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Offline Nepycros

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271629#msg271629
« Reply #276 on: February 16, 2011, 02:16:12 am »
Immo on a stick? NOEZ! Next please?
Perception is the source of misunderstanding.

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Offline EvaRia

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271654#msg271654
« Reply #277 on: February 16, 2011, 02:48:04 am »
A shield that does something, then gives momentum.

I can't decide on the something, someone else can do that for me.

headshrinker

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271673#msg271673
« Reply #278 on: February 16, 2011, 03:14:42 am »
i have the same idea of decrease creatures attack ~meybe a creature ability or spell~as make the creature aging, -2attack and -2/-0 each turn can superposition.when creatures attack =<0 it delay 1 turn and change to a skeleton quite fit the card change~

i donot know if google translated correct... :-[

我也有过相似的影响生物攻击力的主意~可以最为某种生物的特殊能力(古埃及神话里某个掌管时间的神?Anubis的同乡 ^-^)或者作为一个法术。
效果是使目标衰老,直接减少目标攻击力2,每回合再损失2点攻击(就像一种作用于攻击力的毒),多次释放可以叠加。
当目标的攻击力被减到0或更低的时候,目标被delay一回合,然后变成一个skeleton。当然毒素效果在攻击力<=0的时候自动消失,对手可以在delay的时候buff目标生物来避免它变skeleton。

may some nice people could translate... :(

Offline OldTrees

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271725#msg271725
« Reply #279 on: February 16, 2011, 04:44:12 am »


Translated:
I had a similar idea of biological attack can be the most certain biological ~ special ability (in charge of ancient Egyptian mythology, a god of time? Anubis's hometown) or as a spell.
The target aging effect is a direct attack 2 reduction targets, and then lost 2 points for each round of attacks (like a role in the attack of viruses), multiple release can be superimposed.
When the target's attack power is reduced to 0 or less, the goal was delay of a round, then turned into a skeleton. Toxic effects in the attack, of course <= 0 automatically disappear when the opponent when the buff in the delay-target organisms to avoid it becomes skeleton.
You might find Lignification|Lignification to be interesting. [In the Smithy soon to be in the Life Crucible]

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271771#msg271771
« Reply #280 on: February 16, 2011, 06:50:54 am »
thanks OldTrees you are always helpful~
IMO time not only could speed up you deck~rewind you creatures  but also can make creatures elder and elder~ then they die~only their skeleton remain~i had saw the lignification but there are something different in background ;)  attack buff and rewind can save creatures from my aging effect(use in delay turn the creature can rebirth) .the lignification seems turn the creature into a useless tree in 4 turns and no method can save them(too aggressive to life IMO).
 


Offline OldTrees

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271775#msg271775
« Reply #281 on: February 16, 2011, 07:10:10 am »
thanks OldTrees you are always helpful~
IMO time not only could speed up you deck~rewind you creatures  but also can make creatures elder and elder~ then they die~only their skeleton remain~i had saw the lignification but there are something different in background ;)  attack buff and rewind can save creatures from my aging effect(use in delay turn the creature can rebirth) .the lignification seems turn the creature into a useless tree in 4 turns and no method can save them(too aggressive to life IMO).
It takes 1 [1>0attack] to 8 [15>11>8>6>4>3>2>1>0 attack] turns  and ends when it hits 0 attack. Atk buffs, rewind and growth effects all counteract Lignification

Fossilize is another card currently that deals with the reducing attack to 0.

Time has many untapped usages. In fact there will be a flood of time ideas in 2 weeks time.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271779#msg271779
« Reply #282 on: February 16, 2011, 07:39:30 am »
i have a idea of time permanent like a trap we can name it as pyramid
pyramid|pyramid  6 :time|5 :time
when a non-range/non-fly creature make damage it be catched, lost 1hp and be burrowed. the creature and the pyramid are both delayed ,and the pyramid's ability now active  :time :time :time rewind:rewind the catched creature.then the pyramid is empty and can catch a new attacker now :P creatures with burrowe ability my immune to the delay effect and can escape by itself~
cos its a one to one effect and you can only use 6 at most and heavystriker dragons are all fly creature this card my UP~

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271784#msg271784
« Reply #283 on: February 16, 2011, 07:51:33 am »
Fossilize is another card currently that deals with the reducing attack to 0.

Time has many untapped usages. In fact there will be a flood of time ideas in 2 weeks time.
you are right OldTrees~ :P Although I think aging effect and turn to the new "rewindable"skeleton is more interesting :P

what do you think about my new trap pyramid ?haven't seen any trap-like card before :)

Offline OldTrees

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg271924#msg271924
« Reply #284 on: February 16, 2011, 04:49:04 pm »
i have a idea of time permanent like a trap we can name it as pyramid
pyramid|pyramid  6 :time|5 :time
when a non-range/non-fly creature make damage it be catched, lost 1hp and be burrowed. the creature and the pyramid are both delayed ,and the pyramid's ability now active  :time :time :time rewind:rewind the catched creature.then the pyramid is empty and can catch a new attacker now :P creatures with burrowe ability my immune to the delay effect and can escape by itself~
cos its a one to one effect and you can only use 6 at most and heavystriker dragons are all fly creature this card my UP~
Complex cards tend to be realistic and confusing to some players. Elements prefers simple cards.
The first part of this card reminds me of the time shield.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg272563#msg272563
« Reply #285 on: February 17, 2011, 12:11:27 pm »
I thought delay effect may be  :time 's Feature.
This delay effect more like BasiliskBlood,catched creature can't escape until the trap use its rewind ,the burrowed effect is a kind of "protection"to the catched creature ~ I just want to fand a way to against immortal creature~(not by shield they doesn't work with unstoppable) i want some thing like :water 's flooding ,and this trap could work better than flooding~Too complex ?

I have another idea~to against immortal army player~ ;D
what about this~ >:(
Red gaint :gravity creature
you summon a dying star (the creature come in battle poisoned) on you opponent side deal one damage to all creatures(including itself) on both side,when it die cast Chimera.
this card not only can against immortal army but also can use to fight swarm deck like RoL-Hope~ :P

Offline OldTrees

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg272568#msg272568
« Reply #286 on: February 17, 2011, 12:18:31 pm »
I thought delay effect may be  :time 's Feature.
This delay effect more like BasiliskBlood,catched creature can't escape until the trap use its rewind ,the burrowed effect is a kind of "protection"to the catched creature ~ I just want to fand a way to against immortal creature~(not by shield they doesn't work with unstoppable) i want some thing like :water 's flooding ,and this trap could work better than flooding~Too complex ?

I have another idea~to against immortal army player~ ;D
what about this~ >:(
Red gaint :gravity creature
you summon a dying star (the creature come in battle poisoned) on you opponent side deal one damage to all creatures(including itself) on both side,when it die cast Chimera.
this card not only can against immortal army but also can use to fight swarm deck like RoL-Hope~ :P
yes the trap is too complex. Also the immortal army is not that strong. In fact they are underused.

the second idea is also too complex. Fire Shield is sufficient.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg272575#msg272575
« Reply #287 on: February 17, 2011, 01:02:38 pm »
Fire Shield not hit both side~ :P
IF it's too complex ,what about remove the damage,and make it poisoned by 2?

anyone like the idea "Chimera cast on opponent field" may try to improve it. star very suitable for  :gravity .Red gaint turn to strong blackhole is interesting~
useing my poor "chinglish" is so tired me~I give up  :-[

 

anything
blarg: