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Smittius

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pain-pillars https://elementscommunity.org/forum/index.php?topic=27324.msg347377#msg347377
« on: June 07, 2011, 02:04:23 pm »
This is just a thought I was considering, but I think it would be interesting if there was another permanent that could produce quanta faster than pillars (ex. 2 quanta per turn) but have a drawback such as taking damage.  The quanta production could be an activated ability, and like other permanents, only 6 could be present in a deck. I also think that if it should be possible to activate them first turn. This could increase the speed of the game, but with a proper drawback, pain-pillars could be balanced.

Meh. I just thought I'd share this idea. Thanks :)

Offline TheCrazyMango

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Re: pain-pillars https://elementscommunity.org/forum/index.php?topic=27324.msg347380#msg347380
« Reply #1 on: June 07, 2011, 02:08:55 pm »
actually, sounds like a good idea, never thought of anything like this meself
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Re: pain-pillars https://elementscommunity.org/forum/index.php?topic=27324.msg351853#msg351853
« Reply #2 on: June 15, 2011, 07:16:44 pm »
This would have been a valid entry in the Idea Factory Quantum Generator challenge. (unfortunately that is closed)

I would suggest choosing 1 element and making 1 smithy thread for pain pillars (Fire?)
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Re: pain-pillars https://elementscommunity.org/forum/index.php?topic=27324.msg360407#msg360407
« Reply #3 on: July 04, 2011, 03:08:38 am »
I already put up a card similar, generating 2 quanta but at the cost of life.

 

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