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ManectricMan

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg141119#msg141119
« Reply #108 on: August 18, 2010, 05:19:16 am »
Gear Assaulter | Gear Assaulter
15 Random Quanta
Enchantment
You may only have one on the field. If you control any Pillars/Towers, destroy this card. Each time a pendulum changes, inflict 1 damage per pendulum that changed.

Generation Armor | Spark Armor
12  :aether
Shield
 :aether :aether :aether : Generate a Spark (Ball Lightning, if upgraded).

Shade Embodiment | Ruler of Darkness
10 :darkness
0/1 (1/1, if upgraded)
Discard 1 Darkness card: Increase this card's Power and Health by the Mana cost of the discarded card.

Age Elixir | Intense Age Elixir
2 :time
Instant
Inflict 1 (2) Time-Poison counters to the opponent.

Aging Field | Elite Aging Field
3 :time
Enchantment
Every time your opponent plays a spell, inflict 1 (2) Time-poison Counter(s) to them.

Chronoton | Age Elemental
3 :time | 2 :time
0/1
Time Rot: This card cannot attack. At the end of each turn, discard a card from the top of your opponent's deck.

Sands of Time | Sands of Time
9 :time | 8 :time
Permanent
 :time :time :time : Discard one card in your hand  that shares an element with a pillar you control. Send cards from your opponent's deck to the graveyard equal to the cost.

Life Cord | Life Cord
5 :time |  7 :time
Permanent
Every time a creature attacks, it's owner discards a card and gains Life equal to the damage they deal out. When upgraded, this only applies to your opponent.

Clockwork King
10 :time
0/10 (0/15)
 :time :time :time:time :time : Your opponent draws cards until their hand is full.

NOTE: Below is something that will likely never make it into the game for multiple reasons.

Mark of Existance
Generates 3 random Quanta each turn.

Akatchi

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg141299#msg141299
« Reply #109 on: August 18, 2010, 02:04:49 pm »
Vortex spell

all  :darkness quanta for the enemy is drained you gain 1 health per 2 quanta

this card is for  :darkness

slovenc555

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg142703#msg142703
« Reply #110 on: August 20, 2010, 06:33:42 pm »
What if the opponent doesn't have quanta? Yeah.
Try this>
Leech
spell
3 :darkness
Absorb 3 quanta per element from your opponent. Gain 1  :darkness quantum for each quantum absorbed.

Dark.Gr

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg144755#msg144755
« Reply #111 on: August 23, 2010, 11:31:43 am »
Hi, im new to the forum.

This thread seemed perfect to share my ideas but im not sure if they'll be heard.

Anyway:
Common card game abilities:
1)Draw a Card when you play this card (Mostly spell or small creature)
2)Draw a Card When this card is destroyed (Mostly creature or Permanent)
3)Series of small creatures with sacrifice/collor effect (Like virus but on all collors)
EX: White casts Blessing, Red rage potion or fire lance, Blue Icebolt or Purify etc.
4)Pillars with abillities that will follow the 6 card rule.
5)Pillars with: Sacrifice: Add 3 collored quanta in addition to normal effect.


Also some changes encouraging Trio decks would be realy great.
Some first ideas are:
Mark that adds 2 quanta
Mixed collor Cards (Fast example: Ice Elemental Costing any combination of 6 Water+Air Quanta)

Nova and Creamation should be harder to pull off. Im sick of Non-pillar redstomping
Add "Draw a card" to more cards.
Good choices imho would be Blessing,Momentum,Skeleton,Rage potion,Animate weapon. Stuff like that that have effect with many drawbacks.

Edit: 24/08/2010
The existing Passives are i)Poisonous ii)Airborne (Am i forgeting something?)
I find that passives add alot to the game strategy as soft counters.
so:
More Creature Passives: 1)Massive: Immune to devour
2)Blazing: Immune to Freeze
3)Vengeful: Deals its damage to the one who targets it. (Creature or Player)
4)"Cool name" : Immune to lobotomize
5)"Cool name" : Immune to Reverse time
6) Protection from "Element": The creature is immune to all damage and effects of the "Element".

luvva

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg148207#msg148207
« Reply #112 on: August 28, 2010, 10:48:33 pm »
How about a reverse pickpocket to get rid of all those nasty rol/hope decks? :P

4 darkness quanta, as if your opponent has played steal on your weapon/shield?

It also opens up the idea of permanents that hinder your opponent, such as one that absorbs on of each quanta per turn ;)

lordprax

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg148217#msg148217
« Reply #113 on: August 28, 2010, 11:20:03 pm »
Creature 1/6 this creature get +1/-1 for each of the same creature. "6 creatures result in a 6/1 creature for each one"

Leach 1/1 "death quanta" poisons target. gain one life each time target is damaged by poison

MaTT25

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg148901#msg148901
« Reply #114 on: August 30, 2010, 04:29:48 am »
 :aether shield that has a chance to lobotomize attackers.

Offline SnoWeb

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Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg149502#msg149502
« Reply #115 on: August 31, 2010, 02:12:10 pm »

MaTT25

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg149953#msg149953
« Reply #116 on: September 01, 2010, 03:00:54 am »
 :death card that removes immortal status. named "book of dead"

kokain666

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg151464#msg151464
« Reply #117 on: September 03, 2010, 07:17:27 pm »
I have an idea for air or maybe time:

A card that would "disarm". So the shields and weapons would return into the hand of the player (if no space they are destroyed). Indestructible wouldn't prevent the effect... In case of a bonewall i don't know what would be the best thing between only one go in hand, all return in hand or all are destroyed and only one go in hand.


tmhopper

  • Guest
Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg152496#msg152496
« Reply #118 on: September 05, 2010, 07:13:29 am »
-Crack In Time : 1 permanent from each side of field goes to the top of their deck.

Re: Steal My Idea! https://elementscommunity.org/forum/index.php?topic=7205.msg153023#msg153023
« Reply #119 on: September 06, 2010, 04:09:54 am »
creature- name lich:gives any skeletons on your side pestilence ability which inflincts progressively increasing damage overtime

 

anything
blarg: