One of Zblader's ideas got me onto this:
creature, perhaps called Troll
with lowish attack and highish HP
ability: charge: swap attack and HP for 1 turn.
things to decide
- should 'charging' make you need a turn to recover (i.e. 1 round of time bubble)?
- I'd like it to be dual elements, which two do people think best (as in for card and ability)?
- would this just be too OP with things like BB?
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Pegasus Naito?
Considering BB, I'd say 1 turn to recover or a dual-non ability cost would make sense. Actually, this card could be and the ability could be .
or one could create it as Pegasus Knight with and like I originally intended.
Def not earth for that reason I guess. life and grav works for me.
Is that how you intended it? I didn't quite understand the mechanic from reading the card I think (as in if it was for one turn, or until you used the ability again kinda thing etc)
Tis a good idea, we could keep yours for the alternate upgrade series, but also co-create a stand alone card with this mechanic if you want? I imagined a troll having this - tough, think skinned creature (high HP) but a bit stupid and charging headlong into opponent will cause more damage, but also chance to injure itself (more attack, less HP) kinda thing?