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Offline Dm

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008791#msg1008791
« Reply #60 on: October 18, 2012, 12:16:41 am »
Void.

Ausence of elements. I consider "other" all the Elements combined.

Offline Elbirn

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008798#msg1008798
« Reply #61 on: October 18, 2012, 12:42:32 am »
But then there'd be nothing xD Also, the concept of a "void", as I know it, is similar to  :aether.
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Offline ZephyrPhantomTopic starter

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008827#msg1008827
« Reply #62 on: October 18, 2012, 03:13:21 am »
Well, what about a joke element, like Poo or Goo ? :P Just asking.
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Void.

Ausence of elements. I consider "other" all the Elements combined.
But then there'd be nothing xD Also, the concept of a "void", as I know it, is similar to  :aether.
For reference : Void
The concept of nullification, a series of cards that reverse the ETG system. (You opponent gets quanta to let you play cards.)
There is a lot of potential for a Math or Geometry element, and it doesnt fit much of anything.
Can I use math with only  :aether quanta? Yes.

Math is not an element because it is universally available as knowledge.

Not all nouns fit as elements.

I dont think so,  :aether is just too mystical, too interdimensional. Math is more grounded.
I think OT has a point as math reminds me a lot of the 'knowledge' concept I was aiming for but was disagreed with. Knowledge in ETG could be expressed as the cards in your deck (depending on what theory you're following), similar to how the Blood PseudoElement is actually your HP.

Polarity reminds me of the Polar series.
Negation/Inversion is similar to Void.
Are Elementals = Humans in ETG? (Crusader and Graviton Mercenary go against this theory.)

Offline OldTrees

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008851#msg1008851
« Reply #63 on: October 18, 2012, 05:05:37 am »
There is a lot of potential for a Math or Geometry element, and it doesnt fit much of anything.
Can I use math with only  :aether quanta? Yes.

Math is not an element because it is universally available as knowledge.

Not all nouns fit as elements.

I dont think so,  :aether is just too mystical, too interdimensional. Math is more grounded.
News Bulletin: Immortals cannot add!
Seriously, Immortals can use math therefore math is usable with only  :aether therefore it is not a new element.

Void.

Ausence of elements. I consider "other" all the Elements combined.
Void is a subcategory of Other is my opinion. It is not a true element but it does work as a PseudoElement.
BloodShadow was the first to suggest it and has made a set of cards. I think Void is a valid option.

Are Elementals = Humans in ETG? (Crusader and Graviton Mercenary go against this theory.)
Not as I understand it. I think Elementals are like Dragons from certain mythologies. Great and powerful magical beings that stand above other mortals. The only difference is Elementals are made from an element. (EtG Dragons are merely intelligent strong beasts)
« Last Edit: October 18, 2012, 05:11:30 am by OldTrees »
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Offline furballdn

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008860#msg1008860
« Reply #64 on: October 18, 2012, 05:26:39 am »
Quote from: OldTrees
Void is a subcategory of Other is my opinion. It is not a true element but it does work as a PseudoElement.
BloodShadow was the first to suggest it and has made a set of cards. I think Void is a valid option.
I see void as more of a LACK of elemental affinity. Something like anti-elemental. Just like how white is a lack of color. gogo color debate[/color]

Offline OldTrees

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008862#msg1008862
« Reply #65 on: October 18, 2012, 05:35:47 am »
Quote from: OldTrees
Void is a subcategory of Other is my opinion. It is not a true element but it does work as a PseudoElement.
BloodShadow was the first to suggest it and has made a set of cards. I think Void is a valid option.
I see void as more of a LACK of elemental affinity. Something like anti-elemental. Just like how white is a lack of color. gogo color debate[/color]
Yes. Agreed. I still categorize it as part of Other since if it is not an element it must be something other than an element.

If you are responding to the label PseudoElement, then I would inform you that the definition is broad enough to include an anti-element.
« Last Edit: October 18, 2012, 05:37:18 am by OldTrees »
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Offline Annele

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008876#msg1008876
« Reply #66 on: October 18, 2012, 06:58:19 am »
In my opinion, Void has already been done, and this is a way of trying out new ideas. I think we need to steer this discussion away form arguments about what Void is, and actually get on to the Element.

I personally like the Strength/stacking type of Element, but then again, I am a bit biased. :3
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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008887#msg1008887
« Reply #67 on: October 18, 2012, 09:48:32 am »
In my opinion, Void has already been done, and this is a way of trying out new ideas. I think we need to steer this discussion away form arguments about what Void is, and actually get on to the Element.

I personally like the Strength/stacking type of Element, but then again, I am a bit biased. :3

Isn't that :gravity?
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Offline OldTrees

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1008892#msg1008892
« Reply #68 on: October 18, 2012, 10:25:18 am »
In my opinion, Void has already been done, and this is a way of trying out new ideas. I think we need to steer this discussion away form arguments about what Void is, and actually get on to the Element.

I personally like the Strength/stacking type of Element, but then again, I am a bit biased. :3

Isn't that :gravity?
No. However we would need a name for the element that would fit as an element.
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Offline ZephyrPhantomTopic starter

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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1009282#msg1009282
« Reply #69 on: October 20, 2012, 04:55:20 am »
I'd like to add in another suggestion : a 'Future' type element. While :time is supposedly capable of manipulation, prediction, and acceleration of Time, we have yet to see a thematic card that directly shows Time Elementals being able to actually time travel into the future.

I'd like to suggest a future where this new element has come to prominence and has somehow used it's Time Synergy to create time travel, in which it decides to travel back in time to current ETG and conquer the original 12.  This new element would likely focus on raising/lowering costs (see Miome/Xoros from the False Elements competition) based on certain variables (e.g. turn #, # of cards of the field, when a card is killed, etc...), and it's synergies with each other element are represented by a 'possible' function of each element that has yet to be represented in that element or an existing function that could be expanded upon into something much different. (E.g.   :time Manipulation -> Time Travel,  :gravity machines -> Modern/Futuristic Warfare w/aircraft,mecha, etc...,   :darkness Pragmatism -> Thieves/Mercenary Guild or Underground Bazaar)


So far ideas seem to keep being tossed around but no proposed theme seems to stick around long enough to get a lot of feedback.  While new ideas are certainly acceptable, we may want to narrow down a bit.

Of the previous suggestions that haven't been fully shot down yet, we have:
A spell-based element.
A permanent-focused element(s). (Wood, Metal)
A direct opposite to Mind. (Body, Strength)
An element that focuses on stacking. (Strength)
A anti-element (Void - this begins to go into PseudoElement, though)


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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1009302#msg1009302
« Reply #70 on: October 20, 2012, 07:46:06 am »
This is where sub-elements should come in play. This will make the game a whole lot more interesting with much more diversity within the elements themselves. Perhaps the term 'zodiac' could be the term for this future type element?
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Re: PROJECT : The 14th Element https://elementscommunity.org/forum/index.php?topic=43487.msg1009323#msg1009323
« Reply #71 on: October 20, 2012, 11:04:59 am »
This is where sub-elements should come in play.

You probably did not mean this but you did inspire the following idea:
What if we did an expansion for an existing element or elements? Think of it as if we created a whole new set of Water(for instance) cards. This set would be interally balanced and balanced with existing Water cards. Additionally it would have a unifying theme that would tie the set together and be comparable with the element (Water in this case).

So we could have Life(Ooze), Gravity(Machinery), Time(Future), Earth(Metal), Water(Ice). OK, that last one already exists :P.
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