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Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg298040#msg298040
« on: March 25, 2011, 07:44:12 pm »
Elements the game is a game that combines both science and mythology.

examples of science in EtG:
- supernova
- black hole
- antimatter
- butterfly effect
- maxwell's demon
- schrodinger's cat

examples of mythology:
- all dragons
- phoenix (<3)
- golems
- most of the spells
- nymphs


Currently, most of the game is more to the mythology side, as most science are in :entropy and :gravity.

Should we create more scientific cards?

and also, if you have any card ideas based on science, feel free to post them here


Offline Kamietsu

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg298060#msg298060
« Reply #1 on: March 25, 2011, 08:08:10 pm »
Under science, you forgot to place Steam Machine. It's definitely part science.
Also Spark | Ball Lightning.
Lobotomizer | Electrocutor feels rather sciencey as well.
Fractal is definitely part of the science area, even if it is a spell.
Same goes for Parallel Universe and Thunderbolt.
Thunderstorm | Lightning Storm fits science, since it's technically a part of meteorology.
Shockwave has stronger ties to science.
Unstable Gas is science like, somewhat referring to gaseous elements that can explode.
Fog | Improved Fog falls under that meteorology aspect.
Eclipse falls under the astrology science.
Arsenic is also an element on the periodic table, so therefor, science!
Virus is definitely sciencey.
Plague too.
Aflatoxin feels sciencey, though that's a toss up really.
Poison | Deadly Poison fits science.
Earthquake fits science.
Mutation is all up in science's grill.
Same with Discord.
Dissipation Shield/Field could fit in science.
Fahrenheit is science.
Acceleration | Overdrive is sciencey.
And Momentum | Unstoppable.
Don't forget Gravity Pull/Force.
Mitosis and Adrenaline are definitely science.
Luciferin is sciencey.
And Photon | Ray of Light

So yeah, not really seeing any lack of science >.>
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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg298066#msg298066
« Reply #2 on: March 25, 2011, 08:12:40 pm »
I only listed some...
not all...
and if u list all the mythology cards...

Offline Kamietsu

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg298088#msg298088
« Reply #3 on: March 25, 2011, 08:34:28 pm »
I only listed some...
not all...
and if u list all the mythology cards...
If you insist...

Mythology:

All Dragons and Nymphs are here, so that's 24 cards

Mindgate has some roots in mythology
Immortal fits mythology easily.
Quintessence gives immortality, sort of, so that belongs here.
Animate Weapon.
Wyrm is a type of dragon so that belongs here.
Voodoo(who do? you do!) Doll fits here.
Drain Life goes here.
Vampire Dagger obviously.
Along with Vampire.
Gargoyle too.
Liquid Shadow can fit since it gives Vampirism sort of.
Skeleton barely fits since it's more of a reanimated skeleton.
Skull Shield can fit here too.
Soul Catcher would probably work here.
Mummy would go here.
Gnome Gemfinder, gnomes are myths right? *nervously eyes my garden gnome*
I suppose Stone Skin would fit here along side Basilisk Blood.
Hematite Golem works.
Enchant Artifact definitely..
Graboids and Shriekers.
Fallen Elf.
Abomination could go here.
Lycanthrope most definitely.
Fire Specter since it's a...specter.
Rain of Fire feels like it would fit here.
Phoenix, another obvious one.
Fire Bolt works nicely here.
Rage Potion too.
Lava Golem.
Chimera and Titan
Otyugh might fit here. I'm sure there is some sort of mythology on something similar.
Armagio, just because I haven't a clue where the thing would go.
Graviton Fire Eater would probably go here.
Cockatrice and Heal(but only because it's a spell)
Forest Spirit...because it's...a spirit.
Guardian Angel(whether they exist or not isn't really the issue, it's just that they are a strong part of mythology)
Pegasus.
Ghost of The Past...since it's a ghost.
Anubis is a great candidate.
Ice Bolt fits here.
Trident belongs here.
And probably Blue Crawler.

Total: 70


Science:
Steam Machine. It's definitely part science.
Also Spark | Ball Lightning.
Lobotomizer | Electrocutor feels rather sciencey as well.
Fractal is definitely part of the science area, even if it is a spell.
Same goes for Parallel Universe and Thunderbolt.
Thunderstorm | Lightning Storm fits science, since it's technically a part of meteorology.
Shockwave has stronger ties to science.
Unstable Gas is science like, somewhat referring to gaseous elements that can explode.
Fog | Improved Fog falls under that meteorology aspect.
Eclipse falls under the astrology science.
Arsenic is also an element on the periodic table, so therefor, science!
Virus is definitely sciencey.
Plague too.
Aflatoxin feels sciencey, though that's a toss up really.
Poison | Deadly Poison fits science.
Earthquake fits science.
Mutation is all up in science's grill.
Same with Discord.
Dissipation Shield/Field could fit in science.
Fahrenheit is science.
Acceleration | Overdrive is sciencey.
And Momentum | Unstoppable.
Don't forget Gravity Pull/Force.
Mitosis and Adrenaline are definitely science.
Luciferin is sciencey.
And Photon | Ray of Light
Catapult.
supernova
black hole
antimatter
butterfly effect
maxwell's demon
schrodinger's cat

Total: 35

And then there are a lot of middle grounds such as cards based in reality. So that gap isn't that big, when Elements is an Online Fantasy Card Game. Fantasy being the keyword.
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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg298090#msg298090
« Reply #4 on: March 25, 2011, 08:35:59 pm »
I am a big science fan, despite the love of phoenix
which is why I started this thread...
can we discuss possible future science-based card ideas here?

Offline Rastafla

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg300040#msg300040
« Reply #5 on: March 28, 2011, 01:07:40 pm »
I argue against that trident is part of mythology. A trident is a spear with 3 points that's what the weapon got. I mean to say that it have been used in warfare and for hunting.
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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg300066#msg300066
« Reply #6 on: March 28, 2011, 01:39:45 pm »
It's still mythology though because the trident is meant to be Poseidon's trident (can't you see the head on it?).

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg300230#msg300230
« Reply #7 on: March 28, 2011, 07:46:13 pm »
You are making an assumption on the art and employing guesswork. By that reasoning one can argue that Crusaders should be able to wield Morning Stars/Glories since they are holding one in the art. Or that freeze congeal is only usable on abominations since that is in their art.

Its not Poseidon's trident, if it were it would say so.

Either you label a card mythological based on the name or the effect or both.

Rain of Fire is not mythological either. It can be caused by meteors or volcanic eruptions.

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg301102#msg301102
« Reply #8 on: March 30, 2011, 12:29:00 am »
^^
trident should be considered mythological, why? upgrade a trident... you get... poseidon...

as for rain of fire, it's kinda both, depends on how it's interpreted

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg301122#msg301122
« Reply #9 on: March 30, 2011, 12:57:08 am »
/nitpick
Eh, Otyugh is from D&D, and i haven't the faintest clue where the name Armagio came from. Mummies are bodies preserved because of their lack of fluids (belongs somewhat in science. It mostly belongs in myth cuz the fact that it walks is part of popular culture cuz of movies like 'the mummy'.)
On the science side, Fractal is actually a mathematical concept. Aflatoxin is a type of poison that causes cancer. So definitely science. Dissipation is definitely in science. it's when things lose energy over time.

Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg301441#msg301441
« Reply #10 on: March 30, 2011, 01:08:55 pm »
/nitpick
Eh, Otyugh is from D&D, and i haven't the faintest clue where the name Armagio came from. Mummies are bodies preserved because of their lack of fluids (belongs somewhat in science. It mostly belongs in myth cuz the fact that it walks is part of popular culture cuz of movies like 'the mummy'.)
On the science side, Fractal is actually a mathematical concept. Aflatoxin is a type of poison that causes cancer. So definitely science. Dissipation is definitely in science. it's when things lose energy over time.
  Just because the mummy is 'walking' in the picture it doesn't mean it really is, it could just be falling out of its coffin :P.  Therefore it should still be Science.

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Re: Science vs. Mythology https://elementscommunity.org/forum/index.php?topic=23397.msg301490#msg301490
« Reply #11 on: March 30, 2011, 03:12:19 pm »
idk how much I agree with this topic.
For ex:
Thunderstorm/Lightning

Sure there is science behind it, however, all you need to know for the card is that lightning is powerful, and if it strikes you, youre in trouble. I wouldnt really consider that science.

Mitosis on the other hand, to understand the meaning behind the card, you have to understand the science.

Fog Shield requires no science to understand, and is really just fog surrounding the elemental. Doesnt seem sciencey to me. 

In my humble opinion, for it to fit into science, you have to actually know science to understand it. It has to be scientific at its core. Mitosis, as mentioned earlier is a perfect example, as is butterfly effect.  Meanwhile, everyone with half a brain knows that lightning is not something you want to get personal with and if its foggy its harder to hit your opponent.
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