ManticoreWhen Manticore comes into play, lose 2 Quanta from each of the following elements or destroy Manticore and take its attack in damage and poison counters
Manticore is Flying,
Manticore has 6|8 for stats
Manticore has Scavenger
Deal 2 poison to target creature or player
if a rage/berserk is used on Manticore, it gains
deal Manticore's attack damage to target creature or player
if a poison effect is used on Manticore, it reverts to its poison ability
PaladinWhen Paladin enters play, spend 2 each of the following elements or destroy paladin and take its attack power in damage and delay your weapon for 4 turns:
Paladin has Regeneration (2)
Paladin has 6|8 for stats
Paladin has Adrenalin
holy flash
if reverse time is used on paladin it gains
Delay as per Warden
if Basilisk Blood is used on Paladin, it return to its Holy Flash ability
Just some thoughts on Multi-element creatures, they are 'Other' with a cost of zero, but require 2 each of 6 different elements. Yes they can be played from a super nova, if that bothers people, give them +1|+1 and make it 3 of each. the point is multi-ability monster critters, and to have creatures that need multiple elements to play.