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Offline XYTWO

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg323788#msg323788
« Reply #432 on: April 30, 2011, 10:37:02 pm »
I had an idea for a card. It's still somewhat unpolished currently, but here it is.

Memory Jar / Memory Jewel
X (6?) :time / X-1 :time
Shield / Shield
All attacking creatures have a 50% chance to be duplicated into the owner's hand with a cost in :time quanta.

Basically, the idea is to stuff the opponent's hand full of junk based on the number of creatures they have. However, if a charity-type card (give a play to the opponent), the uses could greatly expand: giving the opponent a GotP to be put into their hand repeatedly, or giving them the shield to create a creature feedback loop.
And... why do I want to give the opponent cards that they probably can play?

There is no way to "give" the opponent a shield unless they Mindgate it or Steal it.
1: "...duplicated into the owner's hand with a cost in :time quanta"
2: I know this fact. I'm just saying that if there WERE a card that did that, there would be plenty of synergy.

Masterfurry

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg323997#msg323997
« Reply #433 on: May 01, 2011, 04:52:09 am »
Rebringing up my previous idea

Idea: Masterfurry/Pillarless(ign)/Masterfuron(kong acc, and other games)
Name: Morphing?
Element: Entropy/Aether/Time
Cost: 3 or 4
Concept: Morphs/Changes into a new creature ever turn.

Extra Info: Maybe every 2 turns. Maybe the creature can't be killed by spells or maybe shields or maybe other creatures?  The creatures ability CAN NOT! be Lobotomized.

Picture Idea: A shadow of an Elements Creature. Like when someone is behind a curtain and all you see if their shadowy figure but don't know who the person is until you move the curtain. That, but only the creature, not the whole card.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324005#msg324005
« Reply #434 on: May 01, 2011, 05:09:10 am »
There was an entropy creature in the Crucible or higher with an almost identical effect. (I think it was every turn)
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324008#msg324008
« Reply #435 on: May 01, 2011, 05:12:09 am »
There was an entropy creature in the Crucible or higher with an almost identical effect. (I think it was every turn)
Well if u look back a few pages in the forum I made that idea. I vote for the Crucibles and I didn't seen that in there. Unless it was Zblader, I believe I had that idea first. My name better be on that Idea...

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324010#msg324010
« Reply #436 on: May 01, 2011, 05:18:48 am »
If u can find the card, please do. I want to see if he made it before or after I posted the idea here. It would be highly appreciated.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324016#msg324016
« Reply #437 on: May 01, 2011, 05:43:10 am »
If u can find the card, please do. I want to see if he made it before or after I posted the idea here. It would be highly appreciated.
I cannot find the card I remember in the Entropy Crucible, Crucible Archive, Forge, Forge Archive or Armory and every thread still in the Smithy that I commented on.
It is safe to say that IF the card existed before that it is very unlikely for anyone to be able to find it.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324026#msg324026
« Reply #438 on: May 01, 2011, 06:22:39 am »
But many people come here to post there Idea's. If the card dates are very close then I will say something.

Offline OldTrees

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324041#msg324041
« Reply #439 on: May 01, 2011, 07:09:42 am »
But many people come here to post there Idea's. If the card dates are very close then I will say something.
The card I am remembering (or having a false memory of) was old enough (talking a couple of seasons) that the author probably is inactive by now. Go ahead and make the card.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324129#msg324129
« Reply #440 on: May 01, 2011, 01:15:42 pm »
Oh!, gotcha...Ok, I still need a picture..xD

Genuinous

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324988#msg324988
« Reply #441 on: May 02, 2011, 02:25:42 pm »
Hmm.... Just came an idea.

Idea:Genuinous
Name: Dissension?
Element: Not sure where would it fit.... Definitely not  :darkness :entropy and counterproductive in  :earth
Cost: 3-7 somewhere
Concept: Your opponent can't stack cards. Already stacked cards remain stacked.

Basically this would be a Malignant cell for Permanents, but your Permanent slots would only be filled if you play too many of them. This would be really good as PC against control rainbows, but also a great defense against EQ/Tsunami.

Would this work as far as coding and theory goes?

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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg324999#msg324999
« Reply #442 on: May 02, 2011, 03:02:08 pm »
I think a M_Cell for perms should be:

Name:
Element:
Cost:
Type: Spell
Ability: Target Permanent is destroy in 2 turns. When permanent is destroyed it becomes an Infectious Pillar | Infectious Tower
Notes:
Image:
Owner of Idea:
Thread:

Name:Infectious Pillar | Infectious Tower 1 extra quanta
Element: Other
Cost:0
Type: Permanent
Ability: Generate 1 quanta per turn. Keyword: Generate a new Infectious Pillar | Infectious Tower each turn.
Notes: Does not stack
Image:
Owner of Idea:
Thread:
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Re: Pre-Smithy Ideas https://elementscommunity.org/forum/index.php?topic=18212.msg325007#msg325007
« Reply #443 on: May 02, 2011, 03:08:43 pm »
Not sure... Malignant cell might've been a bad comparison, since it's a bit different. The reason for my idea, that it can be used in both offensive and defensive ways.
Would Infectious Pillar generate 1 random quanta? Also there would be the problem of targeting a stack of pillars in that case, destroying them all. Furthermore target in the Weapon/Shield slots I guess wouldn't be targatable by that spell. So it would be a bit useless against any deck with few perms only. It'd just give them more quanta.

 

blarg: