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Offline jackerTopic starter

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Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448355#msg448355
« on: January 12, 2012, 05:19:34 pm »
I mean, which element(or duo) fits better the theme of knowledge, a bit like foresight and true science?
I don't like it being aether, and i don't understand why, for example, wizards or mage are in aether elements.

Any though?

Offline karis

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448361#msg448361
« Reply #1 on: January 12, 2012, 05:57:59 pm »
in other game.  water alway been an element of knowledge.   

but for 12(+1) game like elements,  maybe time? 

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448373#msg448373
« Reply #2 on: January 12, 2012, 06:24:46 pm »
Depends on the type:
 :aether Wisdom, Psionics
 :time Practice, Training
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline jackerTopic starter

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448374#msg448374
« Reply #3 on: January 12, 2012, 06:31:33 pm »
Depends on the type:
 :aether Wisdom, Psionics
 :time Practice, Training
not exactly what i meant...i say research, experiments..you say aether though?

Offline OldTrees

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448375#msg448375
« Reply #4 on: January 12, 2012, 06:35:10 pm »
Depends on the type:
 :aether Wisdom, Psionics
 :time Practice, Training
not exactly what i meant...i say research, experiments..you say aether though?
I forgot  :water Alchemy

I know I did not leave a clear choice. I suspect one of these to be close enough but I don't know which.
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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448391#msg448391
« Reply #5 on: January 12, 2012, 07:25:25 pm »
Gravity is the forefront of technology in the game, if that helps.
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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448392#msg448392
« Reply #6 on: January 12, 2012, 07:30:53 pm »
There are quite a few cards relating to knowledge in Elements:

:entropy Fallen Elf
:earth Enchant Artifact
:water Mind Flayer
:time Deja Vu
:time Precognition
:aether Lobotomizer
:aether Mindgate

I'd say Aether, but it really depends on what you mean by knowledge.
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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448415#msg448415
« Reply #7 on: January 12, 2012, 08:43:44 pm »
I have an idea for a card(creature?) that when it enters the field, draws you a card, and i wanna have the flavor that the card drawn is the effort of accumulated knowledge

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448416#msg448416
« Reply #8 on: January 12, 2012, 08:46:09 pm »
I have an idea for a card(creature?) that when it enters the field, draws you a card, and i wanna have the flavor that the card drawn is the effort of accumulated knowledge
Draw a card is a Time mechanic
Hourglass
Precognition
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448454#msg448454
« Reply #9 on: January 12, 2012, 10:19:56 pm »
I have an idea for a card(creature?) that when it enters the field, draws you a card, and i wanna have the flavor that the card drawn is the effort of accumulated knowledge
Draw a card is a Time mechanic
Hourglass
Precognition
That's what i wanna avoid. I wanna find a way to fit effects that everyone now intends exclusive of an element into another element, from this trying to explain the draw of a card in another way

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448460#msg448460
« Reply #10 on: January 12, 2012, 10:25:50 pm »
When I think of the purest magic for this game, I think the hybrid for :aether :entropy fits that.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
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Offline OldTrees

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Re: Knowledge https://elementscommunity.org/forum/index.php?topic=35632.msg448504#msg448504
« Reply #11 on: January 12, 2012, 11:50:38 pm »
I have an idea for a card(creature?) that when it enters the field, draws you a card, and i wanna have the flavor that the card drawn is the effort of accumulated knowledge
Draw a card is a Time mechanic
Hourglass
Precognition
That's what i wanna avoid. I wanna find a way to fit effects that everyone now intends exclusive of an element into another element, from this trying to explain the draw of a card in another way
Ah. Different objective -> different advise.

What you want is to find IF another element would overlap Time with respect to the cantrip (draw a card to replace it when cast) effect. I cannot promise that such an overlap exists.

I would probably go with a Psionic focused Aether creature. In this case the card drawn is representing the wise words the creature relates to the Elemental.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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