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Offline storytellerTopic starter

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skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025234#msg1025234
« on: December 24, 2012, 12:05:48 pm »



Wings
 :air 2
Spell
target creature gains airborne



Gills
 :water 2
Spell
target creature is unharmed by flooding




Venom
 :life 3
spell
target creature gains poison on attacking (as per scorpion) and if devoured



Offline OldTrees

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Re: skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025235#msg1025235
« Reply #1 on: December 24, 2012, 12:06:55 pm »
Most to least situational:
Aquatic < Airborne << Venom
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Offline storytellerTopic starter

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Re: skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025236#msg1025236
« Reply #2 on: December 24, 2012, 12:12:53 pm »
Most to least situational:
Aquatic < Airborne << Venom

yes, a bit, but consider. Aquatic is unharmed by flooding, this should also synergize with shard of patience.

airborne is only good vs Wings.. but it is good with skyblitz, so you get a combo there

venom is indeed all around good.

these arent meant to be super great cards everyone will take, but rather simple cards that open new possibilities and strategies. as situational as each one is, they open many strategies. In this, I think they work. A few Quanta and a card to change the way a card works. Gills is about as useful as Purify, it only helps if they are doing something to hurt you, but can be used another way if you want. Airborne is not that great, until you add skyblitz. Suddenly your steam Machine is pretty powerful... or say a Lava Golem. Flying Scorpions anyone?

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Re: skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025242#msg1025242
« Reply #3 on: December 24, 2012, 12:53:04 pm »
Most to least situational:
Aquatic < Airborne << Venom

yes, a bit, but consider. Aquatic is unharmed by flooding, this should also synergize with shard of patience.

airborne is only good vs Wings.. but it is good with skyblitz, so you get a combo there

venom is indeed all around good.

these arent meant to be super great cards everyone will take, but rather simple cards that open new possibilities and strategies. as situational as each one is, they open many strategies. In this, I think they work. A few Quanta and a card to change the way a card works. Gills is about as useful as Purify, it only helps if they are doing something to hurt you, but can be used another way if you want. Airborne is not that great, until you add skyblitz. Suddenly your steam Machine is pretty powerful... or say a Lava Golem. Flying Scorpions anyone?
None of these are as poorly designed as Purify. For one thing the worse 2 each have a forced combo in addition to the situational defensive bonus.

However only Venom passes my minimum test (not merely a situational card, not elemental hate, not a forced combo, thematic and mechanical consistency, balanceable).

PS: My current estimate of your skill assumes you will always pass this minimum test.
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Offline Daguerreo

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Re: skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025328#msg1025328
« Reply #4 on: December 24, 2012, 09:00:36 pm »
Gills
 :water 2
Spell
target creature is unharmed by flooding


This one should be a passive skill

Offline storytellerTopic starter

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Re: skills https://elementscommunity.org/forum/index.php?topic=45372.msg1025487#msg1025487
« Reply #5 on: December 25, 2012, 08:30:35 am »
Gills
 :water 2
Spell
target creature is unharmed by flooding


This one should be a passive skill

thats pretty much what Im thinking, it grants a passive skill toa creature

 

anything
blarg: