Just a rough idea: (note: I am using
to represent Mind quanta)
Wandering Mind / Wandering Identity
6
/ 5
(I'm not sure about exactly what it should cost)
2/3 / 2/3
(What should the ability name be?): Target creature attacks in the same manner as Wandering Mind/Identity this turn.
This basically makes the target creature attack like a Wandering Mind, and with the same result. A list of things influenced by this ability:
Miss/hit
Damage done
Attack number
(Possibly other things? I don't know)
EDIT: Changed the ability name from something that made no sense.