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PuppyChow

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Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131363#msg131363
« on: August 04, 2010, 09:49:36 pm »
Some people don't like fractal because of how it limits card ideas. They fail to see a simple solution to it.

I'm proposing a new passive ability. I don't think any creature in game should have it, which is why I'm posting it here. It'd be good for future abilities...

Unnatural: Creature may not be fractaled. (This would be shown by making Fractal's text: Target any creature without the passive ability unnatural. Fill your hand with copies of the target creature. All aether quanta is consumed.)

Offline Glitch

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131366#msg131366
« Reply #1 on: August 04, 2010, 09:50:57 pm »
...you mean unique?  The passive ability that was already made?  And used?  In several different series?

PuppyChow

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131588#msg131588
« Reply #2 on: August 05, 2010, 04:05:29 am »
Oh. Nevermind then :).

I don't think it should just be a series though, and not just with your cards. It should be a universal passive we start giving card ideas that become OP with fractal. Maybe it already is  ^-^ . I need to start paying more attention to card ideas.


I would rather go with "Unnatural" as the name versus "Unique." Unique seems to me, at least, to insinuate only one. Unnatural, however, more goes with a true fractal. Fractals occur naturally in life, like trees and leaves and such, so it only fits that unnatural creatures wouldn't be fractals :P. But that's just semantics.

Offline karis

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131645#msg131645
« Reply #3 on: August 05, 2010, 06:41:11 am »
um...  i like it   :D

i think that's different from Gl1tch unique about it work

unique for 1 god like creature that can play only one right?  (it's in my opinion  i don't know about it at all)

but unnatural is different, cuz a normal creature (can have it 1 - 6) can use it too.

i like it   :D

Offline Glitch

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131725#msg131725
« Reply #4 on: August 05, 2010, 12:31:02 pm »
Unique works like this:

The only POSSIBLE way you can get one is if you played one.  Neither fate eggs, mutations, twin universe, nor fractal can target it.

A unique creature would be like a deadly assassin.  You can't just make a mutation that happens to turn into a deadly assassin.  As cool as that would be, it doesn't work that way.  You have to train deadly assassins, and there's only so many in the world.  (in our case, 12).  This is different from other cards, where it's a species, and if one just wakes up from inside an egg it's intelligent enough to go whack that guy.

guolin

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131759#msg131759
« Reply #5 on: August 05, 2010, 02:20:59 pm »
Huh, I use Individuated for my unfractable creatures. Either that, or I make it more passive - creature can't be targeted by owner, lose 1 hp per copy of this creature, etc.

Offline Bloodshadow

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Re: Regarding fractal https://elementscommunity.org/forum/index.php?topic=10666.msg131915#msg131915
« Reply #6 on: August 05, 2010, 07:13:40 pm »
Huh, I use Individuated for my unfractable creatures. Either that, or I make it more passive - creature can't be targeted by owner, lose 1 hp per copy of this creature, etc.
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