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Offline eljoemoTopic starter

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The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130131#msg1130131
« on: March 20, 2014, 07:05:51 am »
Some of you may have noticed this sort of series I have going on right now. Some of you may not have done. But basically, I decided to combine Minecraft with Elements by making cards based around the uniqueness of the monsters in Minecraft. For those of you who don't know what Minecraft is, it's basically a huge sandbox where you really can do what you like. People seem to either really like it or really hate it, probably because of the lack of structure. If you haven't already tried it, I'd suggest checking it out (by clicking here) and seeing what you think.

But anyway, onto business. This topic will act as a temporary hub until this becomes a fully fledged series. It's easier for me to keep track off things and its an easy way for you lovely people to give feedback on the series as a whole, if you fancy. When this gets enough finished articles, I'll ask for it to be moved to the right place, this is just a temporary thing.

As for the cards themselves, everything will be based on some kind of mob or monster. I'll avoid making already similar to those in game (skeletons, iron golems, (cave) spiders etc.) and ideas that are either overdone or just too much complication (Zombies, Zombie Pigmen) and focus on the unique traits of some of the Minecraft creatures. I'll try to do one per element but some will obviously be harder than others. Feel free to suggest any ideas if there's something you'd like to see or change or anything at all. Sometimes I just get lonely, designing cards by myself...

Currently Complete :-

:fire Creeper | Charged Creeper :fire

:entropy Witch | Witch :entropy

:earth Village | Village & Villager | Villager :earth

Planned and Coming Soon :-

:darkness Enderman :darkness

Other Possibilities :-

:air I was thinking maybe a Ghast

:life Possibly a Slime or possible a Wheat Farm (or farm in general)

:death Potentially a Wither (not skeleton)?

:aether Enchanting table as a weapon buff?


As always, all questions and constructive criticism welcome
« Last Edit: March 21, 2014, 04:48:03 am by eljoemo »
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Offline dragtom

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130150#msg1130150
« Reply #1 on: March 20, 2014, 01:46:13 pm »
2 :earth silverfish
1|1 / 1|2 (<--burrowed stats)

silverfish enters the game burrowed.
nest defense: silverfish unburrows when an allied creature takes damage,
and gains +1|+0, and :earth burrow.


instead of gaining 'unburrow' upon burrowing, the skill becomes 'nest defense' again.


7 :darkness enderman
3|5 / 5|5

voidwalker: whenever enderman is targeted,
it first teleports to a random spot on the same side of the field,
swapping position if there was a creature on that spot.
If there was no creature, it leaves behind an endermite instead.

-this causes the spell/ability to be targeted on the 'swapped' creature, or the endermite.
if an enderman swaps position with another enderman, the other enderman doesn't teleport.


0 :darkness endermite
-2|1

-endermites are in darkness element, only gainable via endermen, and always unupped.
similar to malignant cells, except in-element.

3 :light sheep
0|3 / 0|4

:life shear:  add 2 / 3 wool shield.

-wool replaces your current shield
-multiple uses add more stacks

1 :life wool shield

blocks damage by n. n is the amount of stacks.
for each damage blocked, lower the amount of stacks by 0.5*the damage blocked.

-wool shield can only be gained via a destroyed shield while you have a salvager,
or with sheep.
-the maximum amount of damage blocked, is equal to the amount of stacks.
-the maximum amount of stacks lost, is 50% of the current stacks, rounded up.
« Last Edit: March 20, 2014, 02:15:38 pm by dragtom »
be quick- time is quanta.

Offline skyironsword

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130243#msg1130243
« Reply #2 on: March 21, 2014, 01:36:44 am »
Silverfish? Aw cmon that's easy

4 :earth 3|1 unupped 4|1 upped

'If silverfish is damaged but not killed, all creatures on your side of the field attack the opponent'

Offline dragtom

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130255#msg1130255
« Reply #3 on: March 21, 2014, 02:29:08 am »
that has been suggested several times.
I can't be bothered to look it up, but for example
'pack tactics'... and something with a wolf in it...
be quick- time is quanta.

Offline eljoemoTopic starter

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130263#msg1130263
« Reply #4 on: March 21, 2014, 03:32:09 am »
I think dragtom means this card which is currently in the armory. Personally, I prefer dragtom's silverfish. It's much more unique and balanced, and I think it suits better as well. I had actually forgotten about silverfish, partly because my :earth card was going to be a village, but I've since decided I can do more than one per element, since some are going to be impossible *stares accusingly at :time*.

