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Offline Skysong

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg462542#msg462542
« Reply #492 on: February 20, 2012, 03:21:10 am »
Shard of Randomness|Chaos
At the start of your turn, steal all quanta from your opponent, at the end of your turn, your opponent steals all your quanta.

AnimationX

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg462569#msg462569
« Reply #493 on: February 20, 2012, 04:21:59 am »
Lost Soul|Wandering Soul
3 :death|2 :death
2|2 / 3|2
If Lost Soul is killed by an effect you control, drain 7 life from your opponent.

Moody Mutation|Moody Abomination
3 :entropy|5 :entropy
3|3 / 3|3
Moody: Gain +2/+2 every turn. 30% chance of antimattering itself. | Gain +2/+2 and a 30% chance of gaining adrenaline, vampire, acceleration, or momentum

Rust|Rust
5 :gravity|4 :gravity
Permanent
Rust: At the end of each turn, each permanent has a 60%/Cost chance to be destroyed (affects protected permanents)|Rust
Rust is not affected by Rust

Clear Dragon|Crystal Dragon
27 :rainbow|30 :rainbow
8|4 / 10|4

Confusion|Confusion
7 :entropy|6 :entropy
Target creature is "confused"
Confused-Creature attacks a random creature/opponent each turn.

Mind Sync|Mind Sync
8 :aether|7 :aether
Permanent
Sync: Any damage dealt to a player is also dealt to the other player|Sync


Offline pie

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg462644#msg462644
« Reply #494 on: February 20, 2012, 12:08:12 pm »
Jellyfish ;  :water or  :life Creature . High Damage/SummonCost ratio , Lowish HP ( 2|3 ) , Jellyfish loses 1hp per turn unless in a flooded area .

Offline glennfoo

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg465471#msg465471
« Reply #495 on: February 28, 2012, 02:08:15 pm »
fire lion   :fire
7 :fire/ 7 :fire
5/2   5/4
Roar of courage:  :fire :fire all your creatures gain +2/0 for one turn...... fire lion lose 1hp at the end of the turn
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Offline pie

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg466039#msg466039
« Reply #496 on: February 29, 2012, 10:27:19 pm »
:water permanent that spawns -1/1 creatures at the opponent's field ( buffs flooding  :) )

Offline Demagog

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg470797#msg470797
« Reply #497 on: March 14, 2012, 03:49:51 pm »
A card that allows you to target a card you have in play. The targeted card is destroyed and you receive the quanta used to play that card.

This card could be any type: creature/permanent/spell.

Offline eaglgenes101

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg474365#msg474365
« Reply #498 on: March 26, 2012, 12:41:36 am »
A card that turns spells played into permanents.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

globvob

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg476084#msg476084
« Reply #499 on: March 31, 2012, 01:47:36 am »
A permanent which creates a soul every time your opponent spawns a creature.
The soul lasts one turn and has half of the attack the actual creature has.

Offline Sinolai

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg477080#msg477080
« Reply #500 on: April 02, 2012, 06:23:59 am »
I relly hope someone is reading these and that they can read the whole post.

I have an idea about "Signature Creatures". A Creature cards that every player could customize a little as they want. This card would be in "Other" element but its cost will always change to match your mark.
The base card has 3attack/3hp and cost 3 quanta (same type as your mark) but you can customize its hp and attack as you want. (For example: 0attack/6hp) You will be able to choose the picture among all the creature pictures in elements and name it as you like.

At the cost of 3 stat points (points in attack and hp) you will be able to add one of the following skills:                         OR                       You can add one of the following skills, but it will rise the cost of card:
1. :light:Heal                                                                                                                                                                                                 1.  :air:Web (cost +1)
2. :death:Infect                                                                                                                                                                                             2.  :earth:Burrow (cost +1)
3. :water:Freeze                                                                                                                                                                                           3.  :air: Dive (cost +2)
4. :time:Deja Vu                                                                                                                                                                                          4. Vampire (cost +2)
5.:aether :aether:Lobotomize                                                                                                                                                                              5. Momentum (cost +2)
6. :life:Mutate                                                                                                                                                                                              6. Immaterial (cost +3)
7. :fire:Ablaze                                                                                                                                                                                             
8. :entropy:Dead/Alive
9. :entropy :entropy:Paradox

I have also come up with a few new abilities for creatures which could also be included in somewhere else in the game. These belongs to the list on the left. (Apart from Immunity and Strong essence)
10. :aether :aether:Transform (Turn this creature into an exact copy of the target creature. Can only be used once.)
11. :entropy:Shapesift (Turn this creature into a random creature for 1 turn. If the creature has a skill, the skill is ready to be used immediately for normal cost.)
12. :entropy:Chaos Seed (Use chaos seed on target creature)
13. :light:Medic (Remove 1 poison from the target and restore 3hp[Player/Creature])
14. :life: Anti-poison (Remove 1 poison from the target[Player/Creature] up to 3 turns)
15. :water:Cure (Remove all poison from the target[Player/Creature])
16.  :time :time: Hasten (Draw a card)

 8. Immunity (cost +1) (New ability. this creature can't be poisoned)
 9. Strong Essence (cost +3)  (similar to phoenix, expect if this creature is killed it will turn into Quantum Essence (0attack/1hp)(Has a picture similar to these: http://hidefwallpaper.org/galaxy_wallpaper_2 ) Note: I have no rights to use these pictures :P. This can be turned back to your creature for 1 quanta matching your mark.)

In addition, you will be able to add airborne skill for the creature. (Cost +1)

When Upgraded, This card will gain additional +2 skillpoints which you can spend as you like.


I hope someone will steal this idea.

Offline Pothos2004

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg487340#msg487340
« Reply #501 on: April 25, 2012, 06:42:42 pm »
Flames of the departed. When this card is in play, any cards that are sacraficed with the cards immolation or cremation are brought back with the ability 'spirit flame'

'spirit flame' each turn this creature's ability must be activated for a 1-3  :fire quanta cost or else be destroyed. Gains +1/-1
Only the Dark Side has dark chocolate.

Offline whatifidogetcaught?

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg489596#msg489596
« Reply #502 on: April 29, 2012, 04:30:45 pm »
Radiation poisoning:

 :entropy card, costs 3 :entropy

Spell, target creature gains ability: unstable. Adds one poison counter, radioactive.

Unstable: on every turn, creature has 50% chance to die, or 50% to gain a random ability and be purified.
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Offline pie

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg498950#msg498950
« Reply #503 on: May 15, 2012, 10:32:37 pm »
Electric Fog / Electric Cloud
 :aether Permanent , Creatures and Permanents ( on both sides ? ) can not use their active skills/abilities for 3 turns

 

blarg: