Hrm...Repeatable spells...A few things come to mind:
The obvious damage on a stick.
The obvious heal on a stick.
That Precognition might actually gain some purpose if there is some way to counter the effects of Eternal spells.
Perhaps this could be a buff to Precognition: It can somehow 'debuff' the use of eternal spells, as a way to make it a usable card again. (There's a reason the
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
nymph is the strongest nymph as far as direct stats are concerned.)
As far as eternal spells, Precognition, again, for as weak as it is, could be converted into a Eternal spell.
Something else I thought of might be thus:
1
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
- reduce the next attack's damage by 1.
Or something like that. The idea is, the quanta you feed into the spell powers a shield that protects you. Like
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
's dissapation shield, only under your control, instead of automatic.