I just had, like, an awesome brainstorm! If Gravity and Inertia are the forces that keep the planets in motion in RL, and if Elements has the element
, then it should at least have a card
called Inertia. Example:
, All of your damage is doubled for one turn, shield effects ignored, uses all remaining
quanta.
Upped, costs
.
Sorry; moved this to Main Card Ideas and Art.
http://elementscommunity.org/forum/index.php/topic,19088.0.html (
http://elementscommunity.org/forum/index.php/topic,19088.0.html)