Okay... I have nothing certain yet jut broad ideas and a few notes.
I was thinking about a Glass creature (not sure about the name) and it would have 6 attack, 5 HP and a balanced cost.
The main idea was, that the creature would react differently for different spells. For example
fire damage: melt, mutate into a mutant
freeze: shatter, brake into 2 creatures with original stats /2, rounded up.
BB: dirt, gain -1 -1 permanent and not delayed
I will post the rest once i make some art and a topic for it, but my concern was the following. Would such a creature be too hard to put into the game, causing too much problem for developers, therefore making it unlikely to advance anywhere?
I hope this was the place where I should ask the question.
Any comment is welcomed either commenting on the idea or on the question.