block time-permanent:both players do not draw for 3 turns (cost 7
)
devil*-creature:0|2 lose 0|1 per turn and can kill a monster
imortal army:spell evry creatures on the fild lose 1|1 and gain imorality
confusion master: 3|3 if he damage the oponent the damage can be betwen 1 to 5 shields only can block is attack not the damage
* change side:spell-the target creature become your monster
flying monster turn a monster into a wapon
* gravitation master cost:9X
efect:2X
the target creature get gravity pull
*=rare cards
i think that like nigtfall shoud be a permanet to improve attack and defense off all elements
and exemple:
:+2|+0 fire upgread +2|+1
:+0|+2 stone upgread +1|+2
:+1|+1 water upgread +2|+1
: +0|+3 gravity upgread +1|+3
...