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Offline waterzxTopic starter

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planning about a series about Abstract Concepts https://elementscommunity.org/forum/index.php?topic=37027.msg464659#msg464659
« on: February 26, 2012, 03:45:53 pm »
planning about a series about Abstract Concepts such as Justice, Free Will, Conscience, etc.

I have already made a few cards, wanna get some feedback.

Justice | Last Judgement
http://elementscommunity.org/forum/index.php/topic,37020.0.html

Conscience | Remorse
http://elementscommunity.org/forum/index.php/topic,37023.0.html

Jealousy | The Deadly Sin
http://elementscommunity.org/forum/index.php/topic,37024.0.html

Dragon's Whip | Whip of Obedience
http://elementscommunity.org/forum/index.php/topic,37016.0.html

All of these cards are based on some abstract concepts and I tried to make their abilities matching their names. You may also notice that all of them are weapons because this gives such abstract concepts "a concrete side"


Another planned cards :

Free Will for Entropy : All cards and abilities target randomly

Offline Mathematistic

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Re: planning about a series about Abstract Concepts https://elementscommunity.org/forum/index.php?topic=37027.msg464672#msg464672
« Reply #1 on: February 26, 2012, 04:36:55 pm »
I have a suggestion: how about a series about logical fallacies?
Stuff like false dilemma, appeal by consequence etc. might work.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

anything
blarg: