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Offline Rutarete

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248703#msg248703
« Reply #96 on: January 16, 2011, 01:20:28 am »
Simultaneous action is impossible without adding puesdo turns. (not a good idea)
what about triggers?
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Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248708#msg248708
« Reply #97 on: January 16, 2011, 01:28:12 am »
Simultaneous action is impossible without adding puesdo turns. (not a good idea)
what about triggers?
2 players cannot both be required to give input to the game in the same turn.
If the ability could be cobbled together using triggers that would work. I do not see a solution that would resemble the original though.
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Offline Jordan

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248716#msg248716
« Reply #98 on: January 16, 2011, 01:35:48 am »
Card name: Quanta Burst  :entropy

Type: Spell

Unupgraded:

Description:
Kill a creature on your side of the field and return the quanta cost of the card minus 3.

Cost: 3 :entropy

Upgraded:

Description:
Kill a creature on your side of the field and return the quanta cost of the card minus 1.

Cost: 2 :entropy

Edit:
Art idea: Fractal coloured pink (perhaps) something swirly :P
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Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248721#msg248721
« Reply #99 on: January 16, 2011, 01:41:54 am »
I had an idea for a weapon. Basically, give it a pretty decent attack, but give it the ability of an anti-Rustler: take two  :life , make one  :light (equal conversion rates). Basically, it means that if you had both, quanta could flow from one element to the other, making a rather interesting deck.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248726#msg248726
« Reply #100 on: January 16, 2011, 01:46:39 am »
Card name: Quanta Burst  :entropy

Type: Spell

Unupgraded:

Description:
Kill a creature on your side of the field and return the quanta cost of the card minus 3.

Cost: 3 :entropy

Upgraded:

Description:
Kill a creature on your side of the field and return the quanta cost of the card minus 1.

Cost: 2 :entropy

Edit:
Art idea: Fractal coloured pink (perhaps) something swirly :P
Check Cremation for balance assistance

I had an idea for a weapon. Basically, give it a pretty decent attack, but give it the ability of an anti-Rustler: take two  :life , make one  :light (equal conversion rates). Basically, it means that if you had both, quanta could flow from one element to the other, making a rather interesting deck.
Please don't make it a weapon. Weapons should have significant abilities not minor abilities. This kind of a weapon would support Rustler not be a power in itself. As a non weapon permanent it could work. (As FFQ it does work)
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248732#msg248732
« Reply #101 on: January 16, 2011, 01:55:58 am »

Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg248747#msg248747
« Reply #102 on: January 16, 2011, 02:14:38 am »
@Trees: It may not just support Rustler. It could also replace it in some decks. It's certainly a more stable way to make a conversion of quanta, as an EA would make it completely untouchable. As to the idea of making it a permanent, I agree with you there. It could be cheaper that way and it would still keep its synergy with EA. (FFQ isn't the same, as it requires a trio, does something different upped, and generates light every turn instead.)

@rohl: No, that would be a -1/3 Leaf Dragon.  :P

Offline Nepycros

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg249760#msg249760
« Reply #103 on: January 17, 2011, 03:41:58 am »
If we're on powerful weapons with unique effects, well...

:earth weapon

Diamond Spear

6 damage

Ability: Impale: If Diamond Spear is destroyed, the opponent takes 10 damage.

I just thought it up on the fly. My reasoning is that, if a spear is currently in your gut, you probably don't want to blow it up.
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Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg249763#msg249763
« Reply #104 on: January 17, 2011, 03:44:35 am »
Well in my mind Impale seems to be a side note for Diamond Spear not the main focus of the card.
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Offline Nepycros

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg249772#msg249772
« Reply #105 on: January 17, 2011, 03:55:58 am »
Point taken.

Well, I have an idea on a fairly odd effect.

What if we made use of "Spear fragments"?



Due to lack of space on the card, I will tell you now. Fragmentation destroys Diamond Spear, deals 5 damage to the opponent, and creates 3 Spear Fragments.



This means, over time, you can create an army of flying Diamond Spears, all from a single card in a mono- :earth with a :fire splash!
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Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg249774#msg249774
« Reply #106 on: January 17, 2011, 04:00:55 am »
A spear that blows up into three parts but can be remade with two? That makes NO SENSE. ???
It doesn't look too OP, though. Interesting idea for a spawner.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg249776#msg249776
« Reply #107 on: January 17, 2011, 04:02:16 am »
I like it.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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