/CCC that I highly encourage to use for discussion. If you are interested, feel free to take a look.
« Last Edit: September 21, 2012, 09:39:30 pm by Zblader »

Offline OldTrees

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001216#msg1001216
« Reply #1 on: September 20, 2012, 04:35:15 am »
I will join. However I will let others direct the flow.
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Offline furballdn

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001224#msg1001224
« Reply #2 on: September 20, 2012, 04:55:41 am »
12 Approval points before a card can hit crucible. More info here.

Offline Rysoo

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001273#msg1001273
« Reply #3 on: September 20, 2012, 01:38:50 pm »
I want cards that are more "science related".

For example shroedinger's cat, maxwell's demon ... etc.
Alchemy is not really considered a science, but creating cards based on that theme actually makes sense for this game since its based on elements. :)

Offline ARTHANASIOS

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001282#msg1001282
« Reply #4 on: September 20, 2012, 02:23:54 pm »
1. I think we need ways to create CIA Deck Images with a nice and easy way. If community agrees with me on that, I can greatly help here with a tool and a tutorial. :)

2. I think we need more non-broken Other cards. Balanced Other creatures, for example, is a must IMO. They can fit into every element and produce a great variety of amazing decks! ;)
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Offline OldTrees

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001294#msg1001294
« Reply #5 on: September 20, 2012, 03:50:46 pm »
1. I think we need ways to create CIA Deck Images with a nice and easy way. If community agrees with me on that, I can greatly help here with a tool and a tutorial. :)

2. I think we need more non-broken Other cards. Balanced Other creatures, for example, is a must IMO. They can fit into every element and produce a great variety of amazing decks! ;)

1. I agree. However the author should talk to Xenocidius to see if the toll can be integrated with the existing CIA tools. (Compatability)

2. Difficult to do right. A worthy challenge.
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Offline OdinVanguard

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001556#msg1001556
« Reply #6 on: September 21, 2012, 05:30:27 pm »
One thing that I think would help the card creation process would be to enable and use polls that allowed users to rank the various aspects of a card on a scale system.
That way, each card could get "graded" on different areas:
Balance
Originality
Artwork (probably at higher levels)
Thematics
Mechanics

This would give a good way for the community to provide more meaningful feedback to the author than the simple pass / fail voting process in use right now.
Such categorical rank polling capabilities (like those commonly used in statistical research) would also be very useful in competition events in the forums at large.
« Last Edit: September 21, 2012, 05:43:00 pm by OdinVanguard »
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Offline Drake_XIV

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001559#msg1001559
« Reply #7 on: September 21, 2012, 06:06:06 pm »
1. How do you feel the CI&A forum can be improved?

Activity prerequisites.  See furball's suggestion for that.  Just something to ensure that people will stick around to fix up their ideas instead of cluttering up the CI&A main board with improperly formatted, horribly unbalanced ideas.  Although I'm wary of the approval system that comes with it in furball's suggestion...

2. What element do you feel needs a new card the most, and what kind of card should it be?

By numbers, I think I'd have to say Entropy.  But for need, I'd say some sort of creature control for life or something.

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001565#msg1001565
« Reply #8 on: September 21, 2012, 06:45:23 pm »
2. What element do you feel needs a new card the most, and what kind of card should it be?

By numbers, I think I'd have to say Entropy.  But for need, I'd say some sort of creature control for life or something.

Since I had to take a look into every Forge card (even Forge Archive) and Armory cards, and all this because of my CIA Deckbuilding Tool, I have to say something about what cards most needed:

1) We certainly need more Gravity Spells; In the whole Forge & Armory, there are only 2 :gravity spell ideas, Collapse|Implosion and MassSwitch | MassReverse, both in the Forge Archive. I don't count Gravimetric Flash, because it is just a part of a series that had to have a single card from every element.

2) We don't really need any more Life Creature ideas or Water Creature Ideas;  :life and :water have most of the creatures lurking in both Forge and Armory.

3) We don't really need more Time Spell ideas; I know there are only 2 :time spells in-game, Precognition and Reverse Time (I don't count ShardOfReadiness, because it is an Other Spell by definition), however there are several Armory and Forge :time spell ideas which unfortunately are of the same concept (Slow/Stop/Haste/Hurry etc.). If someone creates a new Time Spell Idea, please make it a little less cliche.

4) We need better Fire Ideas; There are several Forge :fire ideas but very-very few of them have managed to reach the Armory. I think we really need a game-breaking :fire card.

I may come with more feedback later...
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Offline Drake_XIV

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001566#msg1001566
« Reply #9 on: September 21, 2012, 06:49:59 pm »
I don't think we should gauge what cards should be made by what other ideas there are, but what is in-game, because we never know if those ideas will ever be implemented, so we have to go with what we do have access to.

Personally, I disagree with having to make cards on a need basis unless there is an obvious and pressing need for it.  Currently, I can't think of any real ideas that fit into this.

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1001596#msg1001596
« Reply #10 on: September 21, 2012, 09:00:01 pm »
Mass Switch made it to the forge for a reason: It's simplistic. Gravity does not need complex CC, just thematic and efficient. Gravity Pull only accomplishes this to an extent, and to be honest Mass Switch does little more. It needs harder and less situational CC than either Gravity Pull or Mass Switch.
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Offline storyteller

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Re: Communal Card Creation : CCC https://elementscommunity.org/forum/index.php?topic=43513.msg1002804#msg1002804
« Reply #11 on: September 26, 2012, 03:54:48 am »
Im interested.
Id like to see a balanced, effective Other creature.


 

anything
blarg: