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Offline dragogTopic starter

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idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499324#msg499324
« on: May 16, 2012, 02:44:05 pm »
i have an idea for a card that could help any deck, a card that allows you to combine aspects of shield cards and or weapon cards, aspects would very depending on what elements are being combined

ie. if both of death's shields were combined the result would be one shield that had that percentage to change attacking creatures into skeletons and have the other shields ability to absorb damage with the tokens accumulated when creatures die  , i don't think this would become broken as there are already so many ways to destroy or steal shields and weapons.

ie.2. if say  dissipation shield were combined with emerald shield, the result would be a shield that used your quanta to protect you from all physical attacks and 50% of all spells while 50% of all spell damage would be redirected towards the opponent.

weapons could work in a similar way however limiters on those ie those that cannot be targeted cannot be the primary weapons or shields for that matter, the shield/weapon that is in play is the primary, and the one in hand the secondary, so if in the above's case, to allow for more interesting combinations, the primary would keep the secondary ability, as in skull shields ability to turn attacking creatures into skeletons, and gain the bone wall's only ability, perhaps reduced ie 1 for 1 instead of 1 for 2, and if the shields are reversed bone wall's ability and the damage prevention doing something like anything over 1 damage will remove a counter.   

as for the weapons, the primary would again keep the secondary ability and gain the secondary weapons primary ability ie gravity's weapon has 2 abilities, damage and destruction, if combined with, say... water's weapon, the result could be either whichever weapon damage is higher remains and the abilities are both added but costs to use are doubled and only one can be used at a time. if the secondary weapon is one that has the immortality ability, that ability would be removed, ie if gravity's weapon were combined with light's weapon, it would result in one weapon doing increased damage and keeping the destructive weapon ability, at a cost increase.

at a later point this could also be adapted to creatures, again element depending

if anyone likes this and has some constructive criticism, i would greatly appreciate it, any ideas on what when and where, names if this gets far enough. i still have many ideas concerning this topic but this one is my most interesting.

Offline freemod1espilon

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499467#msg499467
« Reply #1 on: May 16, 2012, 07:24:40 pm »
would the effect be a card like a spell or a perm with an ability the idea seems familiar though but I like it and would order of combination affect it or not?
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Offline dragogTopic starter

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499501#msg499501
« Reply #2 on: May 16, 2012, 08:06:20 pm »
a spell most definitely and perhaps a creature ability, as for the final form of the weapon it will depend on order and upgrades

Offline furballdn

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499669#msg499669
« Reply #3 on: May 17, 2012, 02:06:04 am »
Combining shields and weapons? Unless you have diminishing returns, this will be really OP. There's a reason why you can only have one shield at a time and one weapon at a time (without using AW or crusader).

Offline dragogTopic starter

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499725#msg499725
« Reply #4 on: May 17, 2012, 03:09:12 am »
you would not be able to combine a shield and a weapon only two shields OR two weapons

Offline furballdn

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499726#msg499726
« Reply #5 on: May 17, 2012, 03:10:27 am »
That's what I meant. There's a reason why you only have one shield slot and not two.

Offline dragogTopic starter

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499991#msg499991
« Reply #6 on: May 17, 2012, 02:59:29 pm »
im not so sure yo understand the concept.....

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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg499994#msg499994
« Reply #7 on: May 17, 2012, 03:13:04 pm »
This sound a bit like Zblader's forge idea.
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Re: idea for new card and synergy for all deck types. https://elementscommunity.org/forum/index.php?topic=40265.msg500020#msg500020
« Reply #8 on: May 17, 2012, 04:18:06 pm »
Fusion again?

A well explained fusion card would allow people like me to precisely predict every combination.

From what I gather it either combines 2 cards of the same type in the hand or it allows cards of the same type to be stacked triggering fusion or it allows the current version to be combined with another card of the same type in the hand.

PS: Damage and Damage Reduction are not abilities.
Damage, Attack, Health and Damage Reduction are stats.

However I am curious, why would this be a good idea? (opposed to the alternatives like Dual Wielding shields (an armory idea) or animating weapons)
« Last Edit: May 17, 2012, 04:20:37 pm by OldTrees »
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