3 :light sheep
0|3 / 0|4

:life shear:  add 2 / 3 wool shield.

-wool replaces your current shield
-multiple uses add more stacks

1 :life wool shield

blocks damage by n. n is the amount of stacks.
for each damage blocked, lower the amount of stacks by 0.5*the damage blocked.

-wool shield can only be gained via a destroyed shield while you have a salvager,
or with sheep.
-the maximum amount of damage blocked, is equal to the amount of stacks.
-the maximum amount of stacks lost, is 50% of the current stacks, rounded up.

I'm not overly fond of this idea. Maybe it's because sheep aren't exclusive to Minecraft. Maybe it's because they aren't mystical and fantasy enough for EtG. Maybe it's because I don't understand how shearing can be a life ability. Or because wool wouldn't make a good shield. Meh, honestly, I just don't think it would make a good card.

7 :darkness enderman
3|5 / 5|5

voidwalker: whenever enderman is targeted,
it first teleports to a random spot on the same side of the field,
swapping position if there was a creature on that spot.
If there was no creature, it leaves behind an endermite instead.

-this causes the spell/ability to be targeted on the 'swapped' creature, or the endermite.
if an enderman swaps position with another enderman, the other enderman doesn't teleport.


0 :darkness endermite
-2|1

-endermites are in darkness element, only gainable via endermen, and always unupped.
similar to malignant cells, except in-element.

I do however, like your enderman. I was planning on doing one with similar stats and the ability "when targeted, gain +3|+0 for one turn and directly attack the targeter". But I kinda like yours beter so I might end up doing that one instead.
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Offline skyironsword

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130450#msg1130450
« Reply #5 on: March 22, 2014, 07:07:00 pm »
:time is not impossible at all. Just do like a past minecraft player that died horribly or something. Kinda like ghost of the past.

Offline dragtom

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130461#msg1130461
« Reply #6 on: March 22, 2014, 07:31:20 pm »
herobrine.
be quick- time is quanta.

Offline skyironsword

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130467#msg1130467
« Reply #7 on: March 22, 2014, 07:44:59 pm »
herobrine.
You're not allowed to have better ideas than me. BANHAMMER.

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130480#msg1130480
« Reply #8 on: March 22, 2014, 10:25:34 pm »
:death Zombie Pigman :death
3|2 - 3 :death
Gains 1|0 and attacks the opponent when owner is harmed.

-only happens once per turn
-combos with SoSac
-needs balancing

 :aether Beacon :aether
Permanent - 5 :aether
 :aether : Target creature gets a positive buff.

-25% chance to heal to full health
-25% chance to raise attack by 1
-25% chance to deal spell damage for 1 turn
-25% chance to become immortalised for 2 turns

 :aether Ender Crystal :aether
Permanent - 3 :aether
Owner gains 3 health per turn. :aether : Change target.

-it stacks like shards so you can only have 2 different targets max (unupped and upped)
-it is preset on the player. using one aether will let it change targets to a creature or other player (SoSac)

:water Brewing Stand :water
Permanent - 6 :water
:water :water Generate an alchemy spell depending on what creature is targeted.

-in the case of water creature being targeted, a random effect will be implemented
-needs heavy balancing
« Last Edit: March 23, 2014, 11:21:36 am by dawn to dusk »

Offline dragtom

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1130527#msg1130527
« Reply #9 on: March 23, 2014, 10:54:35 am »
a beacon only affecting 1 creature?

I'd change it to:
at the end of every turn, X creatures get a positive buff.
X starts with ... (1, 2, maybe 3?)
:earth enlarge: destroy your own target permanent. X increases by 1.
be quick- time is quanta.

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1136384#msg1136384
« Reply #10 on: May 15, 2014, 12:21:46 am »
I play Minecraft, and some months ago I played heavily in PvP servers. However, I don't like the idea of having a minecraft series in EtG, it loses the epicness.
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Offline eljoemoTopic starter

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Re: The Minecraft Series (Under Develpopment) https://elementscommunity.org/forum/index.php?topic=54063.msg1136385#msg1136385
« Reply #11 on: May 15, 2014, 12:25:14 am »
I play Minecraft, and some months ago I played heavily in PvP servers. However, I don't like the idea of having a minecraft series in EtG, it loses the epicness.

Hmm, I just like the 2 and figured I'd mash them together. I do intend on "finishing" this but only to keep myself satisfied, I'm not entirely bothered it it doesn't go anywhere.
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blarg: