Round Simulation Topic 1 : Minotaur
MTL:
Name:Minotaur Brawler | Elite Minotaur Brawler
Element:Earth
Cost:5|6
Type:Creature
Atk|HP:4|3-5|3
Text: Brawl: prevent all the damage that Minotaur brawler would deal to the opponent, when the Minotaur brawler attacks, deal a damage equal his ATK to every enemy's creature
Notes:I've tried to balance attack-HP-Quanta..
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Ruta
Name: Minotaur's Horn | Minotaur's Horn
Element: Earth
Cost: 5 | 3
Permanent
Atk|HP: N/A
Text:
Blow: Blow this horn to summon a creature to your field of a type of creature you already have.
Notes: Not the most thematic :/ Let's just say that the horn has special powers
Example - you have a gemfinder and golem on your field. This chooses randomly one of them and brings it to your field.
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TA
Name:Feroxtaurus
Element:Earth
Cost:6/5
Type:Creature
Atk|HP:3|4 |4|4
Text:Mindless Fury: :Earth :Earth. Minotaur triple its attack this turn but may attack its owner instead.
Notes:
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Round Simulation Topic 2 :Greek/Roman myths
MTL:
Name:Hydra|Learnean Hydra
Element:Gravity
Cost:4|5
Type:Creature
Atk|HP:3|4-4|5
Text: Multi-Headed One:whenever Hydra survives a damage ( spell-creature ) it gets +2|+2
Notes: Hydra gets stronger more head you cuts, but it will die if you center it's vital point
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ruta
Name: No One | No One At All
Element: Other
Cost: 5 | 4
Creature
Atk|HP: 4/4 | 4/5
Text: This creature has no identity. 2 Shove: Attack target creature, it may be pushed back a row.
Notes: From the Odyssy where he fools the Cyclops calling himself no one. No identity means that it does not identify with any of the elements, or keywords. An Other oddity. (Note: not immortal - just nothing affects if but Thorn and Fire Shield). 33% chance to be shoved.
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TA
Name:Zeus
Element:Aether
Cost:8 :Aether
Type:Creature
Atk|HP:0|8
Text::Aether :Aether :Aether LightningStorm:Causes 5 damage for every 10 aether quanta you have.May generate a quanta producing creature after every LightingStorm.
Notes:
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Round Simulation 3 Topic: Spectrum
MTL:
Name:Prism|Perfect Prism
Element:Others
Cost:12|24
Type:Permanent
Atk|HP:0|0
Text:every turn it generates 6 random quanta, Light-Light-Light: destroy generates 12 Quanta,one for each element.. Perfect Prism, when enters in play generates 6random quanta, every turn it generates 6 random quanta Light-Light-Light: sacrifice Perfect Prism, generates 24 Quanta, 2 for each element
Notes:
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Ruta
Name: Picky Chameleon | Spectrum Chameleon
Element: Earth
Cost: 3 | 5
Creature
Atk|HP: 3/3 | 5/5
Text: (insert ability cost) : This card is not affected by target element this turn, as well as the element of your opponent's mark.
Notes: You can only target cards on the field - whatever that element is, it is chosen. You can use the opponent's permanents and creatures or your own. It's a repeatable weaker quintessence. Earth element because... it can use a creature like this :3. Also, Chameleons can camouflage with the earth very well.
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TA
NameDead's recruiter
Element:Darkness
Cost:3 :Darkness
Type:Creature
Atk|HP:0|7
Text: :Death :Death turn target creature in a ghost.
Notes:A creature turned into a ghost can't interact with other creatures and may fail to be targeted.
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