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Offline Eleahen

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg416882#msg416882
« Reply #456 on: October 28, 2011, 07:38:04 am »
Quantum Seeker
Other Creature
Cost: 5
Atk/Def: 0/3 (0/5)
Generates 2 quanta of your mark.


Think of it as an alternative to Quantum Pendulum idea.

Offline oblivion1212

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg418481#msg418481
« Reply #457 on: October 31, 2011, 09:27:41 am »
http://elementscommunity.org/forum/index.php/topic,33173.msg447872#msg447872

my idea...
anyone might want to continue developing it..
:life 's CC | :rainbow 's mass CC




llehsnatas

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg418866#msg418866
« Reply #458 on: November 01, 2011, 02:46:51 am »
nobody liked my ideas ? i thought they were purrty good

llehsnatas

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg418895#msg418895
« Reply #459 on: November 01, 2011, 04:12:12 am »
Shard of prevention


cost: 9 :aether

upkeep: 4  :aether

effect: blocks other player from gaining more then one quantum  from any group of pendulums,towers,or pillars

sanctuary negates this effect

example: player A has 3  :darkness towers  4 :life towers and 5  :life pendulums. player B plays shard of prevention and ends his turn. at the end of player A's turn he only gains 1  :darkness 1 :life and 1  :life

-------------------------------------------------------------------------------------------------------------------------------------------------------------------

Elemental Seal

cost: 6 :entropy

effect: randomly changes field conditions at beginning of players turn  to an element while field is on a certain element all creatures of that element gain +2/+2 and the creatures of the opposing element receive -1/-1 till the player of the card begins his next turn at wich time the element will change again.     

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg418907#msg418907
« Reply #460 on: November 01, 2011, 05:33:25 am »
 Perms
:entropy Chaotic Landscape - At the start of each player's turn a random creature spot is affected by a random spell effect. Creatures are then shuffled around the board.
:fire Charred Landscape - All creatures own by you gain +1/-1, Fire creatures gain +2/-1.

Spells
 :life Bountiful Harvest - All your creatures are healed for 1 hp per 10  :life quantum. All remaining  :life quantum is consumed.
 :death or  :darkness Unholy Night - All creatures are drained for 1 hp per 15  :darkness or  :death quantum. All remaining  :darkness or  :death is consumed

Creature Ability

 :water Drown - Target creature is submerged for X turns, losing Y hp per turn unless creature is water-based. When a creature is submerged, it cannot attack. 


llehsnatas

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg419617#msg419617
« Reply #461 on: November 02, 2011, 11:03:36 pm »
Perms
:entropy Chaotic Landscape - At the start of each player's turn a random creature spot is affected by a random spell effect. Creatures are then shuffled around the board.
:fire Charred Landscape - All creatures own by you gain +1/-1, Fire creatures gain +2/-1.

Spells
 :life Bountiful Harvest - All your creatures are healed for 1 hp per 10  :life quantum. All remaining  :life quantum is consumed.
 :death or  :darkness Unholy Night - All creatures are drained for 1 hp per 15  :darkness or  :death quantum. All remaining  :darkness or  :death is consumed


.

Creature Ability

 :water Drown - Target creature is submerged for X turns, losing Y hp per turn unless creature is water-based. When a creature is submerged, it cannot attack.
your ideas are a lil too op fire dsnt need any more buffs and the game itself needs more strategy to match all the muscle that has been added in the past cple updates

Runefire

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg420213#msg420213
« Reply #462 on: November 04, 2011, 03:39:05 am »
Perms
:entropy Chaotic Landscape - At the start of each player's turn a random creature spot is affected by a random spell effect. Creatures are then shuffled around the board.
:fire Charred Landscape - All creatures own by you gain +1/-1, Fire creatures gain +2/-1.

Spells
 :life Bountiful Harvest - All your creatures are healed for 1 hp per 10  :life quantum. All remaining  :life quantum is consumed.
 :death or  :darkness Unholy Night - All creatures are drained for 1 hp per 15  :darkness or  :death quantum. All remaining  :darkness or  :death is consumed

Creature Ability

 :water Drown - Target creature is submerged for X turns, losing Y hp per turn unless creature is water-based. When a creature is submerged, it cannot attack.
your ideas are a lil too op fire dsnt need any more buffs and the game itself needs more strategy to match all the muscle that has been added in the past cple updates
perhaps, but they are just ideas and thus can be changed.

bountiful harvest might only have a casting cost of 4-6  :life quantum to heal all creatures by 1-3 hp.

Runefire

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg420216#msg420216
« Reply #463 on: November 04, 2011, 03:44:22 am »
Landscape series

permanents that generate 2 different quantum each turn much like a pendulum. The only difference is the quantum type is not set to the player's mark.

Charred Landscape - fire and earth
Graveyard - Death and Earth
Heavenly Pyramid - Aether and Time
Floating Islands - Air and Gravity
Underwater Volcano - Fire and Water
Etc.

Offline mega plini

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg421360#msg421360
« Reply #464 on: November 06, 2011, 10:40:09 am »
I'dd like to see cards with to types of quanta in the cost. It increases thhe synergy between elements
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Offline OldTrees

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg421552#msg421552
« Reply #465 on: November 06, 2011, 06:13:46 pm »
I'd like to see cards with two types of quanta in the cost. It increases the synergy between elements
Please see Lava Golem (Fire/Earth Duo card) or Shield (Other: Any quanta can be used).

Unlike MtG's Mana based casting system, EtG uses a Quanta based casting system. This results in Duo cards like Lava Golem being a more synergistic design than cards that require multiple types of quanta to cast.
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Offline TStar

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg424714#msg424714
« Reply #466 on: November 13, 2011, 11:07:46 am »
Red Bull (probably a Fire or Earth creature)

When you sacrifice it all your creatures gain Adrenaline.  And of course it gives you Wings.
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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg424745#msg424745
« Reply #467 on: November 13, 2011, 12:50:19 pm »
Card or series that manipulate the board similarly to flooding.

Ideas 1:random slot blocking
         2:manually slot block
         3:trap a slot so that summoned creature on that slot dies/stunned
         4:a slot is rigged so creature summoned on that slot gets buffed


 

anything
blarg: